Microsoft Research, a department in Microsoft that does the obvious has today revealed a new proof-of-concept for the Xbox, IllumiRoom. The system is designed to push the boundaries of your living room by using space outside of the screen to help project visualisations, supposedly to enhance your entertainment experience.
IllumiRoom uses a Kinect for Windows camera and a projector to blur the lines between on-screen content and the environment we live in allowing us to combine our virtual and physical worlds. For example, our system can change the appearance of the room, induce apparent motion, extend the field of view, and enable entirely new game experiences.The project was designed by Brett Jones, Hrvoje Benko, Eyal Ofek and Andy Wilson, however is not yet fully functional for consumer usage. The team has stated on the Research website that they plan to have more information and a paper explaining all the details at this years ACM CHI 2013, a conference on human-computer interaction in Paris. You can check out the video below for a brief look at the new technology, or head over to the official website for more.
Interesting idea. I guess you would have to align the screen and the projector in some way.
that's actually kind of cool. unless the next xbox comes with a projector, i doubt many people would use it.
I thought it looked kind of s***.
Another boffin project that will end up gathering dust like Kinect.
The problem is that the effort for the developers to rejig their games to support is too much, so you get 2 games that actually support it, people don't buy it, and it dies a slow death.
Unless it's standard hardware included as part the console, all these 'extras' have a limited shelf life.
Look kind of annoying to me... pointless
Wake me when they get to holosuites
The bits where its just projecting the game outside the screen looks a bit s***, but the stars, and the effects where it actually messes with the furniture to make it look like its moving are pretty cool
Pretty cool concept. Whether it can be pulled off effectively is another thing.
the biggest mistake which they havent learnt from is you dont play FPS with gamepad!
Might look better without the furniture and stuff.
Chance of coming to market.
For this sort of concept, they'd be better have some kind of eye wear to augment reality around the screen. Or have the hudd or something.
Wake me when they get to holosuites
More like Holo-Hookers.
Very nice. I like it.
Hahaha, I do not believe my eyes, SIGCHI linked by Ausgamers. Mind blown.
Anyway, looks cool - one thing to note is the video was probably done by the project team, not by a PR division, so what it looks like is most likely a lot more accurate than the usual post-processed commercial shots. I guess the real question is what difference does it make to engagement/immersion - which I am sure will be in the CHI paper.
Very cool. I think it would add a lot to the experience in an unobtrusive way.
Kinda reminds me of using a projector with parabolic screen like they do in some simulators.
looks like they had someone meld that video projection mapping onto buildings into what more can they try in the xbox experience between then and next gen
cool idea, but they will need to improve it a lot before taking it to market. i think this is one of those in between projects, you know where they develop something and what they learn from it becomes the basis for something much more awesome..
won't work in my house, the walls are too dark :(
I want my holodeck dammit!