Cam Lee Inquisition
Dragon Age: Inquisition producer Cameron Lee has become a fixture here at AusGamers. The Aussie ex-pat took tie out of his Gamescom duties to chat with us again. Check it out!
Wrestling Time
We take a look at 2K Games' latest WWE contender and find out just what the game has in store for fans of the wrestling series. Click here for our full preview!
Resident Evil Within
The Evil Within is creeping up just around the release corner, so we decided to take a look back at Shinji Mikami's incredible Resident Evil 4. Click here for more!
fella!
Wrapping up a tour in Australia and with Summerslam dominating August, we had a chance to chat with the Great White himself, Sheamus! Check it out right here!
Friday, 16 May 2014
Post by Eorl @ 02:04pm 16/05/14 | 0 Comments
Announced last November, The Stanley Parable's rather omnipresent narrator has officially joined the ranks of other notable narrators in Valve's Dota 2.

Announcer packs for Valve's multiplayer online battle arena allow players to hear match commentary from characters from other games, including Bastion's narrator, Dr. Kleiner from Half-Life 2 and GLaDOS from the Portal series.

"The pack inserts the Narrator and his particular brand of sardonic meta-commentary into Dota 2, rendering the game not only understandable but even downright accessible to the common layperson," developer Davey Wreden wrote.

The announcer pack is currently retailing at $10, however a 10 percent discount is currently available for the first 48 hours of sale. The Stanley Parable itself is also on sale in celebration of the Dota 2 pack, with a nice 50 percent off on Steam.
Post by Eorl @ 01:52pm 16/05/14 | 3 Comments
Telltale's third episode in the second season of their gripping episodic series The Walking Dead has finally shuffled its way out into the hands of gamers. Titled In Harm's Way, the new episode continues on with the survival of 11-year old Clementine as she battles the apocalypse by herself, though not without help from a handful of strangers.

To help us endure the tears and keep our head held high through the point-and-click adventure is our own undead fan Jickle, who returns for Season Two's third episode in the epic zombie-filled tale.
It doesn’t give much in the way of set-up for the rest of the season though – if I were to hazard a guess Season 3 is already in the planning stages, and will carry on directly from this one, because there’s no real sign of a resolution or ‘goal’ for the last two episodes. If The Walking Dead keeps producing episodes this strong, though, I’ll happily keep playing it for years to come.
Check out his full review of The Walking Dead Season 2 Episode 3: In Harm's Way for all the juicy zombie bits.
Post by Eorl @ 11:55am 16/05/14 | 10 Comments
Ubisoft has rather high hopes for its upcoming open-world hacking title Watch Dogs, with CEO Yves Guillemot stating today that "Watch Dogs' preorders are at record levels and it is perfectly positioned to become the industry’s most successful new IP in history."

Specifics on just how many pre-orders the company has seen were sadly not revealed, however the publisher previously stated that they expect 6 million copies to be sold. Of course Ubisoft hasn't been the first to make such bold claims, with other companies like Activision, who have previously stated that Bungie's Destiny will be a "multi-billion dollar franchise."

In another statement today, Ubisoft said Watch Dogs is the most preordered new IP in Ubisoft's history and the most preordered new IP in the entire video game business this year. Specific pre-order figures were not shared. Overall, Watch Dogs is the second-highest pre-ordered Ubisoft game of all time, though it's not clear which game is number one.

Watch Dogs will be launching on May 27th for PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360. A Wii U version is expected, though at a later date this year.
Post by Eorl @ 11:19am 16/05/14 | 0 Comments
Ubisoft has posted its latest financial report for the year ending March 31st, 2014, with gross profits down €191.7 million (about $262 million) year over year, while its Q4 profits rose to €194 million ($265 million) year over year.

Gross profits in 2013-2014 reached €721.8 million ($986 million) compared to €913.5 million ($1.2 billion) in 2012-2013. Ubisoft cited a "contrition in sales from the core gamers segment" for the discrepancy, but said that the impact on gross profit was "largely offset by growth in digital distribution."

A number of titles were singled out in performing well, including previously mentioned Assassin's Creed IV: Black Flag which hit 11 million sales since its launch. Ubisoft also singled out Obsidian Entertainment's South Park: The Stick of Truth's "solid performance" during Q4, citing its "higher-than-expected digital distribution levels."

