beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Tuesday, 22 July 2014
Post by Eorl @ 03:29pm 22/07/14 | 2 Comments
Following on from yesterday's reveal of a new gameplay video for The Sims 4, it seems a new subscription-based service has been subsequently spotted hidden in the 20-minute long gameplay, offering members exclusive items and early access to new content.

The service, which EA is calling The Sims 4 Premium, appears upon entering the gallery, an in-game area that lets players share content with each other. An advertisement pops up at 13:26 in the video below, and reads, "Become a Premium member to get early access to 3 new packs, with exclusive items. Your Sims can throw a spooky costume party, camp in the great outdoors, and toast to the new year in style."

Currently it is unclear just how much the service will cost, however publisher Electronic Arts isn't new to subscription-based models with the latest Battlefield titles sharing a "Premium" subscription service. This included early access to map packs and exclusive content like knives, achievements and more. Check it out below to see it in action.

Post by Eorl @ 11:52am 22/07/14 | 0 Comments
DC Comics most iconic superhero Batman is turning 75 this year, and to help celebrate his birthday milestone DC Universe Online developer Sony Online Entertainment has revealed three new videos themed around the Dark Knight.

Each of the three videos features renown artist and DC Comics co-publisher Jim Lee, and members of the DCUO development team who offer insight into "the role and creation of Batman in DCUO, the different adventures players experience with the Dark Knight, and the role of the game's own Future Batman".

Batman's presence in DC Universe Online since its launch back in 2011 has seen a number of iconic locations from the Batman universe take form in the MMO. These include Arkham Asylum, Gotham Freight Yards, Knights Dome Sports Complex, Amusement Mile, Cape Carmine Lighthouse, Gotham Police Department, Ace Chemicals and Crime Alley to name a few.

Check out the three videos below to see all that Batman goodness. DC Universe Online is available as a free-to-play title on both PC and PlayStation 4. SOE Recently revealed a fresh round of DLC coming to the MMO, titled Halls of Power Part 1 that will introduce a new storyline featuring the New Gods of Apokolips and New Genesis.





Post by Eorl @ 10:32am 22/07/14 | 2 Comments
A new Wii U update has made its way out to the public, finally giving console owners the chance to transfer all of their Wii U system data over to another Wii U console.

Acting in a similar fashion to Nintendo's current 3DS system transfer, the option will now allow Wii U owners the ability to transfer all software and data from one Wii U to another. Content from the source console, including any users, Nintendo Network IDs, save data, and digital content, will replace that on the target console. The update patch notes also note that Nintendo Network IDs that previously existed on the source console can be transferred over, allowing users the ability to re-download any purchased content.

The new system update also offers owners the chance to browse the eShop with multiple controller options, including the Wii Remote, Wii U Pro Controller, or Classic Controller. Previously eShop navigation was done solely with the Wii U GamePad. For more information on the update including a guide on transferring content, check out the official website.
Post by Eorl @ 10:21am 22/07/14 | 1 Comments
From Software's unforgiving RPG Dark Souls 2 will soon be taking the spotlight again with the launch of their first piece of DLC for the game, Crown of the Sunken King, come later today.

To help prepare for the launch, the developer has taken the change to address a number of long-standing bugs since its launch. These include squashing certain speed-running shortcuts and also taking a look at grief tactics used by some invaders. Other changes include damage and defence reduction to weapons and armour, plus a number of bug fixes to ensure the game plays butter smooth.
  • Health Recovery Items can no longer be used during any PvP
  • An upper limit has been set to the number of Souls a player can earn when fighting off invading players
  • Fixed the progression-stopping phenomenon at Heide’s Tower when the host falls off right before the Dragonrider Boss Fight
  • Fixed the phenomenon in Majula where the door does not open even after moved by Licia of Lindeldt
  • Fixed the progression-stopping phenomenon when the player talks to Laddersmith
  • Gilligan in Earthen Peak
  • Fixed the phenomenon when the poison pond does not disappear when the windmill is burned down and immobilized
  • The above is only a snippet of some of the larger changes, but you can view the full list via CVG. Crown of the Sunken King is out later today and it’s the first of three DLC packs coming to the RPG. The pack is titled The Lost Crown Trilogy, with the second DLC, Crown of the Old Iron King, releasing on August 26th and Crown of the Ivory King on September 24th.
    Post by Dan @ 10:10am 22/07/14 | 2 Comments
    Japanese indie studio Comcept has released some new gameplay footage of Mighty No. 9, the crowdfunded platformer being helmed by Mega Man creator Keiji Inafune that looks more and more like a Mega Man game every time we see it.

