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Destiny
Destiny

PlayStation 3 | PlayStation 4 | Xbox 360 | Xbox One
Genre: First Person Shooter
Developer: Bungie Official Site: http://www.destinythegame.com
Publisher: Activision
Release Date:
September 2014
Tuesday, 12 April 2016
Post by KostaAndreadis @ 03:21pm 12/04/16 | 2 Comments
The April update to Destiny will see the biggest content drop for the game since the release of The Taken King last year. With a Light Level increase, new content for Prison of Elders, Court of Oryx, a new strike, new story mission, and the re-introduction of some classic Year One gear and weaponry, it certainly looks like enough to keep people playing. The question is, will it be enough to bring back those that have stopped playing. Probably yes. It's Destiny after all.

Here's a video of Bungie going over some of the key features included in the April update. Which is set to drop tomorrow.

Thursday, 24 March 2016
Post by KostaAndreadis @ 03:02pm 24/03/16 | 0 Comments
And increase the Light level cap to 335, up from 320. Which, if you're still playing Destiny, probably makes sense. The new and free content which is set to be released on April 12, also makes changes to the game's Prison of Elders horde-mode, with the introduction of new 'Taken' bosses. Being set in a futuristic sci-fi setting we're assumin these Taken bosses aren't of the 'angry Albanian's who want to kill Liam Neeson' school of Taken bosses.

This was all announced during a community live-stream event earlier today. In addition to a new strike and revamped Prison of Elders further PvP specific changes are expected to be announced by Bungie over the next few weeks.
Monday, 7 December 2015
Post by KostaAndreadis @ 04:37pm 07/12/15 | 0 Comments
Starting tomorrow Destiny players will be able to take part in the Sparrow Racing League, a new limited event that is expected to run for three weeks. Using the up-to-now kind of useless Sparrow vehicles for more than just cool looking things that got you to quest markers a lot quicker than walking, Sparrow Racing League will pit players against each other in races set on Mars and Venus with rewards coming in the form of new gear. And new Sparrows.

This a very cool little bonus for Destiny players, and judging by the trailer below, it also looks like a lot of fun. And if nothing else should appease those very few Destiny fans that are also fans of Extreme G, the often forgotten futuristic racer for the Nintendo 64.

Wednesday, 9 September 2015
Post by KostaAndreadis @ 02:42pm 09/09/15 | 6 Comments
In preparation for next week's expansion The Taken King, Destiny has rolled out its biggest patch to date -- bringing the game up to version 2.0. Coming in at a hefty 17GB download this new patch not only lays the groundwork for The Taken King, and nerf quite a few weapons along the way, but it officially marks the beginning of what is being dubbed 'Year 2'.

Here's a few of the highlights, with some commentary from a Destiny player who has spent way too much time playing the game. Me!

Character Level and Light are now separate stats


One of the more confusing aspects of Destiny was wrapping your head around the fact that player level was all based on the rarity of your gear. When you factor in that upgrading and finding said gear was a process that required weeks and months of continuous play it all felt a little lopsided. Not any more! Or, at least experience gained will now factor into your character's level.

  • Auto Rifles - Damage done against AI combatants increased by 30%
  • Pulse Rifles - Damage done against AI combatants increased by 25%
  • Shotguns - Damage done against AI combatants reduced by 45%


  • A lot of changes coming to the overall balance of weapons, with a massive hit to shotgun damage. Which is surprising, because shotguns were only really powerful when used close range. Which kind of made sense.

  • Icebreaker - Ammo Recharge time increased to 7 seconds between rounds (was 5 seconds)
  • Gjallarhorn - Reduce damage of Wolfpack Rounds by roughly 1/3


  • Two of the weapon mainstays that were a must for Destiny high level content are getting the nerf treatment. Not overly so, but changing the recharge time for the Icebraker seems a little weird. Because it was already slow.

