Post by Dan @ 10:07am 17/05/13 | 2 Comments
In this video, you'll hear from three of the developers behind Blizzard Entertainment's action role-playing epic: Production Director John Hight, Lead Designer Joshua Mosqueira, and Senior Designer Jason Bender. Together, they'll explain how bringing the game to the PlayStation 3 and 4 has empowered them to viscerally transport players into the foreboding, demon-besieged world of Sanctuary by putting the action in the palms of their hands.The clip contains quite a bit of groan-worthy hyperbole, but for those keen for a couch-friendly version of D3, it offers a pretty comprehensive overview of everything they're doing controls wise to make the game a better fit.
Diablo 3 is in the works for both the PlayStation 3, and PlayStation 4, but an official release date is still yet to be announced.
Post by Eorl @ 11:46am 16/05/13 | 17 Comments
revealed a new in-game buff for those logging in between May 15 and May 21 to help defend Sanctuary. Those who log in will receive a 25% increase to both their Magic Find and Experience stats, all for free.
One year ago today, the gates of the Burning Hells opened and Diablo III was unleashed onto the world. Since then, millions of heroes have been created, billions of hours have been spent in games, and trillions of demons have been slaughtered without mercy. We've grown and improved a lot since release, both as a game team and as a community, and thanks to your feedback, passion, and unquenchable bloodlust, we expect the next year to be even more epic.With less cake and more demon slaying, the buffs will only be available when logged in to the game, but it will apply to all characters as well as stack with other similar bonuses.
Post by Eorl @ 01:42pm 08/05/13 | 10 Comments
Diablo 3 forums after patch 1.08 went live earlier today, which appears to have allowed users to generate in-game currency with a simple procedure.
Blizzard has said little on the matter officially, however players are reporting several bans being dealt to those abusing the exploit, including a notable Twitch video-streaming player by the name of Inigo. Those who have purchased items on the Real Money Auction House are also starting to receive refunds, with the entire Auction House system seemingly having been taken down in response to the glitch.
It is unclear whether a rollback of the servers will be implemented to fix the issue, which might be necessary if the game's economy has become too destabilised by the unexpected activity.
Update: Blizzard has now issued a formal Q&A response to the matter. Here are the particulars in regard to a potential rollback and account bans:
Q. Will there be a rollback?More details over on battle.net.
Post by Eorl @ 09:18am 08/05/13 | 2 Comments
The boost will see an increase to Magic Find, Gold Find and experience "per additional player in a multiplayer game, up to a maximum of 30% in a four-player game." Blizzard has also noted that the previous 300% Magic Find and Gold Find caps can now be exceeded, which should make finding items and gold a lot easier in the hack 'n' slash RPG.
Patch 1.08 also brings several other changes including the ability to identify all items in your inventory, a notification sent to all players in a party when fighting enemies, cooldown timer decreases and Auction House tweaks. Those looking for the full list of patch notes can find it over at the official website.
Post by Eorl @ 09:49am 30/04/13 | 3 Comments
“We’ve poured blood, sweat, and hellfire into creating an epic Diablo III experience for PlayStation gamers,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “In addition to including all the improvements from the PC version over the past year, we’ve made several updates to Diablo III for play on the PS3. We got a ton of positive feedback from players who tried the game at PAX East, and we can’t wait to get it into everyone’s hands later this year.”Alongside the in-game pre-order items other retailers will also be offering limited-edition physical items, however it looks like EB Games are currently the only ones as of yet which offer a two-sided poster to those pre-ordering.
Diablo 3 for PlayStation 3 will be available later this year, with a PlayStation 4 release yet to be revealed.
Post by Eorl @ 12:59pm 04/04/13 | 7 Comments
official website. With a quite lengthy approach to better improving the co-op experiences that players deal with, Blizzard are hoping that the next patch will "make it easier and more rewarding for people to play with each other."
Detailing the new patch, developer Wyatt Cheng revealed that the new patch will be adding various tools for players to help improve the co-op experience, including matchmaking tags, multiplayer bonuses, changes to monster health bonuses in co-op and more. Also of interest is a new "Players Near You" window, which will display all players who are logged into Diablo III from your local network, an interesting mechanic considering Diablo 3 doesn't actually offer proper LAN support but instead a constant-online connection.
