Boom Blox Review
Review By Steve Farrelly @ 09:48am 26/05/08
So, in steps EA and viola, low and behold, we have Spielberg’s first foray into videogames (he’s been expressing for a while a want to develop games) in the form of Boom Blox; an interactive puzzle game that marries the simple concept of Jenga, throws in a few other elements (such as bombs), and makes it all interactive with the Wii Remote.
Make no mistake, as much as - like the rest of us - I’m sure you’d have preferred Spielberg’s first gaming leap to be some instant sci-fi claasic, Boom Blox is a kid’s game, plain and simple. It’s still pretty fun, despite its cutesy-wootsy appearance, and I actually found myself enjoying the multiplayer stuff with my mates (who commit crimes for fun on weeknights) who equally couldn’t seem to put their Remotes down. But after a while the ‘thrill’ of playing interactive Jenga (or was it the thrill of playing a Spielberg game?) wore off and I haven’t found myself compelled to fire it up since. This is a game for parents and kids to enjoy together, one where no one is left cleaning up the block in real-life, but rather designated to hit the Power button on your Wii Remote.
Grab, on the other hand, sees you moving about an interactive hand on-screen to literally grab whichever block is highlighted to remove it, Jenga-style, without toppling the contruction. Build is pretty self explanatory, while Blast is a very simple shooting-game exercise not at all unlike your Point Blanks.
Beyond the base puzzles and play styles, you can also jump on into the game’s map editor that lets you create your own scenarios based on a number of different options. There’s a handy video to watch for newcomers to this type of thing and you can also share any of your created maps online through WiiConnect24, which is pretty cool. But it’s really pretty easy to get into and use, and you can test it out at any point during construction, just to ensure you haven’t created a masterpiece that backfires as soon as you load it up.
It may have been helmed (or thought up by, at the very least) by Steven Spiel berg, but Boom Blox is not going to change games forever. It’s obviously going to help this move in the sales department, and it’s still a pretty fun game for kids and family, but as far as innovation and uniqueness go, this is still really just a puzzle/party game. If you like your gaming a little more cerebral and mature, don’t look here. If you’re a parent with kids and a Wii, then this might actually work in your household. One thing is for sure, it’s at least proof Spielberg sees value in games, maybe we’ll get to see an awesome sci-fi/action adventure title out of him yet.