Cam Lee Inquisition
Dragon Age: Inquisition producer Cameron Lee has become a fixture here at AusGamers. The Aussie ex-pat took tie out of his Gamescom duties to chat with us again. Check it out!
couch slayer
Diablo 3: Reaper of Souls Ultimate Evil Edition is now upon us, but it might as well be called "definitive edition". Read our review to find out why - click here!
Resident Evil Within
The Evil Within is creeping up just around the release corner, so we decided to take a look back at Shinji Mikami's incredible Resident Evil 4. Click here for more!
Wrapping up a tour in Australia and with Summerslam dominating August, we had a chance to chat with the Great White himself, Sheamus! Check it out right here!
Thursday, 15 May 2014
Post by Eorl @ 01:34pm 15/05/14 | 0 Comments
The Witness developer Thekla Inc. will be aiming for 1080p 60FPS on the PlayStation 4 when it comes to their open-world puzzle title The Witness, studio head Jonathan Blow revealed on the PlayStation Blog today.

Blow noted that "At launch on PS4, we’re planning to render at 1080p and 60 frames per second." He does however note that some areas of the game are still in development and the frame rate can drop in those areas, however "most of the island where The Witness takes place is fully modeled at this point."

Blow wasn't shy in revealing details about how the game streams in its data, whereby it will actually stream in higher-detail versions of far-away geometry to make everything look smooth. "When we do stream in higher-detail versions of far-away geometry, we don’t want the graphics to pop, so we’ve recently implemented a smooth blend between LOD levels," Blow said.

Sadly there is still no release date for The Witness on PC and PlayStation 4, however the game is still scheduled for a mid-2014 release window. While we twiddle our thumbs in anticipation check out the latest screenshots below showing off the gorgeous looking environments.

Post by Eorl @ 01:04pm 15/05/14 | 41 Comments
Blizzard always feels rather generous when it comes to their own birthday celebrations, and Diablo 3 is no exception with the developer announcing an increased 100% drop rate to legendaries for an entire week.

Alongside the legendary buff, players will also receive double Rift Fragments to use. The buff will only be available to players on the Windows PC and Mac editions of the game, but "will apply to all characters and stack with similar bonuses."

The buff will begin at 5PM AEST tonight, and will continue through until Thursday, May 22nd at 12PM AEST.
Post by Dan @ 11:40am 15/05/14 | 0 Comments
Following Microsoft's recent (and long overdue) decision to make media streaming applications on the Xbox One and Xbox 360 accessible to all Xbox Live account holders -- not just those paying for an Xbox Live gold subscription -- the company has confirmed that it has no such plans for free-to-play games or subscription MMOs on the service.

The confirmation came by way of Xbox exec Phil Spencer, speaking with Joystiq:
"Right now we haven't changed the policy on MMOs and free-to-play games," Spencer said. While not getting into specifics, he noted that with some games there are "engineering constraints, policy constraints and partner constraints in each one of these scenarios," so the decision to keep games behind the Xbox Live paywall reportedly doesn't rest solely in Microsoft's hands.
Joystiq framed the topic in the context of the upcoming console version of The Elder Scrolls Online MMO, which will require a monthly subscription with publisher Bethesda, as well as an Xbox Live gold subscription, both on top of the initial full-price purchase of the game, in order for players to access the game. They also note that games such as World of Tanks and Warface, the on PC can be played free of charge both still require an Xbox Live Gold sub on Xbox platforms.
Post by Eorl @ 11:37am 15/05/14 | 0 Comments
Hellraid: The Escape, the upcoming iOS game set in the same universe as Techland's hack-and-slash game, Hellraid, is now set to launch in July, developer Shortbreak Studios announced today.

Previously slated for release today, the developer has stated that the delay will help "push the boundaries of quality gaming on mobile devices even further." The delay will also allow the team to release the game on a wider range of devices, including iPad 2 and iPhone 4S.

Hellraid: The Escape is being developed to feature full Retina Display support and run on the latest version of Unreal Engine 3. According to Shortbreak, the studio's goal is to develop a mobile game "unlike any other on the App Store." The game features a resolution of 2048x1536 pixels and runs at 30 frames per second.

Techland's original game, Hellraid - which the mobile game is based off - is expected to launch later this year for PC, PlayStation 3 and Xbox 360.
Post by Eorl @ 10:49am 15/05/14 | 1 Comments
Wizards of the Coast, the creators of the popular and long-running Magic: The Gathering card game, have issued a lawsuit against Cryptozoic and Hex Entertainment claiming its game, Hex: Shards of Fate, is a clone of its online title.

