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AusGamers Games
Dead Island
Dead Island

PC | PlayStation 3 | Xbox 360
Genre: First Person Shooter
Developer: Techland Official Site: http://www.deadisland.com
Publisher: Deep Silver
Release Date:
9th September 2011
Dead Island

Genre: First Person Shooter
Developer: Techland
Official Site: http://www.deadisland...
Publisher: Deep Silver
Release Date:
9th September 2011
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Click To View the Dead Island Video
Tuesday, 17 January 2012
Post by Eorl @ 10:28am 17/01/12 | 5 Comments
Deep Silver, the developers of the zombie survival game Dead Island, have announced today that they are planning to bring a new story in the form of DLC, titled "Ryder White".

The DLC will allow the player to take control of Ryder White, the antagonist of the main game. Players will be able to see a new perspective into the incidents in the main story of Dead Island, and why exactly Ryder White did what he had to do.
The DLC stars Ryder White as a newly playable character and offers a single player campaign with several hours of story content with twists and turns that will shed new light on the game’s happenings. Two blueprints and weapons will further expand the already impressive arsenal of Dead Island.

The DLC will be available February 1st, on all three platforms. It will be available for 800 Microsoft points on Xbox LIVE Marketplace or for £7.99 on PSN and Steam.

Check out the screenshots below which show off the new DLC, or have a look at our review by nachosjustice here.

Thursday, 3 November 2011
Post by Steve Farrelly @ 10:40am 03/11/11 | 7 Comments
Despite the very disappointing Call of Juarez: The Cartel, Techland still managed to make an impact in the first-person space this year with their first-person survival holiday sim, Dead Island, where players fend off an increasing zombie epidemic on a lush tropical island by making makeshift weapons (ala Dead Rising) and slicing up the undead.

The game was met with mixed reviews (check out the AusGamers review - 8.1/10), but has seemingly sold well enough to have the developer applying for other "Dead" trademarks, specifically "Dead World" as was originally reported over at Siliconera (thanks Eurogamer). You can check the trademark application out by clicking here.

Techland responded to the speculation by saying they don't respond to speculation, but it really seems like a no-brainer. Speaking of braaaaainssss - does the world need another zombie title? If this turns out to be true, what would you like to see Techland improve with a Dead Island follow-up?
Wednesday, 28 September 2011
Post by Dan @ 01:54pm 28/09/11 | 12 Comments
Following the success of Deep Silver and Techland's recently released zombie shooter Dead Island, motion picture group Lionsgate have announced that they have secured the film rights and a Dead Island movie is now in the early development stage with Producers Sean Daniel (The Mummy, Tombstone, Dazed and Confused) and Stefan Sommerfield attached.
Like the trailer that will serve as its primary creative inspiration, the film DEAD ISLAND will be an innovation of the zombie genre because of its focus on human emotion, family ties and non-linear storytelling. Said Drake of the property's acquisition, "Like the hundreds of journalists and millions of fans who were so passionate and vocal about the Dead Island trailer, we too were awestruck." He continued, "This is exactly the type of property we're looking to adapt at Lionsgate - it's sophisticated, edgy, and a true elevation of a genre that we know and love. It also has built in brand recognition around the world, and franchise potential."
The referenced trailer is of course that impressive cinematic announcement video, that gathered a lot of attention when it landed back in February. For a re-cap, hit the embed below or click here for the HD option.

Friday, 16 September 2011
Post by trog @ 09:25am 16/09/11 | 38 Comments
IndustryGamers reports that the zombie shooter Dead Island has been a big success for publisher Deep Silver, well on the way to two million sales:
Deep Silver also noted that Dead Island "has held the #1 chart position in many global markets including the UK and France as well as on Steam, and will have sold 2 million units globally to retailers by the end of this week."

“We’re thrilled at the retail reception Dead Island has achieved in its first few days,” said Geoff Mulligan, Chief Operating Officer at Deep Silver, “The critical ‘first week’ of game sales has been an enormous sales success for Deep Silver. We’re working quickly with our distribution partner in North America, Square Enix, to restock shelves as quickly as we can.”
The game has clearly been a bit of a hit here in Australia - there's a lot of community buzz accompanying our review, which scored a very respectable 8.1.