Changes to the notification of combat alerts will also be making an addition in the new patch, which will alert nearby players when someone is attacking an Elite pack or Treasure Goblin for the first time. An icon will also be placed on the mini-map to ensure players know exactly where the monsters are located.
For those still eagerly playing Diablo 3 and those who may have been waiting for changes like this to interest them again, swing by the official blog page for the full run-down of what is to come in patch 1.0.8.
Post by Dan @ 11:15am 25/03/13 | 10 Comments
In a statement offered to Polygon, a Blizzard rep instead described a feature that sounds much more like the basic (and generally more preferred) item trading system of Diablo 2.
"Players can trade (whether offline or online) using an in-game menu," a spokesperson told Polygon. "They just need to be playing in the same game. We should have more details soon."As a result of the switch to console gamepad from keyboard to mouse, there will be a number of other fundamental gameplay changes as well. The way in which enemies attack and behave has been altered to compensate for the player character now being directly controlled by the analogue stick, and the user-interface has been overhauled with shortcuts and radial menus.
Watch the trailer below for a look at the console game in action.
Post by Eorl @ 03:09pm 08/03/13 | 12 Comments
Diablo 3 forums (thanks Blue's News) by designer Wyatt Cheng has revealed that Blizzard will be focusing on more efficient co-op farming in the next patch for the hack 'n' slash title. While details are still slim on what exactly will be coming in the patch, Cheng stated that the team didn't want to "make multiplayer feel "mandatory" for those who prefer to play solo."
We are looking to improve co-op farming efficiency in 1.0.8. Co-op play in general is a big focus of the 1.0.8 patch and efficiency is definitely one component of that. Co-op is already more efficient for some players, but this is the exception rather than the norm. The degree of co-op efficiency depends heavily on the co-ordination of the party, skill builds, and the relative gear level of the teammates. Since launch we've made some modest changes to encourage co-op play but there's still room to go farther. At the same time, we don't want to go so far as to make multiplayer feel "mandatory" for those who prefer to play solo, but we still want to err on the side of being co-op favorable.The post also detailed certain hurdles are also effecting the co-op efficiency beyond the raw data such as going back to town to identify items while friends stay in the dungeon fighting. Cheng revealed that an Identify All feature will be making its way into patch 1.08 to fix the issue however didn't elaborate on how exactly it would work.
In a later post Cheng also answered a few questions from posters, clarifying that "dropping less loot on the ground" is not slated for 1.0.8 but will be considered after. Mention of having more players in a party besides the four were also shot down as Cheng outlined that " it has its downsides, and the big one is that the screen becomes so crowded you can't tell what's going on," while also saying "It's important that a player can discern important information from the game world and make tactical decisions based on this information."
No release date has yet been given for patch 1.08 but hopefully we'll start to see more information some time soon. Let us know in the comments below if you are still playing, and whether you are enjoying the latest patch 1.07 or not.
Post by Dan @ 10:58am 27/02/13 | 0 Comments
has confirmed that there are no plans for cross platform connectivity with the upcoming console version of Diablo III.
While we think cross-platform play would be awesome, there are currently no plans to allow connectivity between PlayStation Network and Battle.net (this is pretty standard for most games that have PC and console support). As a result, the characters on your Battle.net account and PlayStation account will also remain separate.Diablo 3 has currently been announced for PlayStation 3, and the upcoming PlayStation 4.
Post by Eorl @ 11:58am 21/02/13 | 18 Comments
Chris Metzen took to the stage to reveal the announcement, stating that the game will work on both consoles and will feature a full-screen four player co-op mode. Metzen also revealed that "all of the latest upgrades, such as the Paragon leveling system, customizable Monster Power, Brawling, and epic Legendary items" will be available in the console versions.
The PS3/PS4 version of Diablo III will be based on the critically acclaimed core experience of the PC version, including all of the latest upgrades, such as the Paragon leveling system, customizable Monster Power, Brawling, and epic Legendary items.Blizzard also announced today that the PS3 version of Diablo III will be shown live at PAX East, taking place at the Boston Convention and Exhibition Center from March 22–24 so stay tuned for more later next month including possible screenshots and demos.