beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
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We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
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AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
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We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
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Diablo 3
Diablo 3

PC
Genre: Role Playing Players: 1 (2 to 4 Online)
Developer: Blizzard Entertainment Official Site: http://www.blizzard.com/us/d...
Publisher: Blizzard Entertainment Classification: MA15+
Release Date:
15th May 2012
Diablo 3

Genre: Role Playing
Players: 1 (2 to 4 Online)
Developer: Blizzard Enterta...
Official Site: http://www.blizzard.c...
Publisher: Blizzard Enterta...
Classification: MA15+
Release Date:
15th May 2012
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Friday, 13 June 2014
Post by Eorl @ 09:13am 13/06/14 | 1 Comments
Blizzard has today revealed that the upcoming new-gen versions of Diablo 3: The Ultimate Evil Edition will be running at resolution rates of 1080p for PlayStation 4 and 900p for Xbox One.

Senior producer Julia Humphreys confirmed the resolution rates to Joystiq, also revealing that that the two versions will both run at 60FPS. "We're prioritizing frame rate," Humphreys said regarding the quality difference. It is unclear whether the PlayStation 3 and Xbox 360 versions will have their resolutions changed from the original Diablo 3 launch of 1120x584.

Diablo 3: The Ultimate Evil Edition will be launching on August 19th for PlayStation 4, PlayStation 3, Xbox One and Xbox 360.
Friday, 23 May 2014
Post by Eorl @ 11:11am 23/05/14 | 14 Comments
After celebrating Diablo 3's second birthday with a much-loved 100% boost to Legendary drops, Blizzard has announced that the loot buff will now be a permanent stat change, because you know, at Blizzard, the cake is not a lie.

"I come bearing exciting news," wrote Blizzard's Travis Day on the Diablo 3 forum. "Due to the overwhelming popularity of our Anniversary buff we have decided to keep the increased Legendary drop rate once the Anniversary celebration ends. Once the buff is disabled tomorrow morning, you will find that the new base line drop rates for Legendary items will be the same as those you have all enjoyed for the last week."

The change to the drop rate has been met with overwhelming joy, with many celebrating the permanent change by frolicking in the much-improved loot shower. One thing is for certain, it's always good to see a developer listening to their community and feedback.

Console players will soon be able to enjoy the loot-filled pinata with Diablo 3: Reaper of Souls Ultimate Evil Edition launching August 19th for PlayStation 3, Xbox 360, PlayStation 4 and Xbox One.
Thursday, 15 May 2014
Post by Eorl @ 01:04pm 15/05/14 | 41 Comments
Blizzard always feels rather generous when it comes to their own birthday celebrations, and Diablo 3 is no exception with the developer announcing an increased 100% drop rate to legendaries for an entire week.

Alongside the legendary buff, players will also receive double Rift Fragments to use. The buff will only be available to players on the Windows PC and Mac editions of the game, but "will apply to all characters and stack with similar bonuses."

The buff will begin at 5PM AEST tonight, and will continue through until Thursday, May 22nd at 12PM AEST.
Tuesday, 25 March 2014
Post by Eorl @ 10:20am 25/03/14 | 3 Comments
Since Blizzard announced Diablo 3 for PlayStation 4, one obvious question that has been on the mind of many gamers is "where is the Xbox One version?" Well it seems there is indeed a version for Microsoft's console, though its slightly more complicated.

According to a recent interview with Videogamer, Diablo 3 producer Alex Mayberry has said that it "makes more sense” to develop for both new-gen platforms at the same time. “The point is we are developing for Xbox [One] and PS4 simultaneously,” he said. However, Mayberry was unable to comment on the current contract status with Microsoft.

