In a recent interview with
4Gamer (translated
by NeoGaf), new director Tomohiro Shibuya has revealed that the upcoming Dark Souls 2 sequel will include several new features, however the most prominent is an entirely new graphics engine. Tomohiro Shibuya revealed that with the hope of capturing a more "global market" that "we would have to improve our graphics, so the decision to implement a new engine was made".
Along with the new engine comes the shift from director Hidetaka Miyazaki to Tomohiro Shibuya, a recent change that many players felt could be devastating to the franchise, however Hidetaka Miyazaki ensures shouldn't be a problem, and that the new director is "far more experienced than me as a developer, and he understands the idea and delicate nuance of Dark Souls, so I think it’s OK to trust him". Tomohiro Shibuya's most recent experience is with the mecha-action series Another Century Episode, with the 2010 R Episode release. Hidetaka Miyazaki also ensures that players can rest easy with the change of directors, explaining in the interview that concerns are to be expected when changing directors, however the path is still set on a brutal and unforgiving title.
Other features mentioned in the interview include the possibility of dedicated servers for multi-player, an entirely new location but in the same "planet", improved exploration and an easier transition into the game for beginners (however still containing the difficult gameplay).
You can check out the full interview over at the translated
NeoGaf forum post, and check out the most recent concept art screenshots below (more at
our game page).
