Post by Eorl @ 03:38pm 05/03/14 | 1 Comments
Other features included in the March update are further tweaks and bug fixes, changes to how matchmaking works in anticipation of Titanfall's release, cross title party chat, browser improvements and more. The update also offers improved audio output with SPDIF now supporting 5.1 Dolby Digital and HDMI supporting uncompressed 5.1 uncompressed, 7.1 uncompressed or 5.1 Dolby Digital live or 5.1 DTS.
How do you get the new update? For the vast majority of Xbox One owners who use “Instant On” (the low power state that allows you to instantly power up your console by saying “Xbox On”), the console automatically checks for updates when customers turn it off. This means that once we’ve made the March update available (late tonight, Pacific Time), the next time you turn your console off it will take the update during off-peak hours in your local time. Ultimately, you’ll see it sometime in the next day or two.Microsoft's Xbox PR man Larry "Major Nelson" Hryb has also revealed a complete guided tour of everything new in the Xbox One March update, which you can check out below, though a full run-down can be found on Hryb's blog here.
Post by Eorl @ 03:11pm 05/03/14 | 1 Comments
Scarlet’s armies have razed Lion’s Arch and occupy the smoldering husk of the proud port city – but she has not won yet! With the noxious miasma dissipating, heroes and friends of Lion’s Arch can mount an assault to re-take the city and fight Scarlet herself. Free the city and put a stop to Scarlet’s machinations!As with the past content updates, you'll be tasked with completing a handful of new events to help stop the evil workings of Scarlet Briar, including stopping the villain herself by reaching her personal airship, the Breachmaker. Players will also have a chance to find one of two exotic rifle skins based on Scarlet's own weapon by killing enemies in Lion's Arch, but also power cores to upgrade your Tempered Spinal Blades.
Other content features include Scarlet's Champion Mini 3-Pack, the return of Tormented Weapons from the original Guild Wars, a Guild Shield finisher and of course a handful of other Gem Store items which you can find out on the official splash page. ArenaNet also revealed that come March 18th, a small release will be available that will provide an epilogue to the recent events. That release will show the aftermath of what players experience in the Battle for Lion’s Arch and will conclude the current story arc.
Battle for Lion's Arch is now available in-game, with players having to simply update their client to gain access.
Post by Eorl @ 02:27pm 05/03/14 | 3 Comments
Tasked with the mission to destroy the enemy tanks, our own James Cottee has pulled the hatch down and loaded up as much ammo as his mighty vehicle can muster in an effort to see just what the Xbox 360 version has to offer.
Ultimately, it's the combination of accessible gameplay with riveting depth that makes World of Tanks so engrossing. It seems a little strange that the Xbox 360 has received a killer app so late in its life cycle; if you've yet to upgrade to the Xbox One, then this is another good reason to keep your trusty 360 around.Read on for his full World of Tanks review.
Australian Academy of Interactive Entertainment Details Grant Funding for Local Game Studio Incubator Program
Post by Dan @ 01:05pm 05/03/14 | 0 Comments
A press release boasts that the move "will make AIE the only games educator in the world that will offer the complete package of training from the basics right through to forming a studio and funding projects".
On top of major benefits such as sending the Incubator studios to PAX Prime in the US for major exposure and experience, AIE’s new initiative will provide the graduates of the Incubator program with direct financial support that can allow them to stay focused on their own projects.Funding applications are reportedly open today, so interested parties should click over to aie.edu.au/incubator for further information.
Post by Eorl @ 11:41am 05/03/14 | 0 Comments
MURDERED: SOUL SUSPECT sees players take the role of Ronan O’Connor, a detective with a checkered past, whose life is brought to an untimely end by a brutal and relentless killer. Unable to move on and stuck in the limbo world of Dusk, he won’t find peace until he can bring his killer to justice from the afterlife.Square Enix has yet to unveil any information on what we can expect in the form of pre-order material outside of America, but for those fortunate to be in America you'll be getting an interactive digital strategy map. The map, accessible via computer or tablet, will help players unearth all of Salem’s secrets, including the location of hundreds of in-game items including quest givers, collectibles, and Easter Eggs.
