Bungie Reveals Persistent Character Growth Across Campaign and Multiplayer Modes in Destiny, Plus More
Post by Steve Farrelly @ 04:32pm 16/04/13 | 0 Comments
There's still not a lot known about how this will work (despite another early look we had at the game at an official reveal event out at their HQ in Seattle), but we did manage to get a nugget of info regarding the persistency of your chosen avatar, and how this character will grow not only in the game's campaign mode, but in the planned multiplayer as well.
“The story that evolves out of a competitive multiplayer match is different to the kind of story that we want to tell in a more campaign mode,” reveals Destiny writer and design director, Joseph Staten. “But the critical thing that’s new for us -- at least, and really new for shooters, I believe, and someone correct me if it’s not -- is that your character really will go; it will journey through all of these different modes. So the legend that you’re building, you’ll have stuff that you got out of the campaign, you’ll have stuff that you earnt from competitive multiplayer, and it will all be part of this common character that’s you in the world.”
Tantalising stuff. We also cover what the team has learnt since Halo, building alien worlds that remain relevant and relatable, their approach to backstory and lore, and much, much more.
Click here for the full interview feature.
Post by Steve Farrelly @ 11:57am 26/02/13 | 0 Comments
So, naturally, we're keen to consume all things Destiny, and over the weekend the nice folk at Bungie dropped two new pieces of concept art, bolstering their unique "mythic science-fiction" direction for the game's visuals. and teasing us just that oh-so more, especially with old four-arms and his thermal detonator, or whatever that is.
Click the thumbnails below for a closer look at each new piece of art, and click here for our initial thoughts on the game after our studio visit.
Post by Steve Farrelly @ 12:10pm 21/02/13 | 0 Comments
Activision CEO Eric Hirshberg and Bungie's Jason Jones enthusiastically made the announcement of the developer's first foray onto another console outside of Xbox and also showed a few new snippets of in-game footage, including a weapon actually firing.
No other details emerged other than the game being available for both PS3 and PS4 and that the team were building exclusive PlayStation launch content that won't be found anywhere else.
For more on Bungie's Destiny, check out our recent reveal feature from our very own trip out to the Seattle-based studio.
Watch the new content embedded below.
Post by Steve Farrelly @ 05:01am 18/02/13 | 26 Comments
Skeptical as I might have been, and little as we were all shown, it was hard to walk away from such a promising presentation especially when ideas like a persistent online universe spanning 10 years, dynamic co-op, solo and competitive multiplayer along with stunning new visuals and lore up the wazoo were all on offer. By and by, this is the game you need to be grinding your ears and eyes to this year.
Click here for our full preview.
Also watch an official video reveal from Bungie embedded below.