




![]() Tomb Raider
PC
| PlayStation 3
| Xbox 360
Tomb Raider
Wednesday, 20 March 2013
Post by Eorl @ 01:45pm 20/03/13 | 6 Comments
Square Enix has today released a new DLC map pack for the multiplayer side of Tomb Raider, titled Caves and Cliffs. The new DLC is currently available on Xbox 360 and features three all-new multiplayer maps for players to battle across.
Each of the three maps will be playable on all four multiplayer game modes and will see the island's indigenous Scavengers pitted against the crew members from the shipwrecked Endurance. Currently the DLC is available exclusively for Xbox 360, however will be made available for PlayStation 3 and PC later on. Check out the trailer below. Saturday, 16 March 2013
Post by Eorl @ 10:46am 16/03/13 | 9 Comments
Square Enix has today published a new update for those players on PC for their recent reboot title Tomb Raider, aimed at fixing various bugs and crashes but also notably the memory costs for TressFX.
The new hair setting was previously quite taxing on even the most high-end systems, causing large framerate drops when turned on. The new update has now lowered the amount of memory costing for the realistic hair but also increased simulation and graphical qualities. We have just made public a new version of the PC version of Tomb Raider, build 1.0.722.3. This patch will be applied by Steam automatically when you next start the game. If your game does not update, please restart the Steam client.Among the new changes are also fixes to Nvidia graphics card users who found the title more taxing then AMD users. A new driver has been released that coincides with the Tomb Raider patch, hopefully increasing performance among several GeForce GPUs. We’ve been working closely with NVIDIA to address the issues experienced by some Tomb Raider players. In conjunction with this patch, NVIDIA will be releasing updated drivers that help to improve stability and performance of Tomb Raider on NVIDIA GeForce GPUs. We are continuing to work together to resolve any remaining outstanding issues. We recommend that GeForce users update to the latest GeForce 314.21 drivers (posting today) for the best experience in Tomb Raider.You can grab the new drivers here for 32-bit and here for 64-bit, and can also find the full patch notes available on Steam here. Wednesday, 6 March 2013
Post by Dan @ 11:06am 06/03/13 | 0 Comments
Cinema production company GK Films is developing a new Tomb Raider movie, collaborating with the creators of the freshly released, and critically acclaimed rebooted Tomb Raider game (AusGamers 9/10).
News of a new movie comes by way of film blog Variety, who waffle on about the game franchise's history, before mentioning the intended departure from the Angelina Jolie films, back toward the new game's fresh portrayal. Crystal Dynamics have their own film version of “Tomb Raider” in mind now that the game is out.The new Tomb Raider game is now available on PC, Xbox 360 and PlayStation 3. Check out the new "Day One" launch trailer below. Tuesday, 5 March 2013
Post by Eorl @ 10:13am 05/03/13 | 46 Comments
For those of you eagerly awaiting the chance to step into the shoes of the newly rebooted Tomb Raider will be glad to know that Square Enix has today announced that the freshly-rebooted title is now available for all platforms.
Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.If you haven't yet, you can check out AusGamers review over here for what we thought of the latest Lara Croft title, but also check out our game page as well for more screenshots, trailers and news. Tomb Raider is available now for PC, Xbox 360 and PlayStation 3. Wednesday, 27 February 2013
Post by Eorl @ 11:11am 27/02/13 | 15 Comments
Hair is big business in the world of gaming (unless you are playing Hitman) and hardware giant AMD has unveiled an entirely new hair technology to help combat those bad hair days. Titled TressFX, the new DirectCompute programming language is able to unlock "the massively-parallel processing capabilities of the Graphics Core Next architecture, enabling image quality previously restricted to pre-rendered images." In more simpler terms, the new system allows for prettier hair.