    The latest gameplay footage (thanks Polygon) offers a glimpse at some of the main character Beck's transformations, that (just like Mega Man) he obtains by vanquishing bosses and becomes imbued with their abilities, as well as some of the first gameplay of Call, the female counterpart character that was introduced as a crowdfunding stretch goal.

    Mighty No. 9 is still reportedly on track for launch in April 2015 on PC, with Mac, Linux, and console platforms also said to be in the works.

    Post by Eorl @ 10:03am 22/07/14 | 5 Comments
    Bungie has sent word to remind players that their Destiny beta will be offline for the next two days as the developer works on a maintenance period, with the beta phase to re-open on Thursday.

    Thursday will not only mark the return of the beta, but will also allow those on the Xbox platforms the chance to jump into the world of Destiny. Originally launching last Thursday, Sony fans have been able to access the beta exclusively until now, with the beta opening to Xbox One and Xbox 360 come Thursday, 3:00AM AEST. The beta will remain open for all platforms until 4:59pm AEST on July 28th.

    While developer Bungie is working hard on the maintenance periods, it hasn't stopped the studio from revealing just what pre-ordering the game will get you, besides the game of course. Those eager to throw their cash down ahead of the game's release will be able to gain exclusive access to the Vanguard Armoury pack, which gives you early access to several weapons and helmets. These include three helmets and one weapon in each category, along with an exclusive player emblem.

    Destiny will be launching on September 9th for PlayStation 4, PlayStation 3, Xbox One and Xbox 360.

    Post by Dan @ 10:00am 22/07/14 | 0 Comments
    Little Big Planet and Tearaway developer Media Molecule is working on an unannounced PlayStation 4 game, and have just offered a brief tease in a peculiar way that leaves us none the wiser:
    A rendering error one of our artists Stefan experienced whilst working on our unannounced PS4 project caused this trippy sequence of colourful nonsense that simply begged to be shared in its full unedited glory... naturally only after we slapped some techno over the top of it.

    Consider it an exclusive peek at our new game if you like, it's not particularly revealing, but we found it amusing! If you've seen our tech demo from the PS4 announcement, then you'll spot a familiar face...
    Our best guess is that it could have something to do with the PlayStation Camera, perhaps a motion controlled game of sorts on the PS4. But we'll just have to wait and see.

    Post by Eorl @ 09:37am 22/07/14 | 9 Comments
    The developers behind Kickstarter-funded video game Areal are calling out journalists following accusations that the studio's Kickstarter campaign is a scam, though judging by recent events including a very hilarious email from President of the Russian Federation Vladimir Putin, it's not an easy one to judge.

    Areal has been at the center of some rather controversial attention since beginning its journey on the crowdfuding website. While studio West Games claimed that they were made up of staff from past title STALKER, the validity of that claim has said to be "overestimated." According to a Eurogamer interview with Oleg Yavorsky, spokesperson for Vostok Games - one of the studios to come out of the demise of STALKER developer GSC - such claims were not real and that the team only held one actual team member from STALKER, Yuriy Negrobov.

    Others have claimed footage from STALKER: Call of Pripyat is being used in the Kickstarter campaign to represent Areal, while assets and concept art that have appeared on the Areal Kickstarter page is allegedly older concept art developed for the STALKER title.