Murdered: Soul Suspect is set to hit PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on the June 6th date. Check out the latest trailer below, showing off the PlayStation 4 in action.
Post by Dan @ 11:36am 05/03/14 | 2 Comments
Nothing subliminal about it. BattleBlock Theater is coming soon to Steam and new things are coming with it.
The official release date for the PC offering is the vague "coming soon", but the beta test has been tentatively dated to run from March 24 to March 31 2014 and interested parties can express their interest over at thebehemoth.com/beta.
Post by Dan @ 11:20am 05/03/14 | 6 Comments
There's also a live-action style TV commercial to help get you in the Titanfalling mood.
Titanfall touches down in Australia on PC and Xbox One on March 13 2014 with Xbox 360 following a week or so later.
Post by Eorl @ 10:37am 05/03/14 | 1 Comments
Since the Project Spark Beta released on Windows 8.1 devices in December 2013, more than 250,000 fans signed up with hundreds of new requests daily, taking advantage of the game’s revolutionary toolset to create custom adventures and unique worlds.Currently those interested still need to signup at the official website for the chance to try the game, though previous Windows 8.1 beta testers have been granted Xbox One beta access.
The beta program will continue on both Windows 8.1 and Xbox One until the product launches later this year as a free-to-play title.
Post by Eorl @ 09:01am 05/03/14 | 6 Comments
newest issue of GameInformer what they have been working on behind the scenes since going dark after Batman: Arkham City, and this time its a truly open-world Batman game.
Titled Batman: Arkham Knight, the newest and last in the series will see the return of Bruce Wayne, though this time with a ton of added features including the newly revamped Batmobile that can be summoned at the touch of a button. Alongside changes to the street layouts to allow for the Batmobile, players will find that Gotham City is now five times bigger than Arkham City, with no load times and seamless loading when entering buildings.
In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever.A NeoGAF post has a handy run-down of all the info so far, with a focus this time on a brand new villain that "Rocksteady say will be the ultimate test for Batman." Players will see changes to how Batman fights, with the ability to eject out of the Batmobile right into a super fast glide, further use of gadgets during flight, chaining takedowns in predator sections, further expansion on Riddler challanges and of course Oracle playing a larger role in the story this time round.
Kevin Conroy fans will be pleased as Rocksteady has confirmed Batman will be voiced by the man himself, and has also stated that previous voice actors will be back to play their usual roles. Looking at the new CGI reveal trailer it also looks like our favourite villains have had a slight face lift, with Harley Quinn also getting a new look once again.
Rocksteady has revealed that Arkham Knight isn't just the name of the game, but also the name of the unknown villain for the story. The game will feature no multiplayer this time round, with the studio opting to focus purely on single-player. You can also expect the game to be quite detailed and full of life, with Rocksteady opting for a "juiced up" version of the custom Unreal Engine to make use of the new gen consoles. Some of the teased details include Gordon's trench coat or Batman's cape now using Apex cloth physics to realistically change in wind and movement, plus an apparent increase in model polygons to the point that one character model is more in-depth than Arkham Aslyum's entire environment.
“Batman: Arkham Knight is the pinnacle game of our hugely successful franchise, and we are giving players the most expansive, impressive title in the series,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “The Rocksteady Studios team is continuing to focus on the excellent gameplay for which they are known while delivering a thrilling new experience for gamers and Batman fans.”All this and more can be found over at the NeoGAF post, but be sure to keep your eyes peeled over the coming weeks as more information filters out. Until then, check out the jaw-dropping cinematic reveal below.
Batman: Arkham Knight is set for PC, PlayStation 4 and Xbox One later this year. Pre-orders are now available with the ability to play as Harley Quinn being offered to those who jump in early.