CEO Yves Guillemot noted that the 2014-2015 period should bring the company back into full swing with double digits, predicted in part thanks to upcoming releases of Assassin's Creed Unity, Far Cry 4, Watch Dogs, The Crew, Tom Clancy's The Division and a new Just Dance title.

For further reading you can find the full financial PDF report over here.
Post by Dan @ 10:28am 16/05/14 | 0 Comments
Ahead of next week's release Bethesda has released the obligatory 'launch trailer' for Wolfenstein: The New Order, and like several prior promotional vids for the game, this one also features a bizzarro version of a well known song, a deustched up polka version of House of the Rising Sun.
Wolfenstein: The New Order - the first-person action-adventure shooter developed by MachineGames - reignites the franchise widely recognized for pioneering the first-person shooter genre. Set in the 1960s, the monstrous Nazi regime has used mysterious advanced technology to win World War II. They now rule the globe with an iron fist. With the help of a small group of resistance fighters, Wolfenstein: The New Order sends you across Europe on a harrowing mission to bring down the Nazi war machine that has conquered Earth – and beyond.
The "beyond" referenced in the blurb there appears to be The Moon. Check it out below.

Wolfenstein: The New Order is due worldwide next Tuesday May 20th 2014 on PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4.

Post by Eorl @ 10:22am 16/05/14 | 1 Comments
Sony Computer Entertainment Australia today announced that following its successful launch in Japan on the 10th of October 2013, the new slimmer PlayStation Vita Wi-Fi model is set to launch in Australia on June 4th.
The new PCH-2000 series takes portable gaming to the next level. By completely redesigning the internal architecture, the new PS Vita system is approximately 20-percent slimmer and 15-percent lighter than the original version, making the entertainment system even easier to carry. In addition, a high-definition liquid crystal display has been newly adopted for the 5-inch front display which is one of the PS Vita’s greatest features.

Thanks to the rapid progress of LCD technology in recent years, the new display provides users with the highest-level image quality that is at the core of PS Vita enabling a deep and immersive gaming experience. There has never been a better time to purchase a PS Vita as most games available on the recently released PlayStation 4 are accessible on PS Vita through Remote Play. With Online Multi Play, users can also connect with friends and enjoy all of the social gaming experiences they know and love through PSNSM.
The new PS Vita slim may be a bit of a hard pill to swallow however, with a suggested price of $269.95 for Australian gamers, a rather higher price in comparison to Nintendo's 3DS and 2DS handheld lineup. The new model will also come included with a 1GB memory card, though users going digital will find that this is rather useless and will need to shell out some serious dollars for their proprietary memory cards.

"SCE Aust. will continue to expand the PS Vita platform with this PS Vita PCH-2000 series, together with a wide variety of attractive game software titles and value for money bundles such as the popular Mega Packs."
Post by Eorl @ 10:04am 16/05/14 | 0 Comments
Ubisoft has shared their updated sales statistics in the latest year-end financial report, noting that a whopping 11 million copies of Assassin's Creed IV: Black Flag have been shipped to retailers since its launch last year.

While it isn't quite there yet with reaching Assassin's Creed 3's sales of 12.5 million, the title now cements the brand as the fourth largest by retail sales for the past nine years. It isn't no surprise then to hear that Ubisoft are preparing for two titles this year, one for next-gen and PC and one for past-gen's PS3 and Xbox 360.

"We are extremely pleased that Assassin's Creed has become the fourth-biggest franchise in the industry," Ubisoft CEO Yves Guillemot said during the publisher's earnings call today, adding that the Assassin's Creed development team has been progressively growing the brand "into a regular 10 million-plus elite franchise."

Assassin's Creed Unity, the only Assassin's Creed game that Ubisoft has announced for 2014 so far, is being developed by 10 different Ubisoft subsidiaries around the globe, according to a financial presentation from the publisher. The slide lists Ubisoft Montreal as the lead developer on Assassin's Creed Unity, as well as the nine other internal studios providing assistance: Toronto, Singapore, Quebec, Annecy, Shanghai, Chengdu, Kiev, Montpellier and Bucharest.