    Quest Screen added to Menu. The Quest Screen allows you to view all active Quests. Quests may be abandoned, but they are recoverable at Abandoned Quest Archives at the Tower. Each Quest has a Details Screen that describes the current and previous quest steps. Bounty slot size increased to 16. Bounties are now turned in for completion reward via the Quest Screen


    This is a big one and a welcome change. Trying to wrangle quests and bounties in Destiny via a few small squares in an inventory screen was a nuisance. As was having to go to the tower then orbit then planet then orbit then tower then... well you get the idea.

    The Ghost is now voiced by Nolan North


    A so we mourn the passing of Dinklage-bot. Well, not really.

    Cinematics can now be skipped


    About time. It only took a year for Bungie to realise that their adequately average cut-scenes were not the epitome of epic storytelling. And were in fact, skippable. Let the button mashing commence.

    So yeah, overall it's quite a big patch with a lot of changes and additions to the game. You can check it all out here.
    Wednesday, 8 July 2015
    Post by Steve Farrelly @ 11:28am 08/07/15 | 0 Comments
    Overnight Sony and Activision revealed an all-new PS4 bundle featuring Destiny and its next major expansion, The Taken King.

    A Limited Edition version of the bundle is the only one available in Australia (so no blakc edition) featuring a unique special design. It will be available from September 15 for an RRP of AUD$569.95 at JB Hi-Fi and EB Games.
    The bundle pack will include the PlayStation®4 (PS4™) computer entertainment system with 500GB hard disk drive (HDD) and Wireless Controller (DUALSHOCK 4). The limited edition PS4 features a special DESTINY: THE TAKEN KING design which showcases a map of the cosmos in silver with the Guardian’s crest set in gold. The bundle includes the DESTINY: THE TAKEN KING – LEGENDARY EDITION software title for PS4™. Also included is an upgrade to the Digital Collector’s Edition, which includes three exotic Guardian class items with XP bonuses, three class specific emotes, three armour shaders and an early access weapons pack. The bundle will be available for a limited time at selected retailers.





    Wednesday, 20 May 2015
    Post by Steve Farrelly @ 08:43am 20/05/15 | 6 Comments
    The troubled House of Wolves expansion for Bungie's Destiny is finally ready to drop, and is available from today for PS4, PS3, Xbox One and Xbox 360.

    Destiny Expansion II: House of Wolves marks the second official expansion to the Destiny universe that adds a wealth of new weapons, armour and gear to earn in new story missions and quests, three new competitive multiplayer maps and a new co-op Strike. In addition, the expansion welcomes new activities to Destiny with the introduction a brand-new competitive multiplayer event in the Crucible called Trials of Osiris, and a brand new co-op arena activity called the Prison of Elders.

    “We continue to be humbled by the Destiny community, and remain fully committed to creating the best experience we can for the fans,” said Pete Parsons, COO of Bungie. “That means we’re listening every day to real-time feedback from the players. In the eight months since launch, we’ve supported the game with 17 updates that we believe have grown and improved the universe. House of Wolves is no different. For example, we’ve engineered a new upgrade path for your existing Exotic and Legendary gear, and we’re revamping our PvP system with a new rewards system and new PvP event called Trials of Osiris. We’re excited to see the response.”

    Destiny Expansion II: House of Wolves features the following:
    • New Co-op Arena Activity – Set in the Prison of Elders, teams of three players can take on waves of increasingly difficult enemies to earn high-level legendary and exotic rewards.

    • New Competitive Multiplayer Event – The Trials of Osiris is a brand new, weekly 3v3 elimination event where power levels matter.

    • New Loot and Customizations – Earn new weapons, armor, and gear, including Legendary, Exotic, Faction and Fallen-themed items.

    • Level Increase – Raise your Light Level to 34, including the introduction of gear ascension to increase the maximum level of previously earned Legendary and Exotic weapons and armor.

    • New Story Missions and Quests – Take on new adventures through new missions and quests featuring Petra Venj of the Queensguard and Variks, a Fallen loyal to the Queen.