If all goes to plan we'll have a couple of copies of the game to give out to our forum community, Facebook fans, and Twitter followers in the next couple of days, so if you're busting for the game and haven't snagged it yet, stay tuned.
Tuesday, 13 September 2011
Post by trog @ 09:18am 13/09/11 | 11 Comments
Some enterprising users are collating all data about how to mod the recently released Dead Island to fix some commonly complained about issues like FOV and mouse sensitivity; it is all available in this post on the Steam forums.

There was some concern raised about this possibly triggering a VAC ban, but Steam Support have settled the issue with a Twittering clearly stating that modding your Dead Island setup won't get you banned.
Friday, 9 September 2011
Post by Steve Farrelly @ 11:09am 09/09/11 | 22 Comments
Eurogamer reports that an incorrect version of Dead Island for PC made its way to Steam that featured a line of code referring to a skill called "Feminist Whore", which has obviously raised more than a few eyebrows since being pointed out.

The "FeministWhorePurna" line was find within the Data0.pak\Data\default_player_setup.scr path by Steam Forum goers, and subsequently became the bane of Techland's existence.

"It obviously violates professional and ethical standards at Techland and should never have happened," the game's international brand manager, Blazej Krakowiak, told the site.

"We're investigating this right now and we'll issue a statement later. For now, I can only express my sincerest apologies for this incident and assure you that whoever acted so irresponsibly did not represent the views and opinions of Techland," he added.

"I'm equally sure that aside from the author of that unfortunate line of code, everyone at the office is as disturbed by this as you are."

We have a lot of coding type readers across AusGamers, are shenanigans like this commonplace in the coding world, or was this simply a douche stepping over a line?
Monday, 5 September 2011
Post by Dan @ 05:11pm 05/09/11 | 254 Comments
Zombies never go out of fashion in videogames and the latest kid on the undead shooter block is Techland's Dead Island, due on Australian shelves on September 9th 2011 for PC, Xbox 360 and PlayStation 3.

When promotion for Dead Island resurfaced earlier this year with that most-impressive cinematic trailer, Techland were going to have their work cut out trying launching a game that lived up to it -- especially after the disappointing Call of Juarez: Bound in Blood -- but it looks like they may have done just that.

Find out how and why in this AusGamers review.
Tuesday, 2 August 2011
Post by Steve Farrelly @ 02:58pm 02/08/11 | 1 Comments
AusGamers was recently offered to head down to Melbourne to check out Techland's Dead Island, the remote island zombie-killing FPS that was first introduced with one of the more memorable CG trailers for gaming in recent times, and managed to get hands-on with the game.

While they're not remembered as a ground-breaking development studio, our man on the ground, Naren "Nareezie" Hooson, fought through the Mana Bar media and community crowd to give the game as good a kicking as he could, and came away fairly impressed with what's on offer.

Click here to read the full hands-on and click here for a batch of new screens.
Thursday, 30 June 2011
Post by Steve Farrelly @ 10:42am 30/06/11 | 21 Comments
Deep Silver and Techland's much talked-about zombie island dismemberment sim (read: first-person zombie game), Dead Island, has passed classification here in Australia, receiving an MA 15+ rating by the Ratings Board.

The Ratings Board offered content warnings of "Strong horror violence, blood and gore", but sent the game through, unscathed, as we've just learnt from inside sources. Ironically (sort of), its country of origin is Germany - the only other stricter country than us when it comes to videgame classification. Moreover, the game actually just copped an 18+ Rating in the UK, pointing out the disconnect we have with our system here even more so.

Dead Island is due to hit the Xbox 360, PS3 and PC this September 9.
Tuesday, 7 June 2011
Post by nachosjustice @ 06:51am 07/06/11 | 1 Comments
Dead Island continues to impress with its gory possibilities with the announcement that the game will be published by Ubisoft later in the year on the 9th of September. Here’s what was just said in official press release excerpt form:
“Terrible zombie appearances strike the unsuspecting guests in the idyllic holiday resort on the tropical island of Banoi. Four individuals with distinctive backgrounds and abilities seem to be unaffected by the mysterious zombie outbreak. Will they be strong enough to stand against the zombie hordes, to protect the remaining survivors from a horrible fate and to flee the island?

The zombie apocalypse is near! Dead Island is set to be released in North America on September 6th and in the rest of the world on September 9th, 2011.”
The worldwide release date announcement also came with a brand new trailer introducing players to one of the playable characters after a debaucherous night leads to the worst (undead) hangover of all time. Check it out below.

 
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