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Talking World of Warcraft: Warlords of Draenor with Tom Chilton
We take the open-world of fictional Kyrat for a spin.
Far Cry 4 Open-World Hands-On Preview
We take on the Dark Lord and his minions in Monolith's epic action-adventure romp
Middle-earth: Shadow of Mordor Review
Destiny
Destiny

PlayStation 3 | PlayStation 4 | Xbox 360 | Xbox One
Genre: First Person Shooter
Developer: Bungie Official Site: http://www.destinythegame.com
Publisher: Activision
Release Date:
September 2014
Friday, 17 October 2014
Post by Eorl @ 12:17pm 17/10/14 | 0 Comments
Bungie's latest sci-fi romp Destiny has pushed the PlayStation 4 to once again being the top console in North America, with Sony saying September was the biggest month in PS Store history.

“September 2014 was a record-breaking month for PlayStation's digital business, thanks in large part to the success of Destiny,” said Eric Lempel, vice president of Sony Network Entertainment International. “Last month's PlayStation Store revenue increased nearly 90 percent compared with Sept. 2013. Working closely with Activision and Bungie, we wanted to make the launch of Destiny a special experience for PlayStation fans. We're thrilled to see this high engagement from PS4 and PS3 owners.”

With the new hardware continuing to attract customers, it would appear that new purchasers of the PS4 or Xbox One flocked to Bungie's Destiny or sports titles from EA like Madden or FIFA. Shadow of Mordor also performed well, placing fifth on the top ten chart, while Nintendo continues to see global success with Super Smash Bros. for 3DS. In a separate press release, Nintendo noted that Smash Bros. 3DS sold 705,000 units in September (135,000 of which were sold digitally through the Nintendo eShop); this led to over 140,000 units of the 3DS family of systems being sold (an increase of 55 percent over sales in August).

The NPD Group's report saw an overall software (including PC) decline of 35 percent to $501.6 million, but that didn't stop hardware sales from climbing by 136 percent to $432.7 million, helping to bring the industry sales total to $1.1 billion for the month, or up two percent. Accessories increased 33 percent as well, coming to $189.5 million.

Here is the NPD's Top 10 chart for September:
  1. Destiny
  2. Madden NFL 15
  3. FIFA 15
  4. Super Smash Bros. (3DS)
  5. Middle-earth: Shadow of Mordor
  6. NHL 15
  7. Minecraft
  8. The Sims 4
  9. Disney Infinity 2.0
  10. Diablo III: Reaper of Souls
Monday, 13 October 2014
Post by Eorl @ 05:57pm 13/10/14 | 13 Comments
Whether or not you've fallen for the hype of Bungie's sci-fi FPS, Destiny is still doing quite the numbers according to the latest new weekly newsletter which has Destiny at 3.2 million players daily. That's a lot of people grinding for loot.

Other stats were also revealed by the devs including the average playtime, which sits at three hours per day, even on weekends. The average player also plays Destiny 1.8 times a day and over the past three weeks Bungie has had more players online in Destiny than during the same span for Halo 3 and Halo: Reach, combined. Those are some extremely significant stats for an online game competing with a quite heavy October release.

"We thank you for playing. And, we thank you for the passion and enthusiasm that has made the Destiny community so strong already. It's been amazing to watch your Guardians become legends. Your reactions and your opinions have helped us to make Destiny better over this past month."
Tuesday, 7 October 2014
Post by Eorl @ 11:41am 07/10/14 | 2 Comments
Bungie has revealed in recent discussions that the developer of sci-fi FPS Destiny is looking at potentially adding raid and private matchmaking sometime in the future, which could be a relief to those affected by the quite stringent requirements.

Community manager Deej explained in the latest Bungie Weekly Update that while the developer is fully aware of the value offered by matchmaking systems, it's also not in-keeping with the difficulty or vision on which raids are built.

"The Raid was designed for solid teams of killers who have made a commitment to solve a dense and explosive riddle," he writes. "Most of the raiding parties who have emerged victorious from the Vault of Glass have sworn that one weak link would have doomed their chain. There have been other stories, of course. We’ve heard tell of Guardians who met each other just outside the door that leads into that vault. Strange tales have reached our ears - tales of total strangers who have banded together to see the Raid all the way through to a triumphant finale.

"Those stories surprise us, but the players of our games always have. The best I can do to answer your question is to let you know that you’ve been heard. We’re having conversations about how Matchmaking might support the more challenging activities in Destiny. It’s a start. Keep sounding off about it, and maybe someday some matchmade Fireteam mates will hear you, too."