    • New Social Space – Visit a brand new space in The Reef, set within the asteroid belt between Mars and Jupiter, with new vendors offering unique rewards, new bounties and more.

    • New Strike: The Shadow Thief – Journey to the Moon and hunt down a notoriously cutthroat Fallen mercenary named Taniks.

      New Competitive Multiplayer Maps:
      • Black Shield – a decommissioned Firebase is believed to have been a key defensive position used by the Cabal when they established their warbase on Mars

      • Thieves’ Den – a Fallen hideout located in the calderas of Venus with precarious drops that offer alternate routes for those willing to risk the fall

      • Widow’s Court – an asymmetrical map with both long sightlines and tight interiors, set in the European Dead Zone on Earth


    • PlayStation® Exclusive Content* – PlayStation® gamers will also get access to a fourth competitive multiplayer map, Timekeeper, which is set within a mysterious clockwork-like structure on Mars built by the Vex. *Timed exclusive until at least Fall 2015

      Players can purchase Destiny Expansion II: House of Wolves** individually ($24.95), or as part of the Destiny Expansion Pass** ($39.95), which includes both Expansion I and Expansion II, on PlayStation®4 system, PlayStation®3 system, Xbox One, and Xbox 360. **Destiny game required to play, sold separately.
    If you're playing, how keen are you on this? If you've dropped off, can you see this bringing you back?

    As an added bonus for all players of the game, the competitive multiplayer maps from Destiny Expansion I: The Dark Below are now available for everyone.

    Tuesday, 14 April 2015
    Post by Steve Farrelly @ 10:04am 14/04/15 | 6 Comments
    Destiny's next major expansion, House of Wolves, is set to arrive May 19 for the base game across all available platforms and will offer players loads of new content and gear.

    Expand your Destiny adventure with a wealth of weapons, armor, and gear to earn in new story missions, three new competitive multiplayer maps, and a new cooperative Strike. Expansion II introduces a new competitive elimination mode in the Crucible and an all-new arena activity – The Prison of Elders. The Reef is open. Join the Awoken and hunt down the Fallen rising against us.
    Watch the full cinematic trailer below, and let us know if you're still playing the game, and if so, what its current state is like.

    Friday, 6 February 2015
    Post by Eorl @ 09:51am 06/02/15 | 0 Comments
    Bungie says the next expansion for Destiny, the House of Wolves add-on, is coming sometime during the second quarter of this year — between April 1st and June 30th. Bungie and publisher Activision also hinted that a "major content release" will follow House of Wolves sometime in 2015.

    "We're keeping all other details under wraps for now," Bungie community manager David "DeeJ" Dague wrote in a Bungie weekly update. "There is a special team here that's dedicated to creating some new ways for you to play Destiny. They're also making the game you know a better reflection of what we've learned about you since you've started playing. While they do their thing, we'll walk the fine line between making you a part of the process and providing them with a safe place to explore possibilities and do their best work."

    Added Dague, "And on a long enough timeline, we'll also talk about what we're planning for this Fall (Australian Spring)."

    In an investor call, Activision referred to a "major content release coming in 2015" for Destiny, which now boasts 16 million registered users.

    In Bungie's original contract with Activision, the developer was obligated to release a downloadable expansion, codenamed "Comet," in the years between major Destiny game releases.

    Details on the House of Wolves expansion were prominently leaked earlier this week in a series of images that showed off some of the content — guns, armor, missions — coming in Destiny's second expansion. The leak also pointed to a possible May 19 release date for the expansion. When those images circulated on Reddit, Bungie urged caution about specific details culled from the leak, saying House of Wolves was still under development and that it was still subject to change.

    "Any stats or assumptions about power or impact or handsomeness are months old, and do not reflect the things that we're doing to adapt to what you've taught us about Destiny. There is a process here, and you're a part of it," Dague said.

    "All we ask is that you leave your mind open to the evolutions that are inevitable. What you see here are very old ghosts from our pre-launch database. These are not the necessarily wolves you're looking for."

