Joab chats with Blizzard's Chris Sigaty about the full release of Heroes of the Storm and the challenges faced in eSports in Australia!
Taking HotS to the Aussie eSports Streets!
Everything we currently know about Fallout 4, Post-E3!
Everything We Now Know Post-E3 About Fallout 4!
Before the world goes Fallout 4 crazy we take a look back at the game that started it all
Throwback Thursday: Fallout (1997)
We take Avalanche Studios' Mad Max for the proverbial spin, and speak with the developers!
Mad Max Hands-On and Developer Interview!
Diablo 3
Diablo 3

PC
Genre: Role Playing Players: 1 (2 to 4 Online)
Developer: Blizzard Entertainment Official Site: http://www.blizzard.com/us/d...
Publisher: Blizzard Entertainment Classification: MA15+
Release Date:
15th May 2012
Diablo 3

Genre: Role Playing
Players: 1 (2 to 4 Online)
Developer: Blizzard Enterta...
Official Site: http://www.blizzard.c...
Publisher: Blizzard Enterta...
Classification: MA15+
Release Date:
15th May 2012
Hide Video Player
Click To View the Diablo 3 Video
Monday, 18 May 2015
Post by KostaAndreadis @ 01:49pm 18/05/15 | 11 Comments
To celebrate three years of Diablo 3, Blizzard have answered the age old question - "Where's the cow level?" Turns out, in the game. Well, from the 15th to the 21st of May it is. And during this brief window Diablo fans can expect to find an Elite cow by the name of the Herald of the Queen roaming Sanctuary. Who when killed, will drop a portal to the secret plane of the bovine.

What exactly is in this secret cow level? Well, plenty of cows, lots and lots of chests, and an event where you need to dispatch of a bovine horde. So many that it's crazy. Check it out (sorry for the poor quality, this was recorded on my Xbox One).

Monday, 23 February 2015
Post by Eorl @ 10:21am 23/02/15 | 9 Comments
Patch 2.2.0 is on the horizon for Diablo 3, and Blizzard has jumped in early to warn that recent datamined information won't be relevant to all regions; specifically of the microtransaction nature, which we can expect to be secluded to the Asian market.

Community manager Brandy ‘Nevalistis’ Camel took to the Battle.net forums to outline that the recent datamined Platinum currency, times experience boosts, stash space and character slot expansions as well as some new cosmetic items will be excluded from the Western release.

“While the above features will not apply to this region, players will still benefit from some of the quality of life perks tied to these additions, such as a streamlined UI for selecting cosmetic benefits like pets and Collector’s Edition wings,” noted Camel.

“We recognize that many players have expressed an interest in microtransactions being added to Diablo 3. While we may explore this model in some regions, we have no immediate plans to implement such purchases anytime soon for the Americas (nor European) region.”

What are your thoughts on introducing microtransactions to Diablo 3, even in a limited region fashion? Let us know in the comments!
Wednesday, 27 August 2014
Post by Dan @ 12:21pm 27/08/14 | 33 Comments
Right on schedule, Blizzard has launched the rather significant 2.1.0 patch for Diablo 3: Reaper of Souls on its North American servers, introducing its new seasons concept as well as greater rifts, leaderboards, itemisation updates and new environments.

A blog post discussing everything can be found here on the battle.net site. As Australian players default to North American servers, you can update right now, but if wanting to Global Play on the European or Asian servers, you might have to wait until those patch.

Watch the overview video below.

Friday, 15 August 2014
Post by Eorl @ 03:58pm 15/08/14 | 1 Comments
Diablo 3's upcoming patch 2.1.0 will soon allow players to enter the strange region known as the Vault, the home of the Treasure Goblins, where boundless wealth is awaiting those keen to take on the challenges.

Previously, players engaging in a Loot Goblin and being unsuccessful in stopping their looting attempts would be granted with a defeating escape portal that they were unable to enter as the Goblin fled from the scene. Now, however, there's a chance that the creatures will spawn a portal when they die, and when that happens, players will be able to step through and into the Vault.

"In the Vault, players will encounter unimaginable wealth, presumably stolen from the merchants and townfolk of Sanctuary," Blizzard wrote in the Patch 2.1.0 preview. "Piles of gold, chests brimming with treasure, and enough gems to sate even Shen himself will reward your curiosity."

As is with any unimaginable amount of wealth, someone is wanting to protect the riches awaiting you. The Vault will be guarded by Baroness Greed, whose name gives you a hint as to her nature, and who is't quite as easy to share the loot as you'd hope.

"Initially, most people assumed that Greed would be a male. When working with the character team on Greed, though, they proposed for it to be a female," Senior Environment Artist Richie Marella explained in a Q&A on the demon's design. "This turned out to be a great idea because it fell in line with what we were going for with the bee hive motif and having the so-called queen (aka the Baroness) at the end fit perfectly."
Friday, 8 August 2014
Post by Eorl @ 01:22pm 08/08/14 | 0 Comments
Diablo 3's resolution on Xbox One will be bumped up to native 1080p with a launch-day patch, developer Blizzard Entertainment has revealed.

Speaking to GameSpot, Blizzard associate producer Tiffany Wat noted that the Xbox One version of Diablo 3: Ultimate Evil Edition will be "native 1080p resolution." The resolution will be applied in a day-one patch, improving upon its original 900p resolution.

Earlier, Blizzard had expressed hope that it would eventually be able to boost the resolution to 1080p, but indicated that it didn't expect to be able to get there by launch. The studio previously confirmed that the game runs in native 1080p on PS4; both versions feature a frame rate of 60 frames per second.

