Post by Eorl @ 10:20am 25/03/14 | 3 Comments
Diablo 3 for PlayStation 4, one obvious question that has been on the mind of many gamers is "where is the Xbox One version?" Well it seems there is indeed a version for Microsoft's console, though its slightly more complicated.
According to a recent interview with Videogamer, Diablo 3 producer Alex Mayberry has said that it "makes more sense” to develop for both new-gen platforms at the same time. “The point is we are developing for Xbox [One] and PS4 simultaneously,” he said. However, Mayberry was unable to comment on the current contract status with Microsoft.
Mayberry also suggested that the console release may not be too far off, with the new-gen hardware set to receive their own unique "Ultimate Evil Edition" that will house both the original game and its expansion, Reaper of Souls. At this time though it seems Blizzard aren't yet ready to announce any further information, with Gameinformer receiving a statement stating that "We’re excited about launching the Ultimate Evil Edition for PS4 later this year, but we don’t have any further platform announcements to share at this time."
Post by Steve Farrelly @ 05:57pm 20/03/14 | 44 Comments
“We’ve listened to community feedback and set a goal of improving the game experience for Diablo players in Australia and New Zealand,” said Paul Sams, chief operating officer of Blizzard Entertainment. “By deploying local game servers to the region in time for the release of Reaper of Souls, we aim to make slaying demons more fun—for the heroes, at least. Malthael’s in for a world of hurt.”Located in a Sydney datacentre, the servers are now running local Diablo 3 game instances started by Australian players. An official FAQ explains that Australian players still default to the North American region, and connect through Battle.net service there -- so friends lists and saved character etc will remain the same -- but when a game is launched, the server instance is now spawned on the new Sydney-based hardware, offering local players a much smoother game experience.
Notably, the arrangement still allows Australian and North American players to play together (or Asia and Europe via ‘global play’), with the server instance being established locally to whichever player started the game. Limited availability of the Australian hardware might still see some Australian players spawning US-hosted servers, with the exception of death-is-permanent hardcore characters, which Blizzard says will be restricted to local servers only, with a queuing system if they’re full.
Australian gamers have been begging Blizzard for local servers for its various PC games for many years, so it’s great to see some love coming to Diablo 3. As for its other games, the publisher remains tight-lipped, only saying “we will continue to explore optimal server solutions for all of our franchises in each region”.
The forthcoming MOBA/ARTS title Heroes of the Storm seems a likely candidate, and perhaps StarCraft 2 if we’re lucky. World of Warcraft, not so much, as it would still require enough local players to sustain a viable game world/economy, and to justify the publisher's hosting expense. Who knows though, maybe they'll surprise us.
The new servers are active now for players to enjoy, so jump in and report back with your experiences in the Comments section.
Post by Eorl @ 04:20pm 05/03/14 | 8 Comments
This hefty XP bonus gives your heroes a leg up on the new Paragon Leveling System, which just went live in patch 2.0.1. The new Paragon Leveling system not only allows ALL of your characters to share and contribute towards a single account-wide Paragon level, but it also grants bonus ability points with each Paragon level gained, which can be discretionally assigned to your character’s stats.The 50% bonus increase is only available for a limited time, disappearing from the loot-clicking title's grasp come March 24th, and is only available to PC and Mac users (sorry PlayStation 3 and Xbox 360!). Those returning thanks to the new patch can find a handy video below summing up exactly what is new in patch 2.0.1, though you can also check out our recent interview with Blizzard's Kevin Martens and Larra Paolilli on the new features coming in Reaper of Souls.
Diablo 3: Reaper of Souls will be available March 25th for Windows and Mac.
Post by Eorl @ 10:32am 26/02/14 | 2 Comments
The patch notes are long and rather in-depth, so to help filter through all the new additions and changes Blizzard has offered up a handy game guide for the new patch, which you can find here. Of the major changes, the Loot 2.0 system is one that stands out the most, revamping the entire drop system in Diablo 3 plus adding in a new 'Smart Drop' system that attunes drops to the classes that find them, item binding for most crafted items, and an across-the-board buff for Legendary items that help make them feel more unique.
A new dynamic difficulty system was also introduced today that saw the removal of the previous Nightmare, Hell, and Inferno in favour of a system that alters monster levels according to your character's level. Five new difficulties were also introduced: Normal, Hard, Expert, Master, and Torment with Normal, Hard and Expert available instantly. Master unlocks upon completing Act IV and Torment is available upon reaching level 60 and also offers six additional level increases for those needing further difficulty.
Currently the new patch is available across the Americas region, with Europe and Asia receiving their versions shortly, though servers are at this time still down for maintenance. Blizzard has just revealed that a "hardware issue" has caused the server maintenance to be pushed back, and are expecting to go live come 2:00 PM AEST.
