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PlayStation 3 | PlayStation 4 | Xbox 360 | Xbox One
Genre: First Person Shooter
Developer: Bungie Official Site: http://www.destinythegame.com
Publisher: Activision
Release Date:
September 2014
Friday, 6 February 2015
Post by Eorl @ 09:51am 06/02/15 | 0 Comments
Bungie says the next expansion for Destiny, the House of Wolves add-on, is coming sometime during the second quarter of this year — between April 1st and June 30th. Bungie and publisher Activision also hinted that a "major content release" will follow House of Wolves sometime in 2015.

"We're keeping all other details under wraps for now," Bungie community manager David "DeeJ" Dague wrote in a Bungie weekly update. "There is a special team here that's dedicated to creating some new ways for you to play Destiny. They're also making the game you know a better reflection of what we've learned about you since you've started playing. While they do their thing, we'll walk the fine line between making you a part of the process and providing them with a safe place to explore possibilities and do their best work."

Added Dague, "And on a long enough timeline, we'll also talk about what we're planning for this Fall (Australian Spring)."

In an investor call, Activision referred to a "major content release coming in 2015" for Destiny, which now boasts 16 million registered users.

In Bungie's original contract with Activision, the developer was obligated to release a downloadable expansion, codenamed "Comet," in the years between major Destiny game releases.

Details on the House of Wolves expansion were prominently leaked earlier this week in a series of images that showed off some of the content — guns, armor, missions — coming in Destiny's second expansion. The leak also pointed to a possible May 19 release date for the expansion. When those images circulated on Reddit, Bungie urged caution about specific details culled from the leak, saying House of Wolves was still under development and that it was still subject to change.

"Any stats or assumptions about power or impact or handsomeness are months old, and do not reflect the things that we're doing to adapt to what you've taught us about Destiny. There is a process here, and you're a part of it," Dague said.

"All we ask is that you leave your mind open to the evolutions that are inevitable. What you see here are very old ghosts from our pre-launch database. These are not the necessarily wolves you're looking for."

House of Wolves is the second of two announced expansions for Destiny. The first, The Dark Below, was released in December.
Wednesday, 10 December 2014
Post by Steve Farrelly @ 04:58pm 10/12/14 | 2 Comments
To celebrate the release of Destiny's first official expansion, AusGamers was given a chance to chat with Mr Destiny himself, DeeJ, about the expansion, the vanilla game, challenges placating community and much more.

Here's an excerpt from the interview:
AusGamers: It’s common for MMO developers to worry about the concept of obsolescence -- the World of Warcraft developers have often pushed back the concept of yearly expansion packs due to the fact that people might feel… like they’re wasted their time if a new level cap comes in 12-months after the old one. You guys have changed the level cap three months after launch, what are you guys doing to combat that potential feeling of obsolescence?

DeeJ: Like I said, any of the players of this game are welcome to invest in these new opportunities to develop, so I think that obsolescence comes from sitting still. And by and large, the players of Destiny told us they want more content; that they want new ways to build their Guardian; that they want new challenges to tackle. So we’re here to provide them with that.

An MMO typically follows a subscription model where the concern is that every single player you have in your player-base is someone that you need playing the game constantly enough to opt-in with a monthly fee. With Destiny we are providing a console gaming experience, and our goal is to make that experience deeply meaningful to the people who decide to play. And to give them more reasons to come back to that experience time and time again. So even if a player takes a break to play another game that they can spin in their tray for a few weeks, we’re hoping that The Dark Below is an invitation for them to come back and check out what’s new.

Obviously we don’t want to make any player feel like they’re obsolete; we don’t want to make any player feel that the time they’ve invested in our game is a waste.
Click here for the full interview with Bungie's DeeJ.
Post by Steve Farrelly @ 12:16pm 10/12/14 | 3 Comments
Destiny's first true expansion, The Dark Below, is out now and available for purchase and download on all four current systems.

"Destiny is and always has been a long-term vision for us,” said Pete Parsons, COO of Bungie (via press release). “An important part of that vision includes listening to the community as we shape what comes next. Since launch, we’ve made significant real-time improvements to the game based on player feedback, and our first Expansion will include the things people want more of in the Destiny universe. These are new activities, gear and weapons, along with another fan-favourite Raid, that expand the gameplay experience."
Destiny Expansion I: The Dark Below features the following:
  • New Loot – Earn new weapons, armour, and gear, including new Legendary and Exotic items.
  • Level Increase – Raise your Light Level to 32
  • New Story Missions and Quests – Journey through new Hive-themed story missions and quests where you are tasked with stopping the resurrection of an ancient god, Crota
  • New cooperative Strike – The Will of Crota, pits you and your Fireteam against Omnigul as she works to expand the Hive army at the command of her master, Crota
  • New six-player Raid – Assemble your six-player Fireteam to attempt Crota’s End, set deep within the depths of the Hellmouth with all-new gameplay mechanics and enemy bosses
  • New competitive multiplayer arenas:
    • Pantheon – Set in an ancient Vex temple inside the Black Garden that features Vex-designed landscapes and tight corridors
    • Skyshock – An old interplanetary defense array that offers engagements for both vehicle and infantry
    • The Cauldron – An abandoned Hive ritual site that offers close-quarter combat
  • New EV-30 Tumbler Sparrow – Players that purchase and redeem the Destiny Expansion Pass or Destiny Expansion I: The Dark Below by January 15, 2015 will receive the EV-30 Tumbler Sparrow, enabling its riders to drive fast, take flight, and perform a set of mid-air tricks
  • PlayStation® Exclusive Content* – PlayStation® players will also get access to an exclusive cooperative Strike, The Undying Mind, and exclusive exotic weapon, The 4th Horseman shotgun.
We'll have our own review coverage of the new content up a bit down the track (you can't rush these things), as well an interview we conducted with Bungie's DeeJ a bit later today in celebration of the expansion's release.