Wizards of the Coast has revealed a statement regarding the lawsuit on their website, stating that “Hasbro and Wizards of the Coast vigorously protect our intellectual property." According to the statement Hasbro and Wizards of the Coast believe that Hex is in direct violation of the copyright, and that "while we appreciate a robust and thriving trading card game industry, we will not permit the misappropriation of our intellectual property” said Barbara Finigan, Senior Vice President and General Counsel of Hasbro.

The company has apparently already tried contacting Cryptozoic, however the developer was unwilling to settle the matter. Hex: Shards of Fate originally appeared on Kickstarter with a $300,000 goal, however exceeded well over that with $2,278,255 in funding. It is currently available as an early access title, and the developer has yet to comment on the lawsuit.
Post by Dan @ 10:34am 15/05/14 | 0 Comments
EA has released a new trailer for the upcoming Sims 4, showing off the new and improved character creation system that does away with the multitude of sliders for a more hands-on approach to sculpting your sims with precision.
In The Sims 4, you'll be able to create more unique and personal Sims faster than ever before with our most powerful Create A Sim yet. Create A Sim has been completely revolutionized to allow you to sculpt smarter, more relatable Sims with precision and ease. Bring your Sims to life with the all-new Create A Sim in The Sims 4.
Watch the clip below. The Sims 4 is due on PC in Spring (Northern Fall) 2014.

Post by Eorl @ 09:58am 15/05/14 | 0 Comments
Ubisoft has today announced that their open-world hacking title Watch Dogs has now gone gold ahead of its release on May 27th, after more than two years since its reveal and nearly six months after its initial delay from a November launch.

"It’s exciting to be gold,” said Watch Dogs creative director Jonathan Morin. “But it’ll be more exciting when people are playing. For the fans it means that it’s true. It means there will be no such thing as another delay. But for us, it’s not done until they actually have it in their hands.”

The developer has also taken to their blog to reveal more details on Watch Dogs' reputation system, which players can use to gauge how the citizens of Chicago are feeling about their hacking attempts. As Aiden Pierce you'll be able to choose how to manipulate the city's information system, hacking street lights and cameras and tapping into others' personal devices. Doing so though will result in either positive or negative feelings towards Aiden, influencing how citizens will react towards you. The media will also have different reactions to your behaviour as well says lead writer Kevin Shortt.

"The media will still report on you, but maybe not in such a negative tone,” he said. “It will be more questioning. Is he a good guy? Is he a hero? Is he a terrorist? They are going to start raising these kinds of questions.

"The reputation system isn’t really a good-versus-bad kind of system," he added. "We really wanted it to just be the citizens reflecting back on you and what you’re doing so that you think about it more. The game doesn’t suddenly tilt one way if you get a bad reputation. It doesn’t make it exponentially harder. It should just make you consider your actions and what you’re doing.”

You can find more on the reputation system in Ubisoft's blog post. Watch Dogs will be available on May 27th for PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360. A Wii U version will be available later this year.
Post by Dan @ 09:52am 15/05/14 | 1 Comments
Official gameplay footage has been promised this week for Dragon's Teeth, Battlefield 4's next downloadable content expansion, but before that, EA has released a single screenshot to whet your appetite for riot shield good times.
Battlefield 4™ Dragon’s Teeth drops you into urban combat across Asian cities in four all-new multiplayer maps. Wreak havoc in a floating restaurant or drain the lake opening up for a frontal vehicle assault, all while the battle rages between the modern high rises of Sunken Dragon. Fight among the huge monuments of despots in the grey concrete Propaganda. Wage wars within the bustling alleyways and upon the rooftops of Pearl Market. Cruise with fast-moving PWC’s on the canals in the pristine park to get the upper hand in the blazing infantry battle of Lumpini Garden.
Click below to make it a little bit bigger

Post by Eorl @ 09:14am 15/05/14 | 2 Comments
Expedition, the first map pack for Respawn Entertainment's first-person shooter Titanfall will be arriving some time today on both Xbox One and Windows PC, EA announced today.

Expedition's story takes place after the multiplayer campaign and consists of three maps: Swampland, Runoff and War Games. Swampland melds a swamp forest with archaic alien technology structures offering Pilots with an optimal environment for wall running. Runoff is a smaller map set inside a multi-level industrial facility. War Games is based in the game's training simulator with transparent wall running paths.