Post by Eorl @ 04:34pm 04/03/14 | 10 Comments
Promising local co-op that is sure to have you yelling at your friends, Crawl allows up to three players to take control of ghostly spirits as they hunt down the fourth player who must valiantly fight their way through the maze-like dungeons as the Hero. Spirits are able to control both monsters and traps in an attempt to kill the hero, though the spirit that delivers the last blow is instantly transformed into the hero, and must begin their escape from the ghastly torments.
To make things more interesting, Crawl will also feature a dungeon boss at the end, in which those in spirit form must control cooperatively to destroy the hero. Check out the trailer below for an action packed gameplay overview, and head to the Greenlight page to vote.
If Greenlit, Crawl will be made available for Windows, Mac and Linux.
Post by Steve Farrelly @ 04:13pm 04/03/14 | 1 Comments
In this final piece of top-level access we'll likely get before the game drops proper, both devs talk about the expanded randomness of the game, loot, the Crusader class, accessibility, Adventure Mode, Nephalem Rifts and much more.
Click here for our full Diablo 3: Reaper of Souls interview feature.
Post by Eorl @ 03:41pm 04/03/14 | 0 Comments
“OH DEAR GOD FINALLY YES,” said Rami Ismail, 50% of developer Vlambeer.
Published by Devolver Digital, Luftrausers is an adaptation of the developer's original Luftrauser flash game in which you control a small plane and try to shoot enemy ships and other planes. Luftrausers sees an expansion on that with over 125 combinations of weapons, bodies, and propulsion systems on offer. Players will take to the skies to battle enemy fighter planes, battleships, submarines, and rival aces for glory, honour, and high scores.
The game will be available for PC, Mac and Linux on Steam or the Humble Bundle, and the PlayStation Network for PlayStation 3 or PlayStation Vita. Those wanting to get some practice in beforehand can find a short demo available on the official website.
Post by Eorl @ 12:16pm 04/03/14 | 5 Comments
today revealed new details on their first mini-expansion content patch, titled Sacrifice of the Vaal. The new content will serve as the first of many major content patches, with Grinding Gear Games hoping to push them out every four months for the free-to-play dungeon crawler Path of Exile.
The narcissistic Queen Atziri plunged the Vaal civilisation into a dark age of sacrifice and terror almost two thousand years ago. Millions died due to her obsessive pursuit of eternal youth, a pursuit that brought about a cataclysm that ended the Vaal civilisation overnight. But Atziri herself still lingers in a nightmare realm that is starting to leak back into the land of Wraeclast. Now, as the queen rises again, her corruption spreads throughout Wraeclast. Queen Atziri must be defeated.While you'll be finding the new content peppered throughout the general Path of Exile world, Grinding Gear states on the official splash page that the final encounter with Queen Atziri and her minions is designed for high-level characters and requires a lot of skill to complete. In order to gain access to Atziri's lair, you must collect fragments from Vaal-influenced areas throughout Wraeclast. When combined in the Map Device, six portals to the Apex of Sacrifice are created.
Alongside the new story, the content expansion will see the addition of new boss monsters, two new PvP modes - Cuth-throat and Sarn Arena and new challenge leagues for players to have a fresh start. Of course like any loot-based game you'll also be seeing a range of new items, including a new method of corruption to items that will yield better stats but prevent later modification.
All of this and more can be found on the official splash page, which includes a complete run down on what you'll be experiencing in this brand new content patch, free to all users. A note from the developer can be found here on what cosmetic microtransactions will be making their way to the game come the patch.
Path of Exile: Sacrifice of the Vaal will be available come March 6th, free to all users.
Post by Dan @ 11:38am 04/03/14 | 9 Comments
Battlefield Blog update, expressing their continued commitment to smoothing out Battlefield 4's remaining "netcode" issues. The post goes into great detail identifying and explaining what the developer perceives to be some of the outstanding problems pertaining to hit and damage registration, rubber banding and server tickrate, and notes that a couple of new network status icons have been added to the in game HUD to indicate to players when they are experiencing high latency or packetloss.