Diablo 3: Ultimate Evil Edition will be launching on August 19th for PlayStation 4, PlayStation 3, Xbox One and Xbox 360. Existing PlayStation 3 and Xbox 360 players can now port their saves across to PlayStation 4 and Xbox One, respectively.
Friday, 13 June 2014
Post by Eorl @ 09:13am 13/06/14 | 1 Comments
Blizzard has today revealed that the upcoming new-gen versions of Diablo 3: The Ultimate Evil Edition will be running at resolution rates of 1080p for PlayStation 4 and 900p for Xbox One.

Senior producer Julia Humphreys confirmed the resolution rates to Joystiq, also revealing that that the two versions will both run at 60FPS. "We're prioritizing frame rate," Humphreys said regarding the quality difference. It is unclear whether the PlayStation 3 and Xbox 360 versions will have their resolutions changed from the original Diablo 3 launch of 1120x584.

Diablo 3: The Ultimate Evil Edition will be launching on August 19th for PlayStation 4, PlayStation 3, Xbox One and Xbox 360.
Friday, 23 May 2014
Post by Eorl @ 11:11am 23/05/14 | 14 Comments
After celebrating Diablo 3's second birthday with a much-loved 100% boost to Legendary drops, Blizzard has announced that the loot buff will now be a permanent stat change, because you know, at Blizzard, the cake is not a lie.

"I come bearing exciting news," wrote Blizzard's Travis Day on the Diablo 3 forum. "Due to the overwhelming popularity of our Anniversary buff we have decided to keep the increased Legendary drop rate once the Anniversary celebration ends. Once the buff is disabled tomorrow morning, you will find that the new base line drop rates for Legendary items will be the same as those you have all enjoyed for the last week."

The change to the drop rate has been met with overwhelming joy, with many celebrating the permanent change by frolicking in the much-improved loot shower. One thing is for certain, it's always good to see a developer listening to their community and feedback.

Console players will soon be able to enjoy the loot-filled pinata with Diablo 3: Reaper of Souls Ultimate Evil Edition launching August 19th for PlayStation 3, Xbox 360, PlayStation 4 and Xbox One.
Thursday, 15 May 2014
Post by Eorl @ 01:04pm 15/05/14 | 41 Comments
Blizzard always feels rather generous when it comes to their own birthday celebrations, and Diablo 3 is no exception with the developer announcing an increased 100% drop rate to legendaries for an entire week.

Alongside the legendary buff, players will also receive double Rift Fragments to use. The buff will only be available to players on the Windows PC and Mac editions of the game, but "will apply to all characters and stack with similar bonuses."

The buff will begin at 5PM AEST tonight, and will continue through until Thursday, May 22nd at 12PM AEST.
Tuesday, 25 March 2014
Post by Eorl @ 10:20am 25/03/14 | 3 Comments
Since Blizzard announced Diablo 3 for PlayStation 4, one obvious question that has been on the mind of many gamers is "where is the Xbox One version?" Well it seems there is indeed a version for Microsoft's console, though its slightly more complicated.

According to a recent interview with Videogamer, Diablo 3 producer Alex Mayberry has said that it "makes more sense” to develop for both new-gen platforms at the same time. “The point is we are developing for Xbox [One] and PS4 simultaneously,” he said. However, Mayberry was unable to comment on the current contract status with Microsoft.

Mayberry also suggested that the console release may not be too far off, with the new-gen hardware set to receive their own unique "Ultimate Evil Edition" that will house both the original game and its expansion, Reaper of Souls. At this time though it seems Blizzard aren't yet ready to announce any further information, with Gameinformer receiving a statement stating that "We’re excited about launching the Ultimate Evil Edition for PS4 later this year, but we don’t have any further platform announcements to share at this time."
Thursday, 20 March 2014
Post by Steve Farrelly @ 05:57pm 20/03/14 | 44 Comments
Following community reports from Australian Diablo 3 players having noticed their in-game connection quality had markedly improved, publisher Blizzard Entertainment has confirmed in an official announcement that it has indeed deployed local game servers for Diablo 3 in Australia, ahead of the upcoming launch of the Reaper of Souls expansion.
“We’ve listened to community feedback and set a goal of improving the game experience for Diablo players in Australia and New Zealand,” said Paul Sams, chief operating officer of Blizzard Entertainment. “By deploying local game servers to the region in time for the release of Reaper of Souls, we aim to make slaying demons more fun—for the heroes, at least. Malthael’s in for a world of hurt.”
Located in a Sydney datacentre, the servers are now running local Diablo 3 game instances started by Australian players. An official FAQ explains that Australian players still default to the North American region, and connect through Battle.net service there -- so friends lists and saved character etc will remain the same -- but when a game is launched, the server instance is now spawned on the new Sydney-based hardware, offering local players a much smoother game experience.

Notably, the arrangement still allows Australian and North American players to play together (or Asia and Europe via ‘global play’), with the server instance being established locally to whichever player started the game. Limited availability of the Australian hardware might still see some Australian players spawning US-hosted servers, with the exception of death-is-permanent hardcore characters, which Blizzard says will be restricted to local servers only, with a queuing system if they’re full.

Australian gamers have been begging Blizzard for local servers for its various PC games for many years, so it’s great to see some love coming to Diablo 3. As for its other games, the publisher remains tight-lipped, only saying “we will continue to explore optimal server solutions for all of our franchises in each region”.

The forthcoming MOBA/ARTS title Heroes of the Storm seems a likely candidate, and perhaps StarCraft 2 if we’re lucky. World of Warcraft, not so much, as it would still require enough local players to sustain a viable game world/economy, and to justify the publisher's hosting expense. Who knows though, maybe they'll surprise us.

The new servers are active now for players to enjoy, so jump in and report back with your experiences in the Comments section.