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AusGamers Games
Deadpool
Deadpool

PlayStation 3 | Xbox 360
Genre: Action Players: 1 to 0
Developer: High Moon Studios
Publisher: Activision Classification: TBC
Release Date:
2013
Thursday, 18 April 2013
Post by Eorl @ 10:14am 18/04/13 | 0 Comments
High Moon Studio's has revealed that June 25 is when you can expect the sword-wielding, gun-toting blabbermouth known as Deadpool to grace your TV screens. Alongside the release date High Moon has also announced new pre-order bonuses for those wanting to put their faith in Deadpool and his dastardly shenanigans, though currently it looks like the pre-orders are only being offered to EB Games customers.
So I, the great and magMANimous Deadpool, cordially intimidated invited Activision Publishing, Inc. and High Moon Studios to make a video game starring Marvel's most Marvel-ous character, me. And you being a gamer of unquestionable good taste wish to pre-order that game. Well I say bravo - you deserve some awesome rewards for putting your trust in Deadpool.

So here we go... Because Deadpool loves you, I've sent threats hugs and kisses to the heads of some major retailers to get you some sweet merch for pre-ordering the Merc, including:
  • MY "Merc with a Map Pack" DLC (confetti explosion!) adds two new maps – GRT Plaza and Inside the Tower – to Deadpool Challenge mode, as well as two b-b-b-b-bonus costumes – the D-Pooly and Uncanny X-Force suits only for use in the unlockable Infinite mode where your stats are tracked on a global leaderboard.
You can check out the quirky pre-order card below for a glimpse at Deadpools unique sense of humour, plus new screenshots have also made their way to the surface, which you can check out below or over at our game page for the full library.

Deadpool will be arriving in style for Xbox 360 and PlayStation 3 on June 25.


Wednesday, 3 April 2013
Post by Eorl @ 10:50am 03/04/13 | 0 Comments
Joystiq is reporting that up to forty full-time employees at the High Moon Studios have been laid off today after completing work on upcoming comic book title Deadpool. It is not known who exactly was laid off however a Activision spokesman had this to say:
"Activision Publishing consistently works to align its costs with its revenues – this is an ongoing process," Activision says. "With the completion of development on Deadpool, we are taking a reduction in staff at High Moon Studios to better align our development talent against our slate. Approximately, 40 full-time employees will be impacted globally. We are offering those employees who are impacted outplacement counseling services."
While an industry standard when completing large projects, it obviously isn't the greatest feeling when you have completed a project as big as Deadpool. No reports yet as to whether this will affect the future Transformers development that High Moon Studios are known for.
Monday, 18 March 2013
Post by Steve Farrelly @ 03:40pm 18/03/13 | 0 Comments
AusGamers was recently able to catch up with the Merc with a Mouth to see how development of his first solo videogame was tracking, and while we're super-confident with High Moon's capturing of the character's personality and tone, we did walk away with some gameplay concerns.

Namely, with a few short months left until the game releases, it still wasn't showing an incredibly solid action experience, though we'd be remiss to not point out that this is all pre-release code and that much can change between now and release, but with my own comic book videogame adaptation agenda, a few elements definitely stood out as worrying.

Check out our brand new Deadpool preview for a closer look at this anticipated title.
Thursday, 7 March 2013
Post by Dan @ 11:35am 07/03/13 | 5 Comments
Another new trailer for Highmoon Studio's upcoming Deadpool game has surfaced by way of IGN, showcasing the sword-wielding, gun-toting blabbermouth in an appropriately rowdy fashion, with lots of action and even more talking.
"I, DEADPOOL, ‘hired’ Peter Della Penna and his physically embarrassing team at High Moon Studios for two reasons. First, because of their close proximity to Mexico so I can get fresh, authentic chimichangas delivered daily,” said DEADPOOL, newly self-appointed Head of High Moon Studios, and Supreme Commander of PR, Marketing, Legal, and just about everything I want to be in charge of at Activision Publishing, Inc. “Second, if High Moon can make an amazing game about big transforming robots look cool, then they can surely make me look amazing in a third-person action video game, from all angles (seriously Peter... my bottom is my good side, so don’t screw this up).”
Deadpool is due on Xbox 360 and PlayStation 3 in Winter 2013 (Northern Summer).

Monday, 4 February 2013
Post by Steve Farrelly @ 12:58pm 04/02/13 | 0 Comments
For the comic book fans out there (such as myself), the newest batch of screenshots and concept art from High Moon Studios' forthcoming Deadpool videogame are a shining light on the direction of the game.

The Merc with a Mouth will be dealing with X-Man, Cable, in his solo videogame foray, as well as Death, and a few pieces of concept art also show off environmental designs for Genosha -- a famous city in X-Men comic book circles -- which looks to be littered with Sentinel debris everywhere.

All of this points to the team being very heavy in delivering a reverent game, and gives me hope they're on the right track with Deadpool, a game known only to be releasing some time this year.

Click the thumbnails below for a closer look.


Friday, 11 January 2013
Post by Dan @ 10:30am 11/01/13 | 0 Comments
A blog post by Deadpool's comic creator Rob Liefeld has revealed two more of the characters in the supporting cast for High Moon Studios' upcoming Deadpool videogame (thanks Polygon).

The time travelling X-men mutant Cable, and Marvel's female "embodiment of the life-ending force" Death, are both pegged to appear in assisting roles in the game, joining the already revealed Domino, Wolverine, and Psylocke from the Marvel stable.

Deadpool is in the works for PlayStation 3 and Xbox 360, with a yet-to-be-narrowed-down 2013 launch window.

For more on High Moon's plans for the games, swing by our GamesCom 2012 interview with High Moon Studios' Sean Miller.
Thursday, 23 August 2012
Post by Steve Farrelly @ 05:13pm 23/08/12 | 2 Comments
AusGamers' roving on-the-floor reporter, Naren Hooson, recently caught up with Deadpool game director, Sean Miller, to see where the Transformers developer was at with their newly acquired license, and to suss if they'd take the Merc with a Mouth down a similarly loving and passionate route as they did with Transformers.

Thankfully, the lead in to the interview paints Sean as a Deadpool fan from way back when things were printed on paper, and we're told the transfer of the titular character from page to screen is pretty much spot-on. Of course character alone does not make a game, so Naren probed him some more.

Click here for the full interview.
 
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