With the reason given that it simply just wasn't all that fun. Developer Daybreak Game Company revealed the news of this cancellation via its website. In the post, company president Russell Shanks points to the ambition of the overall game as one of the main reasons for its downfall, "When we decided to create the next chapter in the EverQuest journey, we didn’t aim low. We set out to make something revolutionary." Unfortunately in the end, once EverQuest Next started taking shape, "it wasn’t fun."
Called Whispers of the Old Gods this new expansion will bring 134 new cards to the virtual table with an expected launch of around late April to early May. Themed around ancient gods of the Warcraft universe, this new expansion will also mean that the previously teased split of two separate ranked modes, Standard and Wild, will finally come into play. With the former removing cards from previous expansions, focusing on the new stuff, and the later being a free-for-all. Of the card variety.
May is going to be a busy month for bright colourful first-person shooter things with a huge line-up of characters, with both Battleborn from Gearbox Software and Overwatch from Blizzard set to debut. Of the two Battleborn seems to feature multiplayer more akin to a first-person MOBA, as seen in the recently announced Incursion mode, which pits two teams, a bunch of minions, objectives and power-ups in a changing war-zone.
When it comes to gaming Patch Day is kind of like Pay Day, or Casual Friday, or even Just-Another-Regular-Work-Day. It could go either way really, with a patch being something substantial or meaningless along the lines of "Added support for some tech peripheral nobody owns, let's say Ouya controllers". All of this is a roundabout way of saying that it's Patch Day in the world of XCOM 2, and that this one looks like a biggy. With several performance related fixes and tweaks.
Stardock Entertainment's large-scale sci-fi planetary RTS game Ashes of Singularity has been given a release date, and it'll be out later this month on March 31. A dash of Supreme Commander, a pinch Company of Heroes, and a sprinkling of Stardock's own Sins of a Solar Empire, Ashes of Singularity looks like its doing its best to bring back the sort of 'massive-scale real-time strategy' that we've all been missing.
In a new road-map for the company, which includes the studio behind last year's The Witcher 3 and digital distribution service GOG.com, Cyberpunk 2077 will be out 2017 at the earliest. With an almost comical release window of 2017-2021 given. But there will be "a new type of video game" coming from the studio sometime later this year. Which could very well be a standalone version of Gwent, the collectable card-game featured in The Witcher 3. Of course this is just a guess, but the document features some interesting clues pointing in this general direction.
Made using Unreal Engine 4, this remake of classic Bioware RPG Star Wars: Knights of the Old Republic by Apeiron, looks to take the game and rebuild it into a shinier, prettier, modern-day version. Footage of the pre-pre-Alpha version has surfaced and it certainly looks promising. As to whether or not the project will get shut-down it's being described as a mod, and will potentially require a copy of the original game to run.
This is something that more developers and publishers should do, release genuinely well-made behind the scenes videos that aren't just collections of everyone involved saying 'it's the greatest thing ever'. In a new video series that will lead up to the launch of Uncharted 4: A Thief's End, go behind the scenes with the stars and creators of this classic franchise, with the first episode The Evolution of a Franchise launching today.
A new NES emulator has appeared online armed with some fancy technical wizardry that can turn any old 8-bit game for the console into a 3D-diorama style living toy. Well, kind of. The results, which range from 'Pretty Good' (Dr. Mario) to 'Great' (Mega Man) to 'Save Me Jeebus!' (The Legend of Zelda 2), are certainly impressive. If a little all over the place.
Last week Chivalry: Medieval Warfare developer Torn Banner Studios teased its new game Mirage: Arcane Warfare. It kind of looked like more of the same but with bright colours, magic, staffs, and wands in place of swords and shields. It certainly looked lighter, until today that is. With the full trailer reveal we now know that Mirage is every bit as brutal and violent as its predecessor. But, with more colour.