    Today, the Kickstarter page has surpassed its original $50,000 goal, though not without complications. Earlier yesterday the developer pointed fingers at some journalists for "completely one-sided and subjective" coverage of the studio, while accusing Forbes' online component of "lax editorial standards because of their recent sale to a Hong Kong based company" following critical coverage from the publication. You can read up on full about their accusations and their resolution here.
    Post by Dan @ 09:02am 22/07/14 | 5 Comments
    If you haven't gotten on the beta action for Ubisoft's open world mulitplayer racing game The Crew, then you can now watch this video to see what you'll be missing out on.

    In the 7 minute walkthough video, Ubisoft Reflections Lead Mission Designer Serkan Hassan describes the various modes and interfaces in the current beta build of the game, showing more menus that actual racing, but offering a good idea on the customisation options and gameplay choices available.

    The Crew PC closed beta kicks off today and is expected to run until July 25. Sign-ups are still open over at thecrewgame.com/beta.

    November 11th 2014 is the scheduled release date for the retail game on PC, PlayStation 4 and Xbox One.

    Post by trog @ 02:37am 22/07/14 | 15 Comments
    The International - the epic Dota 2 competition where professional gamers flock around the world to compete for a $10 million prize pool - is just about to go into the Grand Finals:
    Today we play the Grand Finals to decide who will win the Aegis and be crowned Champions.

    It is ViCi Gaming vs Newbee.

    At the end of Phase 2 (group stage) there could not have been two teams further apart. VG had dominated the entire set of round robin matches ending on top of the standings with a 12-3 record. Newbee on the other hand, squeaked in with a 7-8 record that forced a three way TieBreaker.

    ViCi’s record gave them an instant trip to the Main Event. Newbee’s record gave them the longest road to the main event but that trip forged the team into something new. They no longer struggled, but dominated matches and now enter today from the Upper Bracket and VG comes from the Lower Bracket.
    If you have Dota 2 you can watch the finals in-game (highly recommended) or you can watch all the games live on the Dota website. The pre-game is happening right now with some analysis and commentary.

    The KeyArena - 17,000 capacity - is full of screaming Dota fans. It has been fascinating watching this competition and knowing the next few games are going to lead to one team taking home several million dollars is pretty incredible.
    Monday, 21 July 2014
    Post by Dan @ 10:07am 21/07/14 | 0 Comments
    Zenimax Online Studios hosted a two hour panel at the annual Quakecon event in Dallas Texas over the weekeend, where several developers of the recently launched MMORPG The Elder Scrolls Online took the stage to discuss their future plans for the game.

    Not just a pie-in-the-sky wishlist, the almost two hour presentation was actually filled with in-game footage and stills of work-in-progress implmentations from a wide assortment of new content and features that are in active development.

    Those with a keen interest in the game will want to watch the full presentation which was recorded from Bethesda's live stream of the event on Twitch. The publisher recorded the full day's feed in a single dump, so you can find The Future of the Elder Scrolls Online presentation here by skipping to the 5 hours 15 minute mark.

    For anyone with more of a passing interest, MMO-centric blog and online resource dulfy.net has done a stellar job at breaking it all down, with a detailed summary of all of the key points and cut video clips of most of the new content and features shown, including:There's a whole lore more info in the full presentation, including the incredibly promising Spellcrafting system, so be sure to check it all out.

    No real timeframes were offered for any of the new additions and some are certainly looking much further away than others, but the developer has been reasonably timely with the game's first few post-launch content updates, so some of these might not be too distant.
    Post by Dan @ 09:26am 21/07/14 | 3 Comments
    Reaching out to rhythm game fans by way of its official newsletter, Rock Band and Dance Central developer Harmonix looks to be feeling out interest in a wider return to the Rock Band franchise with an online survey full of suggestive questions.

    The survey quizzes users on their rhythm game habits, asking how many "functional" plastic instruments they still have left, and what platforms they did most of their virtual rocking out on, before bluntly asking whether they would prefer more DLC or ports of previous games from newer consoles, or a new game entirely.
    Post by Dan @ 09:11am 21/07/14 | 0 Comments
    Nvidia hasn't actually confirmed its existence yet, but if rumours are true, the graphics manufacturer will be launching the Nvidia Shield Tablet -- a gaming-focused tablet device with a wireless controller -- in North America on July 29th 2014.