“As a company, we expect to continue to support those consoles for the foreseeable future,” said Ubisoft CEO Yves Guillemot on the topic of supporting past-gen consoles. He also indicated that Assassin’s Creed will appear on Xbox 360 and PlayStation 3 this fall, though no further information was given.
Post by Eorl @ 09:36am 16/05/14 | 1 Comments
Ubisoft has today announced in a post on the game's official website that Tom Clancy's The Division has been delayed into 2015.

The title — in development for PlayStation 4, Xbox One and Windows PC — was announced during Ubisoft's press conference at E3 2013. The third-person shooter is being built in the Snowdrop engine, a new engine built by Ubisoft to power next-generation games that wowed audiences with its rather visually stunning appeal.

"Working on The Division is a once in a lifetime opportunity for all of us at Massive, Reflections, and Red Storm Entertainment," reads the post from the development team. "We are creating something we are really proud of and we don't want to compromise on quality. We are going to release the game when it's ready."

Hopefully we'll hear more on the title come E3 2014 next month.
Post by Eorl @ 09:27am 16/05/14 | 0 Comments
EA and Respawn Entertainment's mech shooter Titanfall has topped sales in the April 2014 NPD, however Sony's PlayStation 4 is still topping hardware charts despite the rather large software sales going to Microsoft's Xbox One.

Following its launch in March, Respawn's Titanfall is once again topping the April charts for Xbox One, but software sales in the US retail declined roughly 10 percent to $227.9 million for the month, according to the NPD (via GamesIndustry). It isn't all bad news though, with total industry sales climbing 17 percent to $580.3 million, thanks in part to the next-gen hardware movement. Hardware sales for the April NPD moved 76 percent to $192.8 million, with accessories gaining a 21 percent increase to $159.7 million.

While Titanfall's sales have topped the NPD and definitely helped push Xbox One sales, NPD results for April show that Sony's PlayStation 4 is still topping charts for the fourth month in a row. "Life to date, sales of PS4 and Xbox One hardware have more than doubled the combined sales of PS3 and 360 hardware through their first six months of sales,” said NPD analyst Liam Callahan.

"PS4 software combined with Xbox One software sales are up over 40 percent compared to sales of the PS3 and Xbox 360 through their first six months. Wii U software sales were up over last year by over 80 percent," he continued.
Post by Dan @ 09:17am 16/05/14 | 2 Comments
Ubisoft has officially announced Far Cry 4 and its far enough along that they've revealed it with an official release date - November 18 2014 in North American and November 20 in Europe.

Confirming previous rumours, the game will feature a Himalayan setting:
In Far Cry® 4, players find themselves in Kyrat, a breathtaking, perilous and wild region of the Himalayas struggling under the regime of a despotic self-appointed king. Using a vast array of weapons, vehicles, and animals, players will write their own story across an exotic open-world landscape.

“Following the success of Far Cry 3, we wanted to take the franchise to the next level and create a game that will surprise players and exceed fans’ expectations,” said Dan Hay, Executive Producer. “Given the unique setting, we feel Far Cry® 4 will stand out as a top first-person shooter and we’re eager to reveal more about the game in the coming months.”
There are no screenshots of videos yet, only a packshot. However we won't have to wait too long as a full reveal is expected next month at E3 2014.



Post by Eorl @ 09:16am 16/05/14 | 2 Comments
With Dragon Age: Inquisition now dated for October 9th, BioWare is moving on to the more interesting part of advertising their game: collector's editions.

Today's announcement brings to reality the Inquisitor's Edition, which comes in a faux reptile skin Inquisitor's Collector's Edition case. If that wasn't enough, it also contains a cloth map of Thedas, 72 card Major and Minor Arcana tarot card deck, full scale six tool lock pick set and a set of four full scale map markers. The package also includes an Inquisitor's Badge, quill and inkpot, 40-page Inquisitor's Journal, Orlesian Coins and limited edition SteelBook case.

The edition features content from the Deluxe Edition, such as the Skyhold Throne, the Red Hart Halla mount, Bog Unicorn mount, digital soundtrack and bonus to be announced digital content. It also offers Flames of the Inquisition Gear, including themed weapons arsenal, armor and a themed armored mount.

All of this can be yours thanks to EB Games, with a price tag of $229 for PlayStation 4 and Xbox One, and $209 for PC players. Be warned though, stock is strictly limited so don't miss out on a rather cool collector's edition.
Thursday, 15 May 2014
Post by Eorl @ 04:52pm 15/05/14 | 0 Comments
Blizzard is continuing the updates to their older World of Warcraft race models with female Night Elves marking the latest addition, complete with a number of poly touch ups.