Still haven't jumped into Destiny at all? Check out our in-depth review.
Friday, 5 December 2014
Post by Eorl @ 09:29am 05/12/14 | 0 Comments
Bungie has confirmed that they have no current plans to implement raid matchmaking in Destiny.

Speaking to Game Informer, lead designer Luke Smith explained Bungie's reasoning for not adding matchmaking to the sci-fi multiplayer shooter.

"We're certainly noticing that there is voracity in the fanbase for content that makes them think-content that challenges them in some different ways," he said.

"I think rather than say 'Yeah, we're going to make matchmaking for raids,' the way I'm thinking about this problem is how we're going to create that kind of content and create those kinds of emotions in matchmade activities. I think that's the challenge. It's not how do we change the raid-design philosophy to allow for matchmaking."

Smith continued, mentioning the development team's enthusiasm toward community-driven sites helping individual players link up with one another.

"I think looking at the LFG [looking for game] - style mechanics is something we absolutely want to do," he said. "We would love to get to a place someday where you can advertise your intent to people. Where you can say 'I want to do this. Are you looking to do this with me?' But we have absolutely no plans to do raid matchmaking at this time."

Alongside comments about matchmaking, Bungie has also revealed the launch trailer for the first expansion to hit the sci-fi FPS. Dark Below will be offering a handful of new content including a new raid, strike, new story missions, gear and increased light level plus a whole stack of more. Check it out below and grab it come Wednesday, December 10th.

Tuesday, 25 November 2014
Post by Eorl @ 09:08am 25/11/14 | 0 Comments
Destiny's first expansion, The Dark Below, is just two weeks away. Today, Bungie gives us an in-depth look at what we'll see in that add-on, which includes a new strike, a new raid, three multiplayer maps and a fresh injection of loot.

In the video below, Bungie shows off gameplay from Destiny's new six-player raid, Crota's End, and introduces Eris Morn, a maiden in black who serves as a vendor and the main quest-giver for The Dark Below's storyline. There's also footage of a new cooperative strike that's integrated into the expansion's storyline — PlayStation owners also get a timed exclusive strike, The Undying Mind — and a peek at the trio of new multiplayer maps: Pantheon, Skyshock and The Cauldron.

The Dark Below is the first of two announced expansions for Destiny. It arrives December 9th and will be followed by House of Wolves next year. For more on The Dark Below, check out the add-on's opening cinematic.

Thursday, 20 November 2014
Post by Eorl @ 11:50am 20/11/14 | 0 Comments
Destiny developer Bungie released a free demo for the game yesterday, giving interested players the opportunity to try the shooter and transfer their progress to the full game if they buy it.

The free experience is now live for all platforms Destiny is available on — PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. Bungie refers to the last-gen version as the Destiny Demo and the current-gen offering as the Destiny Trial. Both of them offer "a sampling of character creation and progression, story mission content, along with cooperative and social activities," according to an FAQ on Bungie's website.

The Demo requires 6 GB of hard drive space, and the Trial needs 20 GB. Neither the Demo nor the Trial supports external hard drives, so the Demo won't work on an Xbox 360 Arcade, a 4 GB Xbox 360, an Xbox 360 Core or a 12 GB PS3.

Progress is maintained on Destiny's servers, as always, so players who try the free version will be able to continue playing within the same console family. For example, they can try the demo on PS3 and use that character even if they buy the PS4 version, but not the Xbox 360 or Xbox One versions. The Trial can be upgraded to the full version of Destiny through a purchase in the in-game menu, but last-gen players will have to exit the Demo and buy a retail or digital copy of the game.

Bungie released a major update for Destiny this week, bringing the game up to version 1.0.3 with a 2.44 GB patch that added features such as extra bounty slots and voice chat for matchmade games. And yesterday, the studio kicked off its revamped Iron Banner event for competitive multiplayer combat.
Tuesday, 18 November 2014
Post by Eorl @ 07:44pm 18/11/14 | 1 Comments
Bungie has issued a new update for Destiny designed to prepare the shooter for its upcoming Dark Below expansion, though it also brings with it long-awaited voice chat options that should make hunting moon wizards much easier.