If you happened to miss it, you can check out the gameplay trailer below for an insight into the new DLC map pack. As usual, Season Pass holders will gain access to the maps for free, while those wanting to purchase it separately will find it available at $14.99. Xbox 360 owners will gain access to Expedition in June.

Wednesday, 14 May 2014
Post by Eorl @ 03:05pm 14/05/14 | 11 Comments
Nintendo's president Saturu Iwata has revealed in a recent Q&A that the console creator is "always developing new hardware," a surprise that should come to no one as Nintendo has previously mentioned such development cycles.

Speaking about Nintendo's recent financial briefing for its fiscal term ending in March 2014, Iwata explained that once a platform is launched, the company begins preparations for the next one.

"The most difficult question for us to answer in public in concrete terms is when we are going to launch our new hardware and what kind of hardware we are going to launch, and I am afraid that I cannot talk about this in more detail," Iwata said. "However, I can certainly assure you that we are not at a dead end of any kind in which we are out of ideas for developing new hardware."

The Nintendo president also sternly added that current Wii U owners won't be easily forgotten, with the company stating that new hardware won't appear until customers are satisfied with the current console. Nintendo are already planning to showcase a number of titles at E3 2014 for the Wii U, including both nearly complete and still in early phases.
"We will continue to work hard to ensure that consumers who already own our platforms are satisfied, and make sure that people will continue to see great value in our software," Iwata said, "but I would like to say that we are preparing for our next hardware system, and in fact, we already have a clear idea to some extent about the direction our next hardware is going to take."
Nintendo will be forgoing a traditional conference, but that isn't to say they won't have a big presence at E3 2014. The company will be hosting an array of smaller sessions in the form of Nintendo Direct presentations, but also having behind-the-scenes showings of their latest titles.
Post by Eorl @ 01:45pm 14/05/14 | 0 Comments
Krillbite Studio's upcoming first-person survival horror Among the Sleep will be coming to PlayStation 4 according to Polygon, with the developer confirming Project Morpheus support as well.

Originally funded through Kickstarter in May of 2013, the crowd fund succeeded its goal of $200,000 with an extra $48,358 on top. The game sets itself in the eyes of a two-year old who awakes one night to be thrown into a rather spooky supernatural environment. You aren't alone though, with the help of your sentient teddy bear you'll navigate through both natural and supernatural obstacles as you tackle the rather strange dream-like environments.

Krillbite revealed during the 2014 Game Developers Conference that their title is being considered for other platforms alongside Windows, Mac, Linux and now PlayStation 4, however couldn't share any further details. It will also be one of the first to integrate compatibility of Sony's recently announced Project Morpheus virtual reality headset.

No release date has yet been given on when we can expect Among the Sleep, but you can check out the most recent trailer below for an idea of what the game is all about.

Post by Eorl @ 01:21pm 14/05/14 | 8 Comments
Rockstar's billion dollar open-world title Grand Theft Auto V has hit 33 million sales since launching late last year, with parent company Take-Two Interactive closing its fiscal year by nearly doubling its revenue over what it earned in 2013.

The large revenue stream is in thanks to not just Rockstar's title, but also 2K Games' BioShock Infinite, which pushed the 6 million mark in copies sold. Take-Two announced its Q4 and full year 2013 financials today, and thanks to the Grand Theft Auto series and BioShock Infinite, net revenue was $195.2 million for Q4 compared to $299.5 million year-over-year. Full year net revenue grew 94% to a record $2.4 billion, as compared to $1.2 billion for fiscal year 2013.

In a call with investors this afternoon, Take-Two chief executive Strauss Zelnick said Grand Theft Auto Online was the single largest contributor to online revenue, which helped the company to strong results despite a sluggish final quarter compared to 2013.
"During fiscal 2014, Take-Two set new records for both our company and the entertainment industry," Zelnick said in a statement announcing the figures. "Over the past several years, Take-Two has been transformed into a financially strong, global interactive entertainment company with numerous successful franchises across a variety of genres. We also have complemented the Company's core business with growing profits from recurrent consumer spending, including add-on content, virtual currency and online gaming."
The Rockstar team has also noted that they are working on a new game for 2015, though no hints on what that could possibly be. The firm also confirmed its upcoming release slate, which notes that WWE 2K15 will likely land sometime during the firm’s fiscal 2015, which starts on March 31, 2015. Visual Concepts is helping out with development.
Post by Dan @ 11:56am 14/05/14 | 0 Comments
Following the recent gameplay reveal, more footage has now surfaced on the official Xbox Youtube channel for the upcoming Xbox exclusive shooter Sunset Overdrive from Resistance and Ratchet & Clank creators Insomniac Games.