Lead character artist Tyson Murphy took to battle.net to reveal the new racial model changes, outlining that female Night Elves will receive a touch up to muscle definition, along with additional refinement to the eyes and eyebrows. Likewise, the character model will receive new details to her hands and fingernails. The new model changes will be made available for free alongside the next expansion, Warlords of Draenor.

"As with all of the updated character models, our goal is to keep everything the original model accomplished intact, while using the additional fidelity to realize characteristics that we weren't able to fully represent with the lower polygon counts and texture resolutions," wrote Murphy.

Sadly, we haven't yet seen what the male Night Elves will look like but here is hoping that Blizzard adopts the more preferred Night Elf Mohawk changes. For more on the Night Elf female changes check out the battle.net blog.

World of Warcraft: Warlords of Draenor will be out sometime before December 20th, 2014 for Windows and Mac OS X.
Post by Eorl @ 04:12pm 15/05/14 | 9 Comments
Rise of the Triad developer Interceptor Entertainment and publisher 3D Realms has today announced their newest title, Bombshell, an isometric role-playing game for PC and PlayStation 4.
Bomb Disposal Specialist turned mercenary for hire, Shelly "Bombshell" Harrison must strong-arm her away across 4 planets in an Unreal Engine-powered galatic adventure to rescue the president from an apocalyptic alien threat. With out-of-this-world enemies, a never-before-seen arsenal of devastating weaponry and a host of genre-crossing mechanics, Bombshell is set to blow you away.
The title is scheduled for release sometime in Q1 of 2015, with the official website noting that modding will be supported for PC gamers as is with many of Interceptor's previous titles. Check out the reveal trailer below.

Post by Eorl @ 01:34pm 15/05/14 | 0 Comments
The Witness developer Thekla Inc. will be aiming for 1080p 60FPS on the PlayStation 4 when it comes to their open-world puzzle title The Witness, studio head Jonathan Blow revealed on the PlayStation Blog today.

Blow noted that "At launch on PS4, we’re planning to render at 1080p and 60 frames per second." He does however note that some areas of the game are still in development and the frame rate can drop in those areas, however "most of the island where The Witness takes place is fully modeled at this point."

Blow wasn't shy in revealing details about how the game streams in its data, whereby it will actually stream in higher-detail versions of far-away geometry to make everything look smooth. "When we do stream in higher-detail versions of far-away geometry, we don’t want the graphics to pop, so we’ve recently implemented a smooth blend between LOD levels," Blow said.

Sadly there is still no release date for The Witness on PC and PlayStation 4, however the game is still scheduled for a mid-2014 release window. While we twiddle our thumbs in anticipation check out the latest screenshots below showing off the gorgeous looking environments.

Post by Eorl @ 01:04pm 15/05/14 | 41 Comments
Blizzard always feels rather generous when it comes to their own birthday celebrations, and Diablo 3 is no exception with the developer announcing an increased 100% drop rate to legendaries for an entire week.

Alongside the legendary buff, players will also receive double Rift Fragments to use. The buff will only be available to players on the Windows PC and Mac editions of the game, but "will apply to all characters and stack with similar bonuses."

The buff will begin at 5PM AEST tonight, and will continue through until Thursday, May 22nd at 12PM AEST.
Post by Dan @ 11:40am 15/05/14 | 0 Comments
Following Microsoft's recent (and long overdue) decision to make media streaming applications on the Xbox One and Xbox 360 accessible to all Xbox Live account holders -- not just those paying for an Xbox Live gold subscription -- the company has confirmed that it has no such plans for free-to-play games or subscription MMOs on the service.

The confirmation came by way of Xbox exec Phil Spencer, speaking with Joystiq:
"Right now we haven't changed the policy on MMOs and free-to-play games," Spencer said. While not getting into specifics, he noted that with some games there are "engineering constraints, policy constraints and partner constraints in each one of these scenarios," so the decision to keep games behind the Xbox Live paywall reportedly doesn't rest solely in Microsoft's hands.
Joystiq framed the topic in the context of the upcoming console version of The Elder Scrolls Online MMO, which will require a monthly subscription with publisher Bethesda, as well as an Xbox Live gold subscription, both on top of the initial full-price purchase of the game, in order for players to access the game. They also note that games such as World of Tanks and Warface, the on PC can be played free of charge both still require an Xbox Live Gold sub on Xbox platforms.
Post by Eorl @ 11:37am 15/05/14 | 0 Comments
Hellraid: The Escape, the upcoming iOS game set in the same universe as Techland's hack-and-slash game, Hellraid, is now set to launch in July, developer Shortbreak Studios announced today.

