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Left 4 Dead
Tuesday, 2 December 2008
Post by Steve Farrelly @ 04:37pm 02/12/08 | 25 Comments
Throwing zombies into anything at the moment seems to be the correct way forward. Hell, even Treyarch threw zombies into Call of Duty: World At War, for good measure. And now, in the ever-growing expansion of the zombie game we have Left 4 Dead - quite possibly one of the finest examples of cooperative gameplay.
I don't need to say much more, so I'll let the game's packaging do it for me: "Four survivors in an epic struggle... Fighting hordes of swarming zombies. Can you survive the ZOMBIE APOCALYPSE?" Genius. Hit this link for our full review, and our game page for all related media and info. Wednesday, 22 October 2008
Post by Steve Farrelly @ 02:19pm 22/10/08 | 19 Comments
We've nabbed some new Xbox 360 screens for Left4Dead from Valve that show off some of the user interface (UI), for anyone wondering how the game will work on the home console. For the rest of you only interested in the PC version, we also managed to get an updated system requirements manifest.
To run L4D comfortably on your PC, you'll need the following:
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