We are working on fixing glitches in your immediate interactions with the game world: the way you move and shoot, the feedback when you’re hit, and the way other players’ actions are shown on your screen.The blog post then goes on to outline several other fixes that were patched into the PC version of the game during February, and are due to roll out on consoles soon, including corrections to hit impact sounds, environment object collisions, disappearing crosshairs and the headshot icon.
Post by Eorl @ 11:15am 04/03/14 | 0 Comments
blog post. The new test will see a very limited number of players invited to "join us in an initial phase of infrastructure and technology testing."
The developer noted that the purposes of this test will be to ”help us better examine how our infrastructure and tech will function across a much broader spectrum of machines and connection types. What’s more, inviting external Alpha testers will allow us to take a closer look at our hardware needs so that we can be absolutely sure we’re able to support the entire Heroes population as the community grows."
Blizzard reminds those who may potentially be lucky enough to gain entry to this technical test that Heroes of the Storm is still under development, and you'll more than likely face a number of bugs and game features that are not yet implemented. The invites will be sent to United States players only sadly, and with the exception of some press sites out of the US, the developer is not sure when it will be expanding it to other territories.
Those lucky enough to be in the US can opt-in to the alpha test by simply ticking the Heroes of the Storm box on the Beta Profile Page of your battle.net account. Those who do gain access will also be able to talk freely about their gameplay moments, with Blizzard opting for no NDA during the tech alpha.
Heroes of the Storm is set to launch sometime during 2014 on Windows and Mac. Hopefully we'll be hearing more in the coming days.
Post by Dan @ 11:06am 04/03/14 | 0 Comments
made yesterday, SDN Invest, the investment firm behind Danish game developer Interceptor Entertainment has formally announced its purchase of Apogee Software Ltd. the Texan developer and publisher also known as 3D Realms.
SDN Invest is a Danish investment firm founded by former coolshop.com CEO Mike Nielsen. Nielsen serves as chairman of the board at Interceptor, and has now been named as CEO of 3D Realms:
“3D Realms is legendary for its contributions to the gaming industry, as both the pioneer of the shareware model and an always generous partner who has provided both funding and guidance to game studios such as id Software, Parallax Software, Remedy Entertainment, and many others," remarked Nielsen, the newly appointed CEO. "3D Realms has also developed, co-developed, and co-financed such hits as Commander Keen, Duke Nukem, Wolfenstein 3D, Rise of the Triad, Raptor, Shadow Warrior and Prey. There are only a handful of independent studios with a better track record of original games. Yet even with this stellar track record, we hope we can take the company to new heights."The announcment offers no mention of the sale price, or even what the new owners believe they have acquired from the transaction. Comments made yesterday by Terry Nagy, the CEO of Apogee Software LLC (reportedly a separate entity to Apogee Software Ltd) asserted that they still held the rights to Apogee's games franchises including Rise of the Triad, Commander Keen and Shadow Warrior.
Then there's the matter of the higher-profile Duke Nukem rights, which both Interceptor and 3D Realms are now embroiled in a lawsuit filed by Gearbox Software over.
Responding to questions from with Eurogamer, new 3D Realms CEO Mike Nielsen was coy on extra details due to the lawsuit, but his words certainly seem to indicate some manner of entitlement to its various franchises, particularly Duke:
Speaking to Eurogamer, Nielsen insisted Interceptor had not announced a new Duke Nukem game.Also noted by Eurogamer is that 3D Realms co-founder Scott Miller is expected to work with the new 3D Realms owners as a "creative consultant", and that Nielsen "intends for 3D Realms to act as a publisher, with Danish studio Interceptor doing development work"
“We would like to use the 3D Realms brand,” he said. “We still think that brand carries an enormous value. I know there has been some controversy, but for me it still stands as a shining beacon with some of the founding fathers of the modern computer game industry. That weighed heavily with us.So there you have it. As clear as mud.