The latest video features Insomniac CEO Ted Price, Creative Director Marcus Smith and Game Director Drew Murray discussing the finer points of the game over more footage of the players swinging and grinding their way around the colourful maps infested by former humans mutated by consuming excessive energy drinks... or something like that.

Check it out below. Sunset overdrive is due exclusive on XBox One in 2014.

Post by Eorl @ 11:56am 14/05/14 | 0 Comments
Sony Online Entertainment has today announced that their sandbox MMO Landmark is now available through Steam Early Access in its Closed Beta phase.

Originally available only to those who had purchase the selected Founder Pack's on the official website, the move to Steam will now open up further opportunity for testers to jump in. A price tag is still barring entry at this time though, with packs ranging from $19.99 through to $99.99, each with unique extras attached.

"We’ve been working hard on Landmark and are excited to share it with the Steam community," writes the Steam page. "Players are already creating spectacular objects and collaborating on massive building projects, all while being involved in the development process. We’d love to have you along for the ride!"

As usual with Steam Early Access titles, this one is still under development so expect bugs, crashes and round-the-clock updates. All this and more can be found on the Steam page including further screenshots and videos.
Post by Eorl @ 11:02am 14/05/14 | 10 Comments
Last night saw Australia's government reveal the hard hitting 2014-2015 budget, and with it a number of cuts and changes to the Australian economy including health, education and business. Of the rather extensive changes, the Australian budget will also be doing away with its game developer assistance program introduced last year.

Known as the Australian Interactive Games Fund, the $20 million fund was set up last year to assist developers within the rather shrinking Australian games industry. As of last September, the funding had backed 21 independent projects in the tune of $2.6 million. By ending the program on July 1st, the government expects to to achieve savings of $10 million according to the budget.

Games developed under the program included 3 Sprockets' Steam Early Access title Fight the Dragon, Uppercut Games' iOS effort Epoch 2, and Flat Earth Games' Towncraft.

A full review of the 2014-2015 Australian budget can be found at the official website, which outlines some rather large plans including raising the age of retirement to 70 by 2035, scaling back foreign aid, changes to university HELP-FEES and laying off 16,500 government workers over three years. Treasurer Joe Hockey has said cutbacks in the budget are expected to reduce the budget deficit from $49.9 billion this year to $29.8 billion next year, and $2.8 billion in 2017-2018.
Post by Eorl @ 10:43am 14/05/14 | 17 Comments
With their Open Beta still trucking along as openly possible, WildStar developer Carbine Studios has released a new DevSpeak video offering an overlook at the raiding aspects of their MMO, asking one simple question: Are you hardcore enough?

WildStar's raids consist of 20-40 players throwing themselves at deathly scenarios that will need wits, timing and teamwork to successfully complete. These include "mega bosses" and "hostile environments" that are ready to destroy you in "the most insane raids Nexus has ever known." Scary stuff indeed.

WildStar will be out June 3rd for Windows, though Open Beta is currently underway now until May 19th so jump in and see what the fuss is all about.

Post by Dan @ 10:20am 14/05/14 | 1 Comments
Not content with their multiple weekly pay-what-you-want games bundles, the proprietors of the Humble Bundle initiative have kicked off two weeks of daily bundle promotions, promising to serve up a new offer every 24 hours until Tuesday May 27.

It's looking like some of the offers might be rehashes of previous promotions, as kicking festivities off is the return of the Humble Deep Silver bundle:
Pay $1 or more to get the urban warfare open-world adventure, Saints Row 2, its sequel Saints Row: The Third, the swashbuckling fantasy action RPG, Risen 2: Dark Waters, and the hack-and-slash RPG, Sacred 2: Gold Edition.