DeeJ also writes that he's keen to see private matches added to the game before too long, and is planning on continuing to bring it up at the team's internal meetings. In the meantime, he assures all fans of the game to keep offering feedback so improvements can be made.
Thursday, 2 October 2014
Post by Eorl @ 01:53pm 02/10/14 | 4 Comments
After some quite vocal community feedback in regards to Destiny's "broken" loot drop system, developer Bungie has issued a patch this morning for the sci-fi FPS focused entirely on fixing the loot drop issue.

The developer has posted detailed notes on the fix over on the official website. The bottom line is that a Legendary Purple Engram will now always yield a valuable Legendary quality item or higher. Previously, players were often disappointed to find engrams converted into useless low-level items, an issue that has produced much criticism and debate about Destiny's overall loot system.

Rare (Blue) and Legendary (Purple) Engram drops have also been added to the potential rewards for Vanguard: Tiger Strike Playlist, Daily Heroic Missions (first time per day) and Weekly Heroic Missions (first time per week).
Tuesday, 30 September 2014
Post by Eorl @ 09:08am 30/09/14 | 1 Comments
Yesterday we reported that some players had uncovered what looked to be details on the upcoming expansions for Bungie's sci-fi FPS Destiny. Today the developer has confirmed that these are in fact legitimate, albeit in placeholder form.

Bungie community manager David Dague addressed the recent concerns of the uncovered expansion details through a forum post, noting that while the content is placeholder, it isn't all on disc either. Dague also says that neither of the expansion packs are finished, though the first one will be completed soon. The Dark Below, Destiny's first add-on, is due in December.
Hey, Bungie Community.

I hope you had a nice weekend.

We noticed that you noticed that we already have plans for upcoming content packs in Destiny.

We do! They have activity names (which may or may not change) and we have a really good idea what they're going to contain. They even have placeholder nodes in the Director, as you've already discovered.

But neither of the Expansion Packs we've announced are finished.

People at Bungie are hard at work to complete content for our first post launch pack, "The Dark Below," as I type these words. It will be finished soon. It releases in December. Soon, we'll detail it out for you so you can see exactly what we've been working on.

Thanks for playing. Thanks for the passion. We know you want details. We'll talk more soon.
In related news, Destiny's soundtrack is now available through iTunes. The 44-track album features compositions by C. Paul Johnson, Michael Salvatori, Marty O'Donnell and Sir Paul McCartney, and covers the game's full soundscape from start to finish.
Monday, 29 September 2014
Post by Eorl @ 10:30am 29/09/14 | 15 Comments
A new glitch in Bungie's sci-fi FPS Destiny has revealed what looks to be details on the content we can expect from the game's two expansions, revealing that the future DLC is at least partially on the disc.

Following this week's most recent patch, a handful of players have been able to get a glimpse at the future expansion content thanks to a glitch that locks them out of selecting missions, but in doing so opens up all missions for viewing. This included the expansion content, which is listed as "requirement not met" where the requirement is to own a particular expansion. Others have noted that this was how content in the alpha/beta appeared, giving legitimacy to the glitch.

While I haven't personally seen the glitch myself, Redditor KilledByDice (thanks VG247) has collated all videos and screenshots of the future content which you can find below:
Earth
  • Strike [Level 10] – The Jovian Complex: A new Hive brood gathers it’s strength beneath the cosmodrome. Find their master and purge them all.
  • Story Mission [Level 18] – The Veil Lifted: Root out the Hive beneath the Cosmodrome and discover a long-hidden secret of the Golden Age.
  • Story Mission [Level 18] – The Seeding: Investigate the return of ancient Hive Wizards, preparing Earth for Crota’s reign.
  • Story Mission [Level 20] – Gone to Ground: Find a Wolves baron and his conspirators who have betrayed the Queen and are hiding in the Cosmodrone.

  • Moon
  • Strike [Level 14] – The House of Wolves: No description
  • Strike [Level 26] – The Summoning Pits: Xyor, the Unwed awaits your arrival at the bottom of the Hellmouth (part of an exotic bounty not new expansion content. Thanks to /u/The7ruth)
  • Raid [Level 28] – Crota’s End: He waits in the dark below
  • Story Mission [Level 20] – The Wakening: Stop the Hive from summoning Crota and consuming our worlds.

  • Venus
  • Story Mission [Level 20] – Wolves’ Harvest: Track down the Queen’s traitorous Wolves and recover what they’ve stolen from the Awoken.
  • Story Mission [Level 22] – The Citadel: Ascend to the top of the Vex stronghold on Venus and assassinate the Wolves’ Kell

  • Mars
  • Strike [Level 20] – The Hypogeum: The resurrection of the Black Garden has begun. Stop the Vex before the Garden’s heart beats again.