Mayberry also suggested that the console release may not be too far off, with the new-gen hardware set to receive their own unique "Ultimate Evil Edition" that will house both the original game and its expansion, Reaper of Souls. At this time though it seems Blizzard aren't yet ready to announce any further information, with Gameinformer receiving a statement stating that "We’re excited about launching the Ultimate Evil Edition for PS4 later this year, but we don’t have any further platform announcements to share at this time."
Thursday, 20 March 2014
Post by Steve Farrelly @ 05:57pm 20/03/14 | 44 Comments
Following community reports from Australian Diablo 3 players having noticed their in-game connection quality had markedly improved, publisher Blizzard Entertainment has confirmed in an official announcement that it has indeed deployed local game servers for Diablo 3 in Australia, ahead of the upcoming launch of the Reaper of Souls expansion.
“We’ve listened to community feedback and set a goal of improving the game experience for Diablo players in Australia and New Zealand,” said Paul Sams, chief operating officer of Blizzard Entertainment. “By deploying local game servers to the region in time for the release of Reaper of Souls, we aim to make slaying demons more fun—for the heroes, at least. Malthael’s in for a world of hurt.”
Located in a Sydney datacentre, the servers are now running local Diablo 3 game instances started by Australian players. An official FAQ explains that Australian players still default to the North American region, and connect through Battle.net service there -- so friends lists and saved character etc will remain the same -- but when a game is launched, the server instance is now spawned on the new Sydney-based hardware, offering local players a much smoother game experience.

Notably, the arrangement still allows Australian and North American players to play together (or Asia and Europe via ‘global play’), with the server instance being established locally to whichever player started the game. Limited availability of the Australian hardware might still see some Australian players spawning US-hosted servers, with the exception of death-is-permanent hardcore characters, which Blizzard says will be restricted to local servers only, with a queuing system if they’re full.

Australian gamers have been begging Blizzard for local servers for its various PC games for many years, so it’s great to see some love coming to Diablo 3. As for its other games, the publisher remains tight-lipped, only saying “we will continue to explore optimal server solutions for all of our franchises in each region”.

The forthcoming MOBA/ARTS title Heroes of the Storm seems a likely candidate, and perhaps StarCraft 2 if we’re lucky. World of Warcraft, not so much, as it would still require enough local players to sustain a viable game world/economy, and to justify the publisher's hosting expense. Who knows though, maybe they'll surprise us.

The new servers are active now for players to enjoy, so jump in and report back with your experiences in the Comments section.
Wednesday, 5 March 2014
Post by Eorl @ 04:20pm 05/03/14 | 8 Comments
Following the recent introduction of patch 2.0.1 and its heralded Loot 2.0 system, Blizzard has today announced that in addition to the various features the patch has delivered, a new XP bonus is also now live ahead of the ARPG's first expansion.
This hefty XP bonus gives your heroes a leg up on the new Paragon Leveling System, which just went live in patch 2.0.1. The new Paragon Leveling system not only allows ALL of your characters to share and contribute towards a single account-wide Paragon level, but it also grants bonus ability points with each Paragon level gained, which can be discretionally assigned to your character’s stats.
The 50% bonus increase is only available for a limited time, disappearing from the loot-clicking title's grasp come March 24th, and is only available to PC and Mac users (sorry PlayStation 3 and Xbox 360!). Those returning thanks to the new patch can find a handy video below summing up exactly what is new in patch 2.0.1, though you can also check out our recent interview with Blizzard's Kevin Martens and Larra Paolilli on the new features coming in Reaper of Souls.

Diablo 3: Reaper of Souls will be available March 25th for Windows and Mac.

Wednesday, 26 February 2014
Post by Eorl @ 10:32am 26/02/14 | 2 Comments
The long-awaited patch 2.0.1 for Blizzard's action RPG Diablo 3 has finally been made available to the public today, bringing a range of new features including the highly talked about Loot 2.0 system and Paragon 2.0 system. This new patch comes ahead of the game's first expansion, Reaper of Souls, which will herald in a new class and new story act.

The patch notes are long and rather in-depth, so to help filter through all the new additions and changes Blizzard has offered up a handy game guide for the new patch, which you can find here. Of the major changes, the Loot 2.0 system is one that stands out the most, revamping the entire drop system in Diablo 3 plus adding in a new 'Smart Drop' system that attunes drops to the classes that find them, item binding for most crafted items, and an across-the-board buff for Legendary items that help make them feel more unique.