    Nvidia is currently teasing a big reveal with a countdown timer that expires in a little over a day and a surprisingly in-depth text-base adventure game called Ultimate Quest, but its big surprise looks to have been preempted by some leaked promotional materials that appears to confirm a lot of what we have previously heard about a Shield Tablet.

    Tech blog Videocardz.com (thanks Forbes) has 10 promotional images that include photos of the alleged device from many angles and full hardware specifications that describe a Tegra K1 powered Android tablet with a 8" 1920x1200 display, front and rear facing cameras, an accompanying stylus and a 16GB storage Wi-fi only variant, or a 32GB model that includes LTE mobile connectivity.

    Unlike Nvidia's original Shield Portable, which had a built in controller attached to it, the Shield Tablet's controller is sold separately, with the promo material touting its latency and bandwidth advantages over traditional bluetooth controllers. Previous rumours suggested that the device would play native Android games, but like the original Shield, be able to wirelessly stream PC games from a desktop computer with a Nvidia graphics card.

    Check out the full gallery of images over at videocardz.com.

    Post by Dan @ 08:33am 21/07/14 | 0 Comments
    EA has published a new promotional video for The Sims 4, the upcoming new addition to the popular society sandbox series.

    If you're in any way interested in a new Sims game, this is the kind of video you want to watch as it offers an extended walkthrough of actual gameplay, driven and narrated by two of the game's producers, Ryan Vaughan and Graham Nardone.

    Ryan and Graham demonstrate the game's character creation, a wide assortment of interactions and the new building and environment constructions mechanics, and wind up with a new way your sims can die in this outing: of laughter.

    The Sims 4 is due on PC and Mac on September 4th 2014.

    Saturday, 19 July 2014
    Post by Eorl @ 12:25pm 19/07/14 | 13 Comments
    Continuing on from The Elder Scrolls Online's subscriber count, BioWare's own Star Wars-themed MMO The Old Republic is continuing to push for even more revenue thanks to its free-to-play move last year, having generated a whopping $165 million in 2013 according to research group SuperData.

    The new report on all things MMO also points to Blizzard's World of Warcraft as a continued success, topping the market with a crazy total of $1 billion in revenue last year and a market percentage of 36 overall. Second place was offered to NCSoft's first game in the Lineage series at a reasonable $235 million in revenue. From there it moves down to TERA: Online ($236M) as third place, Star Wars as fourth and Lord of the Rings Online ($104M) as fifth.

    Looking at the top 10 chart, one thing that pops to mind is the continued success of the free-to-play market, with only two MMOs utilising the age-old subscription model - World of Warcraft and space sim EVE Online.

    Overall, revenue from subscriptions has dropped every year since 2010 - from 30.6 million subscribers to 23.4 million subscribers this year, according to SuperData. According to SuperData, the amount of revenue generated from in-game transactions has almost doubled in the last five years, from 14 percent to 27 percent.
    Post by Eorl @ 12:16pm 19/07/14 | 0 Comments
    Marked for Death, the latest multiplayer mode for Titanfall that was shown off by developer Respawn Entertainment at E3 this year, will be arriving on the Xbox 360 come July 21st, according to a tweet from the game's official Twitter account.

    Released last month for PC and Xbox One, the game's fourth update will bring the much-requested Featured Game Modes playlist to the competitive mech shooter. Each multiplayer mode will be available only for a short time, beginning with Marked for Death - a mode where a player on each team gets a death mark - and then followed by Wingman and Last Titan Standing.

    The update will also add 14 new burn cards, all focused on amping up your Titan weapons and abilities, plus new Titan OS voices and Titan insignias. For more on the update, you can check out the game's official site.
    Post by Eorl @ 11:38am 19/07/14 | 0 Comments
    Korea's Game Rating Board (via Joystiq) has issued two new rating for a PlayStation 4 and PlayStation Vita version of the once PlayStation 3 exclusive title The Unfinished Swan, suggesting it could be aiming for a cross-platform release.

    Currently available exclusively for the PlayStation 3, The Unfinished Swan is a (mostly) monochromatic adventure game in which players splatter their solid-white surroundings with black paint in order to reveal environmental clues and hidden passages.