  • Reef
  • Raid [Level 28] – Reef Raid: No Description

  • Crucible
  • Skirmish – Only the worthy may face the Trials of Osiris for only the worthy are strong enough to endure what is to come. A string of victories will earn you great rewards – but lose three times and you’re out.
    – 3v3 Team Deathmatch
    – Level Advantages Enabled
    – Weekly Rewards
    – Trial Set Gear
    – Ascendant Materials
    – Crucible Marks
  • While it may be possible to fake screenshots and text descriptions, various YouTubers have uploaded the glitch in action, proving far more difficult to fake. Also adding to credibility is the fact all these pieces of content are listed on datamine website DestinyTracker, among many others.

    The discovery of such a glitch has caused questions to be raised among fans, who have shown a bit of anger in discovering that the DLC is on disc in some form, meaning content is there but locked away. Of course, it should be noted that this bug has only appeared this weekend, after several patches since Destiny's launch.

    What we definitely know is that we'll just have to wait until the first expansion drops, which is planned for sometime in December. Bungie has not yet mentioned whether expansions will be sold separately, but for those eager you can purchase the Season Pass to gain future access.
    Wednesday, 24 September 2014
    Post by Eorl @ 09:06am 24/09/14 | 1 Comments
    After a successful and somewhat mixed launch just over two weeks ago, Bungie has today announced the first of what can only be many in-game events for their sci-fi online FPS Destiny: the Queen's Wrath.

    The new public event offers up a chance for Guardians to take part in an experience outside of the typical gameplay available so far. In order to access the special event, players will need to head to the Tower hub where they'll find the Queen's Emissary in a previously closed off area. This area plays host to a bounty vendor who will offer various "new" bounties for players to complete, each one offering some new class items, shaders and rare weapons.

    And that's it. You'll complete missions for "The Queen" in order to gain access to the bounties, but other than that it looks like we'll have to wait for the expansion for more meaty content.

    Still playing Destiny? Let us know in the comments how you are going so far. Apparently the world's first level 30 has just been crowned, how close are you to being the second?
    Tuesday, 16 September 2014
    Post by Eorl @ 02:42pm 16/09/14 | 20 Comments
    Destiny is probably one of the more polarising launches to have come in the past few years, bringing all kinds of reviewers to question what exactly Bungie's newest sci-fi shooter actually is.

    To help us figure out where Destiny lays on the ever-changing spectrum is our own Stephen Farrelly, who probably hasn't seen sunlight since the game's launch back on September 9th. That's probably both a good and bad thing, but we'll go with the good part.
    As a persistent online shooter with fantastic combat, great AI and visual vistas to die for, it’s a winner. If you like your settings both sci-fi and fantasy-based, like some 80s rock opera, you’re going to bite into it here (the lore based on the Moon is fantastic, in my opinion). And if you thoroughly enjoy rewarding cooperative play with friends while facing crazy, giant bosses or just riding around together on different planets on your speederbike, Destiny more than delivers.
    Check out the full review on Destiny for our thoughts on just what Bungie has delivered on.
    Post by Eorl @ 08:27am 16/09/14 | 0 Comments
    Destiny has become the biggest new IP launch ever in the UK, according to official figures from Chart-Track which puts Bungie's new online shooter at the very top of this weeks sales.

    Sales during the launch week of Destiny have pushed over Ubisoft's Watch Dogs, which was the previous record holder. Sales figures have also come through, putting PlayStation and Xbox at a perfect 50% split. The PlayStation 4 version took a 46 per cent share of the sales (this figure includes sales of new fixed hardware bundles in both black and white). Xbox One took 36 per cent, Xbox 360 14 per cent and PlayStation 3 four per cent.

    Destiny also marks the UK's biggest IP launch ever, surpassing Watch Dogs, Titanfall, Wolfenstein: The New Order and inFamous: Second Son. Officially Destiny is the 17th biggest video game launch ever in the UK, behind only games in the Call of Duty, FIFA, Battlefield and Grand Theft Auto series.

    Activision had previously announced that Destiny had already sold-in more than $500 million worth to retailers, marking it their biggest new IP. AusGamers will have our review up shortly, so stay tuned.
    Friday, 12 September 2014
    Post by Steve Farrelly @ 11:46am 12/09/14 | 5 Comments
    The Internet looks polarised on Destiny at the moment, and while we power through the content for our own review purposes, Bungie has reminded us that as a persistent online game, the retail release isn't all we'll be getting.

    The studio has just released an upcoming events list that will see a 3v3 Crucible objective-based event happen over the weekend of September 12 - 14, a level 26 Raid on September 16 and a handful of other events over the next two months.

    Check out the image below for more details, and stay tuned for our final verdict on the game Monday next week.