The teaser website thought to be for an action RPG titled Duke Nukem: Mass Destruction remains frozen in time with countdown that was supposed to end with a reveal last week, and we won't likely find out a whole lot more about the matter until the Gearbox lawsuit unfolds.
Post by Eorl @ 10:45am 04/03/14 | 0 Comments
In The Amazing Spider-Man 2, players once again assume the role of the iconic Super Hero in a unique side-story inspired by the feature film but set in its own continuity. Throughout his journey, Spider-Man will encounter a number of new foes as well as some old friends, as he confronts a new threat to his beloved city. The narrative will give Peter Parker, Spider-Man’s nerdy photojournalist persona, a greater role in the spotlight, as he investigates the complicated motivations and unique personalities behind the menagerie of Marvel menaces threatening Manhattan.The new title will see a new “Hero or Menace” morality system introduced, punishing players for their bad deeds as the Spider-Man but also rewarding them for the good deeds they do. The familiar Manhattan map is also being tweaked, with additional challenges added to mix up the game's atmosphere.
Alongside the release date announcement, the team has also revealed the Web Threads Suit Pack up for pre-order, which will include a handful of unique suits to make Spidey look snazzy while roaming Manhattan. These include the red and gold Iron Spider Suit, blue and white Cosmic Spider-Man Suit, Venom-like Black Suit and pulp-style Spider-Man Noir Suit.
The Amazing Spider-Man 2 will be available come April 30th for Wii U, 3DS, PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
Post by Eorl @ 10:16am 04/03/14 | 0 Comments
Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives. Explore a serene and beautiful open-ended world full of secrets, puzzles and hidden treasures. Unearth the mysteries of the past and discover the truth about reality and perception, in this phenomenal puzzle-platformer!The PlayStation versions will also feature cross-play support, with any version purchased giving you access to the other two platforms. This also includes shareable saves across each of the three platforms for added benefit.
"We’re all very excited for Fez to reach a new, wider audience. We believe these are some of the best versions of the game so far. PS4 fans are in for a particularly smooth ride, while Vita owners get to enjoy the first portable version of the game!"
Post by Dan @ 04:05pm 03/03/14 | 6 Comments
The images accompany a few additional bits and pieces of gameplay information gleamed by way of a Reddit user that claims to have "a reliable source pouring me information". (thanks Polygon):
Browse the full gallery of suposedly leaked images below.
Job Listing Indicates Microsoft Hoping to "Win back" developers with Cross Platform Game Dev Framework
Post by Dan @ 12:44pm 03/03/14 | 0 Comments
job listing for a Software Development Engineer at Microsoft explains that the Windows platform holder has plans to create a new open source, framework to facilitate game developers to easily build games across multiple platforms, not just Windows and Windows phone, but Android and iOS too (via Neowin).
"New Devices and Gaming" is looking for passionate and experienced developers to join us. Your contribution will have direct impact on how we win back our game developers from our competitors. As a member of the newly formed team, you will have the rare opportunity to influence our planning and design from the beginning. We will create a modern framework that is open source, light-weight, extensible and scalable across various platforms including Windows Store, Windows Phone, iOS and Android. Working on the gaming technologies, you will collaborate with both internal partner teams across the company and external ecosystem partners to enable end-to-end gaming scenarios.The absence of the word Xbox from any of the language seems to suggest this project is primarily aimed at mobile devices, although the Windows Store does feature on desktop Windows 8 PCs as well as tablet devices.
Neowin notes that Microsoft is not a stranger to open source software, but directly facilitating iOS and Android game development is certainly a new strategy for the firm. Neowin also speculates that we might hear more details about this initiative at GDC 2014, the annual Game Developers Conference being held in San Francisco in a few weeks time.