Previously slated for release today, the developer has stated that the delay will help "push the boundaries of quality gaming on mobile devices even further." The delay will also allow the team to release the game on a wider range of devices, including iPad 2 and iPhone 4S.

Hellraid: The Escape is being developed to feature full Retina Display support and run on the latest version of Unreal Engine 3. According to Shortbreak, the studio's goal is to develop a mobile game "unlike any other on the App Store." The game features a resolution of 2048x1536 pixels and runs at 30 frames per second.

Techland's original game, Hellraid - which the mobile game is based off - is expected to launch later this year for PC, PlayStation 3 and Xbox 360.
Post by Eorl @ 10:49am 15/05/14 | 1 Comments
Wizards of the Coast, the creators of the popular and long-running Magic: The Gathering card game, have issued a lawsuit against Cryptozoic and Hex Entertainment claiming its game, Hex: Shards of Fate, is a clone of its online title.

Wizards of the Coast has revealed a statement regarding the lawsuit on their website, stating that “Hasbro and Wizards of the Coast vigorously protect our intellectual property." According to the statement Hasbro and Wizards of the Coast believe that Hex is in direct violation of the copyright, and that "while we appreciate a robust and thriving trading card game industry, we will not permit the misappropriation of our intellectual property” said Barbara Finigan, Senior Vice President and General Counsel of Hasbro.

The company has apparently already tried contacting Cryptozoic, however the developer was unwilling to settle the matter. Hex: Shards of Fate originally appeared on Kickstarter with a $300,000 goal, however exceeded well over that with $2,278,255 in funding. It is currently available as an early access title, and the developer has yet to comment on the lawsuit.
Post by Dan @ 10:34am 15/05/14 | 0 Comments
EA has released a new trailer for the upcoming Sims 4, showing off the new and improved character creation system that does away with the multitude of sliders for a more hands-on approach to sculpting your sims with precision.
In The Sims 4, you'll be able to create more unique and personal Sims faster than ever before with our most powerful Create A Sim yet. Create A Sim has been completely revolutionized to allow you to sculpt smarter, more relatable Sims with precision and ease. Bring your Sims to life with the all-new Create A Sim in The Sims 4.
Watch the clip below. The Sims 4 is due on PC in Spring (Northern Fall) 2014.

Post by Eorl @ 09:58am 15/05/14 | 0 Comments
Ubisoft has today announced that their open-world hacking title Watch Dogs has now gone gold ahead of its release on May 27th, after more than two years since its reveal and nearly six months after its initial delay from a November launch.

"It’s exciting to be gold,” said Watch Dogs creative director Jonathan Morin. “But it’ll be more exciting when people are playing. For the fans it means that it’s true. It means there will be no such thing as another delay. But for us, it’s not done until they actually have it in their hands.”

The developer has also taken to their blog to reveal more details on Watch Dogs' reputation system, which players can use to gauge how the citizens of Chicago are feeling about their hacking attempts. As Aiden Pierce you'll be able to choose how to manipulate the city's information system, hacking street lights and cameras and tapping into others' personal devices. Doing so though will result in either positive or negative feelings towards Aiden, influencing how citizens will react towards you. The media will also have different reactions to your behaviour as well says lead writer Kevin Shortt.

"The media will still report on you, but maybe not in such a negative tone,” he said. “It will be more questioning. Is he a good guy? Is he a hero? Is he a terrorist? They are going to start raising these kinds of questions.

"The reputation system isn’t really a good-versus-bad kind of system," he added. "We really wanted it to just be the citizens reflecting back on you and what you’re doing so that you think about it more. The game doesn’t suddenly tilt one way if you get a bad reputation. It doesn’t make it exponentially harder. It should just make you consider your actions and what you’re doing.”

You can find more on the reputation system in Ubisoft's blog post. Watch Dogs will be available on May 27th for PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360. A Wii U version will be available later this year.
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