If you pay more than the average price, you'll also receive the survival horror RPG, Dead Island: Game of the Year Edition and Saints Row: The Third - The Full DLC Package, full list of DLC included here. Pay $9 or more to also get the latest installment of the Dead Island franchise, Dead Island: Riptide - Complete Edition.
head over to for the goods.
Post by Dan @ 10:03am 14/05/14 | 0 Comments
Metro 2033 and Metro: Last Light developer 4A Games has announced the establishment of a new additional studio in Malta, a move seemingly aimed at maintaining stability amidst the current unrest in its home country Ukraine:
"By basing our new headquarters in Malta, a member state of the EU, 4A Games will be able to better compete on the international stage" said Dean Sharpe, who now joins the board of 4A Games as CEO and Head of Business Development. "Malta offers fantastic incentives for game development, and we are confident 4A Games will be able to attract the very best talent from Ukraine, Malta and beyond."

Key members of the Kiev office, including Creative Director and Co-Founder Andrew Prokhorov, and Chief Technical Officer Oles Shishkovstov, will relocate to Malta, and 4A Games will continue to recruit the very best talent in both Malta and Ukraine as their operations expand.

"This marks the start of a new chapter for 4A Games," said Andrew Prokhorov. "We are proud of our achievements as a young studio, and humbled by the response to our output so far. The team is looking forward to this new adventure."
Closing out the announcement, 4A confirmed that it si working on "un-announced titles within the Metro universe as well as further, un-announced projects", suggesting at least two new Metro games in the work and new IP.
Post by Eorl @ 09:59am 14/05/14 | 16 Comments
Watch Dogs creator Ubisoft has today revealed a lengthy nine minute video aimed at giving potential players a bit of a head start in the digital world of Chicago when it comes to hacking.

The video takes a peak into the hacking of protagonists Aiden Pearce, and just how you'll go about interacting with the world to make it do what you want, when you want. This includes using certain city functions to your advantage when on the chase by police, or simply topping up your bank account with the help of a friendly and unaware citizen. All of that and more can be found in the video below.

Ubisoft isn't stopping there with Watch Dog news, revealing a rather large and descriptive blog today about everything you'll be able to do come May 27th. Alongside what you can do in the virtual world, Watch Dogs creative chief Jonathan Morin has confirmed that the PlayStation 4 version will run at 900p, while the Xbox One version will run at a rather odd resolution of 792p. Both however will output at 30 frames per second.

"Resolution is a number, just like framerate is a number. All those numbers are valid aspects of making games," he said.

"But you make choices about the experience you want to deliver. In our case, dynamism is everything. Exploration and expression are everything. You want to have a steady framerate, but you want to have dynamism at the core of the experience. The same goes with resolution."

Watch Dogs will be available on May 27th for PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360. A Wii U version will be available later this year.

Post by Eorl @ 09:17am 14/05/14 | 9 Comments
Microsoft has announced early this morning that gamers looking to jump onto the Xbox bandwagon but previously put off by the much larger $599 price tag for Xbox One in Australia, need not worry anymore with a new $499 price tag announced.

This new Xbox One will come unbundled with a Kinect, and will be available on June 9th in all markets where the console is currently being sold. Those wanting to jump into the Kinect action will be able to purchase a standalone Kinect, though a price has yet to be announced.
The new Xbox One SKU will continue to deliver all the great Xbox One features, including access to multiplayer on Xbox Live and unmatched blockbuster games like "Titanfall," "Call of Duty: Ghosts," "Forza Motorsport 5," "Dead Rising 3," "Ryse: Son of Rome" and upcoming titles such as "Watch Dogs," "Destiny" and "Sunset Overdrive." You can also access popular entertainment apps, such as Twitch, YouTube, and Netflix, as well as watch live TV and use OneGuide. That's in addition to the features that already make the Xbox One great, including the ability to get game invites while you watch TV, switch between games and entertainment apps, enjoy Twitch broadcasts, and upload your favourite gaming moments.
Alongside the rather large announcements of no Kinect and a price drop, Microsoft has also announced their Games with Gold initiative will be making its way to Xbox One come June. Members will have subscription-based access to free games ranging from top hits to breaking indie stars. The program will launch on Xbox One with Max: The Curse of Brotherhood and Halo: Spartan Assault. Xbox 360 users subscribed to Gold will be treated with an extra game in June for Games with Gold, which will include Dark Souls, Charlie Murder and Super Street Fighter IV: Arcade Edition.

Microsoft has also announced that a handful of popular entertainment apps will now be available for free, confirming yesterday's rumours. These include gaming apps like Twitch and Upload, popular video services like Netflix and HBO GO, sports experiences like the NFL app for Xbox One. Microsoft experiences including Internet Explorer, Skype, OneDrive and OneGuide will also be available to all Xbox customers. A convenient poster can be found here that will give a great overview of all the changes.

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