Currently AMD is trialling the new technology in upcoming action title Tomb Raider, where iconic character Lara Croft will be giving a mane full of realistic hair that will surely combat any enemies along her way. Lara Croft is an iconic character with an equally iconic ponytail. Re-imagining Lara and her haircut for the 2013 release of Tomb Raider wasn’t just an opportunity to modernize the character, it was an opportunity to substantially advance in-game realism by tackling the long-standing challenge of unrealistic hair. Through painstaking collaboration between software developers at AMD and Crystal Dynamics, Tomb Raider proudly features the world’s first real-time hair rendering technology in a playable game: TressFX Hair.For those interested in the new AMD feature you'll require a graphics card featuring the Graphics Core Next architecture, like the AMD Radeon HD 7000 series. You can check out a glimpse of the old and new hair compared below (more at our game page), but also swing by AMD's new blog for a more detailed outlook of the new technology. For those who haven't yet, you can also check out AusGamers fresh review on Tomb Raider over here. ![]() Tuesday, 26 February 2013
Post by Steve Farrelly @ 01:59am 26/02/13 | 24 Comments
It's not as though Lara Croft, fictional or not, is unaccustomed to the spotlight, and her new venture to rediscover herself is certainly one that has made headlines, but there's a good chance the buxom adventurer and her handlers, Crystal Dynamics, have only scratched the surface.
At least that's the sense James "Jickle" O'Connor gave us with his review of the game, and dammit if the guys isn't more often right, we've no choice but to trust that this new Lara Croft opus has touched him in a positive way. Click here for his full review to see what we're on about. Friday, 22 February 2013
Post by Dan @ 12:01pm 22/02/13 | 3 Comments
Perhaps the most controversial element of Crystal Dynamics upcoming Tomb Raider reboot, is the apparent increase in the quantity of human adversaries in the game, presumably necessitated by the new game's extra focus on Lara's new combat abilities. Whereas the earlier games were much more driven by exploration and puzzle solving, punctuated mostly by battles with endangered animal species, and only a handful of distinct human opponents.
Today's trailer offers a bit more of an idea as to the extent of both of those factors, demonstrating a wide array of Lara's new attack moves and strategies, and leaving a pile of dead people in her wake. Check it out below. Tomb Raider is due on March 5th 2013, for PC, Xbox 360, and PlayStation 3. Tuesday, 12 February 2013
Post by Dan @ 10:39am 12/02/13 | 2 Comments
With three weeks to go until the freshly-rebooted Tomb Raider arrives in stores, Square Enix has released a new gameplay trailer offering an extended 11 minute look at gameplay from Lara Croft's new adventure.
The clip is narrated by Crystal Dynamics' Creative Direction Noah Hughes, who walks viewers through the Monastery Escape scenario from early in the game, demonstrating a variety of Lara's abilities and strategies in order to navigate the hostile environment on route to a scavenger shanty town. Tomb Raider is due on March 5th 2013 for PC, XBox 360 and PlayStation 3. Watch the video below. Wednesday, 9 January 2013
Post by Dan @ 10:20am 09/01/13 | 2 Comments
Following the recent surprise reveal of a multiplayer component in the upcoming Tomb Raider reboot, Square Enix and Crystal Dynamics have released a new developer diary style trailer, featuring some of the team at Eidos Montreal discussing the intentions and implementation of the franchises first foray into competitive play.
Zac Levi, the actor better known as Chuck checks in with the multiplayer team in Quebec that has been working independently from the Californian singleplayer developers to discuss and play the game, but more importantly, the video features healthy smatterings of multiplayer gameplay. Check it out below. Tomb Raider is due on PC, Xbox 360 and PlayStation 3 on March 5th 2012. Friday, 4 January 2013
Post by Dan @ 10:41am 04/01/13 | 1 Comments
Following recent confirmation that the February print issue of Official Xbox Magazine would feature a reveal of a multiplayer mode in the upcoming Tomb Raider, a fan over at Tomb Raider Forums has reportedly gotten a hold of the article itself and summarised the details within (thanks Eurogamer).
The multiplayer component has been developed by a separate team at Deus Ex: Human Revolution developer Edios Montreal, leaving the US-based Crystal Dynamics to focus on the singleplayer. The reports notes Lara's absence from multiplayer, describing a Survivors versus Scavengers scenario built around a group of Lara's allies banding together against the island's hostile inhabitants. Three game-types were confirmed, with the familiar Team Deathmatch, an asymmetrical Rescue mode where survivors must collect and stock med packs while scavengers bleed them out, and Cry for Help which the article suggests might be more exploration, and less combat-orientated. There is also reportedly different player stats and loadouts, with an XP system and maps filled with traps, climbable surfaces, and destructible environments. |
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