Will you be jumping back into Diablo 3 with this new content patch? Let us know in the comments below on your thoughts. Find the full patch notes available here. You can also see more on what Diablo 3: Reaper of Souls has to offer in our four part closed beta diary - part one, two, three and four.
Post by Eorl @ 11:43am 18/10/13 | 0 Comments
Announced back in late August, the new expansion is set to add a handful of new changes to the game, including the Crusader player class. Other changes include a new "Loot 2.0" system that will see less magical drops, new enemies, quests and of course a new bad guy.
Malthael, the fallen Archangel of Wisdom, vanished after the events depicted at the end of Diablo 2: Lord of Destruction. In Reaper of Souls, he returns as the Angel of Death and seizes the Black Soulstone, which contains the essence of the Prime Evil. It now falls to the players to track down Malthael and stop him before he unleashes irreversible havoc on the world.Those attending Blizzard's 2013 BlizzCon event will also be able to gain some hands-on time with the new expansion, including Sony's next-gen console which will utilise the new DualShock 4 controller.
For more on Diablo 3: Reaper of Souls head over to the official website, or check out the latest gameplay trailer for an overview of all the new changes.
Post by Dan @ 04:34am 18/09/13 | 23 Comments
surprising announcement that they will be removing Diablo 3's controversial auction house feature entirely from the action RPG. The shutdown is scheduled to take place on March 18 2014, and will occur before the launch of the forthcoming expansion, Reaper of Souls. (thanks Creepy)
When we initially designed and implemented the auction houses, the driving goal was to provide a convenient and secure system for trades. But as we've mentioned on different occasions, it became increasingly clear that despite the benefits of the AH system and the fact that many players around the world use it, it ultimately undermines Diablo's core game play: kill monsters to get cool loot. With that in mind, we want to let everyone know that we've decided to remove the gold and real-money auction house system from Diablo III.A video from the team goes further to explain the reasoning behind the significant decision.
Post by Steve Farrelly @ 12:41pm 03/09/13 | 1 Comments
In our conversation we obviously cover the major differences to the PC version of the game for console, but also talk about networking, trading items, managing Achievements and Trophies, what's in-store for next-gen versions of the game, Reaper of Souls' eventual arrival on consoles and cover off that tricky PvP question.
Click here for our Diablo 3 console interview.
Post by Dan @ 07:45pm 21/08/13 | 37 Comments
The obligatory new player class is the crusader, a holy-knight type character similar to Diablo 2's paladin, and described as a mid-range melee fighter with a sword and shield focus.
With Diablo defeated, the new big bad is a fallen archangel named Malthael, who takes on the role of the titular Reaper of Souls after returning from the void with a goal of destroying all demons, with no concern for human collateral damage.
The setting is centred around Westmarch, and area designed with a heavy Western European gothic influence, and brimming with new nasties to smite.\
The level cap has been raised to 70, and the loot system is getting another major tweak, referred to as "Loot 2.0" which will reportedly see less frequent magic items dropping, but of a higher quality.
Check out the cinematic trailer and gameplay teaser below.
Post by Dan @ 11:48am 15/08/13 | 9 Comments
Reaper of Souls, currently featuring a single teaser image with the tagline "Dead, at last, shall spread its wings over all".
The tease is widely speculated as being the first hint at an upcoming expansion for Diablo 3, and given that Blizzard has a scheduled press briefing during next week's Gamescom 2013 event in Cologne, Germany, we're inclined to agree that it seems pretty likely.
Diablo 3 endured a controversial launch, with many former fans of the franchise felling soured by the impact of the game's always-online requirement, and the way in which the auction house fundamentally altered the loot system. An expansion could be a good opportunity to mend some of those fractured opinions.
Diablo 3 is also in the works for Xbox 360, PlayStation 3, due in September 2013, and PlayStation 4, coming 2014.
Post by Eorl @ 10:07am 16/07/13 | 7 Comments
According to the interview which included game director Josh Mosqueira and designers Travis Day and Wyatt Cheng, Diablo 3's next-gen launch will apparently allow the team to tailor the game to the next-gen specifications rather than simply utilising a porting method from current-gen consoles. Sadly it was also revealed that there will be no plans for Diablo 3 on portable devices.
The recent interview also revealed that when it comes to an expansion for the loot-filled title, "the main concern will not be to ship it simultaneously on all platforms, but instead try to make the expansion features as relevant to each platform as possible." No word yet though on when or if an expansion will be seeing the light of day, but hopefully more will surface once the console versions are out in the wild.
Diablo 3 for Xbox 360 and PlayStation 3 will be available September 3.