    House of Wolves is the second of two announced expansions for Destiny. The first, The Dark Below, was released in December.
    Wednesday, 10 December 2014
    Post by Steve Farrelly @ 04:58pm 10/12/14 | 2 Comments
    To celebrate the release of Destiny's first official expansion, AusGamers was given a chance to chat with Mr Destiny himself, DeeJ, about the expansion, the vanilla game, challenges placating community and much more.

    Here's an excerpt from the interview:
    AusGamers: It’s common for MMO developers to worry about the concept of obsolescence -- the World of Warcraft developers have often pushed back the concept of yearly expansion packs due to the fact that people might feel… like they’re wasted their time if a new level cap comes in 12-months after the old one. You guys have changed the level cap three months after launch, what are you guys doing to combat that potential feeling of obsolescence?

    DeeJ: Like I said, any of the players of this game are welcome to invest in these new opportunities to develop, so I think that obsolescence comes from sitting still. And by and large, the players of Destiny told us they want more content; that they want new ways to build their Guardian; that they want new challenges to tackle. So we’re here to provide them with that.

    An MMO typically follows a subscription model where the concern is that every single player you have in your player-base is someone that you need playing the game constantly enough to opt-in with a monthly fee. With Destiny we are providing a console gaming experience, and our goal is to make that experience deeply meaningful to the people who decide to play. And to give them more reasons to come back to that experience time and time again. So even if a player takes a break to play another game that they can spin in their tray for a few weeks, we’re hoping that The Dark Below is an invitation for them to come back and check out what’s new.

    Obviously we don’t want to make any player feel like they’re obsolete; we don’t want to make any player feel that the time they’ve invested in our game is a waste.
    Click here for the full interview with Bungie's DeeJ.
    Post by Steve Farrelly @ 12:16pm 10/12/14 | 3 Comments
    Destiny's first true expansion, The Dark Below, is out now and available for purchase and download on all four current systems.

    "Destiny is and always has been a long-term vision for us,” said Pete Parsons, COO of Bungie (via press release). “An important part of that vision includes listening to the community as we shape what comes next. Since launch, we’ve made significant real-time improvements to the game based on player feedback, and our first Expansion will include the things people want more of in the Destiny universe. These are new activities, gear and weapons, along with another fan-favourite Raid, that expand the gameplay experience."
    Destiny Expansion I: The Dark Below features the following:
    • New Loot – Earn new weapons, armour, and gear, including new Legendary and Exotic items.
    • Level Increase – Raise your Light Level to 32
    • New Story Missions and Quests – Journey through new Hive-themed story missions and quests where you are tasked with stopping the resurrection of an ancient god, Crota
    • New cooperative Strike – The Will of Crota, pits you and your Fireteam against Omnigul as she works to expand the Hive army at the command of her master, Crota
    • New six-player Raid – Assemble your six-player Fireteam to attempt Crota’s End, set deep within the depths of the Hellmouth with all-new gameplay mechanics and enemy bosses
    • New competitive multiplayer arenas:
      • Pantheon – Set in an ancient Vex temple inside the Black Garden that features Vex-designed landscapes and tight corridors
      • Skyshock – An old interplanetary defense array that offers engagements for both vehicle and infantry
      • The Cauldron – An abandoned Hive ritual site that offers close-quarter combat
    • New EV-30 Tumbler Sparrow – Players that purchase and redeem the Destiny Expansion Pass or Destiny Expansion I: The Dark Below by January 15, 2015 will receive the EV-30 Tumbler Sparrow, enabling its riders to drive fast, take flight, and perform a set of mid-air tricks
    • PlayStation® Exclusive Content* – PlayStation® players will also get access to an exclusive cooperative Strike, The Undying Mind, and exclusive exotic weapon, The 4th Horseman shotgun.
    We'll have our own review coverage of the new content up a bit down the track (you can't rush these things), as well an interview we conducted with Bungie's DeeJ a bit later today in celebration of the expansion's release.

    Still haven't jumped into Destiny at all? Check out our in-depth review.