Splash Damage returns to the genre they defined with an all-new team-based FPS - Dirty Bomb!
Dirty Bomb - All-New Hands-On Preview!
We have 10 prize-packs from the Blu-ray release of Wyrmwood to giveaway!
Wyrmwood Promo Competition
This week we'll be dedicating our time to the tried, true and tested zombie in popular culture!
Welcome to...
We take a look at a game that waggled before waggle without waggle - Die by the Sword!
Throwback Thursday - Die by the Sword (1998)
DayZ Dev Diary Reveals Behind-the-Scenes With Zombie Animations
Eorl
Brisbane, Queensland
8614 posts
Developer and creator of the upcoming DayZ Standalone Dean "Rocket" Hall has unveiled a new dev diary video, this time showcasing the behind-the-scenes of how the team captures the new zombie animations.
This week the format is a bit different, we got behind the scenes and follow Rocket and Matt as they visit the Mocap studio at Bohemia Interactive, and work with the team to develop the new zombie animations for DayZ Standalone.
Alongside the new dev diary was also a quite lengthy blog post detailing all kinds of various upcoming features for the new standalone title, including a more detailed overlook of the character development, inventory system, world developments and art development.

Check out the new dev video below and also swing by the DayZ Tumblr page for the updated in-depth design meeting as well.

11:39am 23/02/13 Permalink
system
Internet
--
11:39am 23/02/13 Permalink
carson
Gippsland, Victoria
1774 posts
These vids are cool, but why the dubstep!? It made it barely watchable.
12:15pm 23/02/13 Permalink
paveway
Brisbane, Queensland
17845 posts
It made it barely watchable


it didn't really, it's not like it was beating you over the head with bass

oh noes a slightly different beat pattern
12:24pm 23/02/13 Permalink
Toxus
Sydney, New South Wales
34 posts
Would have been better if they showed some models moving to go along with his movement
10:13am 25/02/13 Permalink
system
Internet
--
10:13am 25/02/13 Permalink
AusGamers Forums
Show: per page
1
This thread is archived and cannot be replied to.