    AusGamers awarded the game a solid 8 out of 10 in our review, noting that "The Unfinished Swan is entirely satisfied with being extremely interesting and lovely, rather than being the sort of larger, more crucial experience it occasionally seems like it might turn into."

    Publisher Sony nor developer Giant Sparrow has yet commented on the new ratings, though we can probably expect the news at this year's GamesCom starting early August.
    Post by Eorl @ 10:39am 19/07/14 | 1 Comments
    Zenimax Online has been rather quiet when it comes to the topic of subscriptions numbers for their online Elder Scrolls, having so far given no indication on the level since its launch earlier this year. According to a new report from SuperData Research (via GamesIndustry International), that number is sitting on the rough line of 772,374 since June.

    The data doesn't explicitly state where the figures have come from, however SuperData's MMO earnings are compiled from "the monthly spending of 36.9 million digital gamers, worldwide, collected from developers, publishers, and payment service providers." We presume the numbers have come from the same source.

    As stated above, both developer Zenimax Online and publisher Bethesda have declined to release sales since its April launch. Due to ZeniMax Media being a privately held company, the data isn't required to be released which has made things far more difficult in figuring out player numbers. In today's gaming age though, especially on the MMO front, if your numbers are high you usually want to shout them from the rooftops.

    So far only the PC version of The Elder Scrolls Online is available to subscribers, with the PlayStation 4 and Xbox One version to follow at some point in the future. The console games were originally delayed in May for six months, putting it at a rough ballpark release on November.

    We recently took a look at The Elder Scrolls Online post-launch, and just what it has to offer in terms of end-game content and its possible future. What are your thoughts on The Elder Scrolls Online? Could it become a free-to-play title soon? Let us know in the comments!
    Friday, 18 July 2014
    Post by Eorl @ 04:43pm 18/07/14 | 5 Comments
    It may come as a surprise to many, but Australia - in particular the sunny state Queensland - has come into the news lately thanks to the recent story of young cybercriminal Shane Duffy. A homeschooled 21-year-old with Asperger Syndrome, Duffy was suspected of a long series of hacks on Riot's multiplayer battle arena online game League of Legends, before he was arrested in March of 2013 by Australia's cybercrime unit.

    Daily Dot recounts the story of just how Duffy was able to pull off such a feat, which all began back in 2012. Hackers gained access to more than 120,000 transaction records, which included encrypted credit and debit cards. Almost a year later, the company's North American servers were accessed by an unknown party. At the time, Riot said no billing information had been stolen.

    Going by the online name of "Jason," Duffy was able to hack into several high profile League of Legends players in 2013, who found themselves kicked out of their account. According to Duffy, this was achieved thanks in part to a bruteforce attack on a senior staff member at Riot. The employee did not change their password, and Duffy was able to drop in backdoor software that provided ongoing access to Riot's servers.

    Thanks to his new-found access of more than 24.5 million accounts, "Jason" set up a new website called LoLip-op.com that would knock players out of their game, if paid for. Daily Dot reports that Duffy was making more than $1,000 a day thanks to his new found techniques, which would use denial-of-service attacks to help paying players win games for them.

    For more on Duffy's case, check out the full story over at Daily Dot. His trial is expected to begin on July 24th, where he will be charged with hacking and five counts of fraud.
    Post by Eorl @ 04:30pm 18/07/14 | 3 Comments
    A new three-part campaign is headed to the x-ray filled long-range shooter Sniper Elite 3, tasking players with the mission to save Britain's legendary wartime prime minister Winston Churchill.

    Part One: In Shadows is available to download from Steam right now priced $6.99. A console release for PlayStation 3, PlayStation 4, Xbox 360 and Xbox One will follow shortly according to developer Rebellion.

    The DLC campaign will take place initially in the dusty outcrops of Egypt, upon moving into various North African environments to ensure Churchill's survival. Initially available as a single-player campaign, co-op support will be added at a later date Rebellion confirmed. The second and third parts will launch later in the year.

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