According to Bungie, once the 1.0.3 update is installed, players will find a new voice chat channel dedicated to communicating with their team. Players will also be able to converse with whichever random strangers they are linked with in Strikes and team-based Crucible matches. Destiny still lacks large group voice chat and there's no way to broadcast messages across an entire "zone," but these additions go a long way toward enhancing the social aspects of the otherwise lonely multiplayer game.

Not just auditory additions, the 1.0.3 update also tweaks dozens of Destiny features, introduces new rules for the second Iron Banner event and increases the frequency of public events by "10 to 15 percent." For a full rundown of everything 1.0.3 brings to the table, see the Destiny blog.
Wednesday, 5 November 2014
Post by Eorl @ 10:48am 05/11/14 | 0 Comments
Activision Blizzard released its earnings report for the third quarter and it broke all of its own previous sales records, reporting non-GAAP net revenues of $1.7 billion USD, thanks in-part to the stellar response with Destiny.

The earnings were pushed largely by Destiny, which helped to push the record quarter by generating $500 million in revenue for Activision and was the largest new video game franchise launch in history. Activision CEO Bobby Kotick said on a conference call with investors today that Destiny is well on its way to becoming a billion-dollar franchise.

As a result of the better-than-expected earnings for its third quarter, Activision has adjusted its full-year earnings outlook from a previous $4.7 billion to a projected $4.8 billion in non-GAAP earnings. Activision's earnings for the same period last year were $657 million USD.

"Our record third-quarter results were driven by Destiny, the biggest new videogame franchise launch of all time, as well as strong sales from Blizzard Entertainment's Diablo III: Reaper of Souls - Ultimate Evil Edition, Hearthstone: Heroes of Warcraft, which now has over 20 million registered players1, and World of Warcraft, which saw a quarterly increase in subscribers to 7.41 million in anticipation of the upcoming Warlords of Draenor release," said Bobby Kotick, Chief Executive Officer of Activision Blizzard. "We are raising our full-year non-GAAP outlook and we expect to deliver double-digit non-GAAP revenue growth year-over-year and record non-GAAP earnings per share."

As for Destiny, according to statistics calculated by developer Bungie, players average three hours a day playing the sci-fi shooter on weekdays, adding an hour on the weekends. Since its release, 9.5 million registered users and current players have logged on to Destiny's servers.

Currently, the team is working on future expansion content and the eventual sequel.

"Work has also begun on future expansion packs as well as on our next full game release," said Eric Hirshberg, Activision's Publishing CEO. "We're very pleased with the launch and continuing engagement."
Thursday, 30 October 2014
Post by Steve Farrelly @ 11:52am 30/10/14 | 9 Comments
Bungie has revealed details for the first expansion for Destiny, outlining its release date, a new level cap, a new raid, new gear and more.

Destiny Expansion I: The Dark Below will feature the following:
  • New weapons, armour, and gear to earn, including Legendary and Exotic items
  • Light Level cap raised to 32 and five additional Bounty slots added
  • New story quests and missions – after years hiding amongst the Hive shadows, a new character, Eris, has come forth bearing an ominous warning: The Hive seek to summon a god, Crota, to destroy the Earth. Find Eris in the Tower to take on special quests that include three new missions where you will increase your Light and earn new rewards
  • New cooperative Strike, The Will of Crota, pits you and your Fireteam against Omnigul as she works to expand the Hive army at the command of her master, Crota
  • Three new competitive multiplayer arenas:
    • Pantheon – set deep within the Black Garden in an ancient Vex temple that features Vex-designed landscapes and tight corridors
    • Skyshock – an old interplanetary defence array that offers both vehicle and infantry engagements
    • The Cauldron – an abandoned Hive ritual site that offers close-quarter combat
  • New six-player Raid, Crota’s End, set deep within the depths of the Hellmouth
  • PlayStation platforms will also get access to an exclusive cooperative Strike, The Undying Mind, and more (timed exclusive until at least Fall 2015)
The new content will be available in Australia from December 10 according to the press release and will set you back AUD$24.95 on its own or you can opt for the expansion pass which will include the next expansion for AUD$39.95.

Wednesday, 29 October 2014
Post by Eorl @ 02:34pm 29/10/14 | 0 Comments
As is tradition around this time of the month, Bungie has jumped on the Halloween event bandwagon with their sci-fi FPS Destiny donning the spooky setting in the form of free pumpkin head pieces.

I very much doubt the pumpkins would actually scare your enemies, but if you do happen to be playing you can grab it from the Post Master at the Tower. The package contains a trio of pumpkin head consumables, each one lasting 30 minutes so don't go wasting them too easily.

Destiny is available on PlayStation 4, Xbox One, PlayStation 3 and Xbox 360.