A new dynamic difficulty system was also introduced today that saw the removal of the previous Nightmare, Hell, and Inferno in favour of a system that alters monster levels according to your character's level. Five new difficulties were also introduced: Normal, Hard, Expert, Master, and Torment with Normal, Hard and Expert available instantly. Master unlocks upon completing Act IV and Torment is available upon reaching level 60 and also offers six additional level increases for those needing further difficulty.

Currently the new patch is available across the Americas region, with Europe and Asia receiving their versions shortly, though servers are at this time still down for maintenance. Blizzard has just revealed that a "hardware issue" has caused the server maintenance to be pushed back, and are expecting to go live come 2:00 PM AEST.

Will you be jumping back into Diablo 3 with this new content patch? Let us know in the comments below on your thoughts. Find the full patch notes available here. You can also see more on what Diablo 3: Reaper of Souls has to offer in our four part closed beta diary - part one, two, three and four.
Friday, 18 October 2013
Post by Eorl @ 11:43am 18/10/13 | 0 Comments
Continuing the Blizzard news the developer has today confirmed that their upcoming Diablo 3 expansion, Reaper of Souls, will be making its way to PlayStation 4 alongside the PC launch.

Announced back in late August, the new expansion is set to add a handful of new changes to the game, including the Crusader player class. Other changes include a new "Loot 2.0" system that will see less magical drops, new enemies, quests and of course a new bad guy.
Malthael, the fallen Archangel of Wisdom, vanished after the events depicted at the end of Diablo 2: Lord of Destruction. In Reaper of Souls, he returns as the Angel of Death and seizes the Black Soulstone, which contains the essence of the Prime Evil. It now falls to the players to track down Malthael and stop him before he unleashes irreversible havoc on the world.
Those attending Blizzard's 2013 BlizzCon event will also be able to gain some hands-on time with the new expansion, including Sony's next-gen console which will utilise the new DualShock 4 controller.

For more on Diablo 3: Reaper of Souls head over to the official website, or check out the latest gameplay trailer for an overview of all the new changes.

Wednesday, 18 September 2013
Post by Dan @ 04:34am 18/09/13 | 23 Comments
Blizzard has made the surprising announcement that they will be removing Diablo 3's controversial auction house feature entirely from the action RPG. The shutdown is scheduled to take place on March 18 2014, and will occur before the launch of the forthcoming expansion, Reaper of Souls. (thanks Creepy)
When we initially designed and implemented the auction houses, the driving goal was to provide a convenient and secure system for trades. But as we've mentioned on different occasions, it became increasingly clear that despite the benefits of the AH system and the fact that many players around the world use it, it ultimately undermines Diablo's core game play: kill monsters to get cool loot. With that in mind, we want to let everyone know that we've decided to remove the gold and real-money auction house system from Diablo III.

We feel that this move along with the Loot 2.0 system being developed concurrently with Reaper of Souls™ will result in a much more rewarding game experience for our players.

We're working out the details of how the auction house system will be shut down, but we wanted to share the news as soon as we made the decision in order to give everyone as much advance notice as possible. Please note that the shutdown will occur on March 18, 2014. We will keep everyone informed as we work through this process.
A video from the team goes further to explain the reasoning behind the significant decision.

Tuesday, 3 September 2013
Post by Steve Farrelly @ 12:41pm 03/09/13 | 1 Comments
Diablo III has dropped on console, but ahead of getting our review mitts on the game, I was given the chance to speak with Diablo III game director (across all platforms), Josh Mosqueira, and the console team's senior level designer, Matthew Berger.

In our conversation we obviously cover the major differences to the PC version of the game for console, but also talk about networking, trading items, managing Achievements and Trophies, what's in-store for next-gen versions of the game, Reaper of Souls' eventual arrival on consoles and cover off that tricky PvP question.

Click here for our Diablo 3 console interview.
 
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