Irrational Games has today revealed the first five minutes of their recently delayed action FPS BioShock Infinite, showcasing the opening cinematic sequence on how Booker DeWitt finds himself in Columbia. While no actual action is revealed, it still has some spoilers so be warned for those wanting to sustain the excitement until launch.
*SPOILER ALERT!* If you still want to press on, you'll experience the first few minutes of BioShock Infinite. Assume the role of Booker DeWitt as he begins to unravel the mystery that lies behind the floating city of Columbia...If you haven't yet, you can check out AusGamers recent interview with legendary game designer Ken Levine over here which gives a great overview of what to expect from BioShock Infinite, including some rather unique details. You can check out the introduction below (HD here) or head to our game page for more.
BioShock Infinite will be out on March 26th for PC, PlayStation 3 and Xbox 360.
damn that looks good
does look very good and the gameplay seems creepily unpredictable
Looks interesting, but why do they give him a gun and then strap him to a chair that shakes the gun into a furnace. Seems a bit pointless.
Why the hell does his head spin 360 degrees when he sits in the chair?
And the rain was moving with the camera too, looked a bit silly.
Maybe this acension rocket that the old gun is lost to is how Booker enters the rapture of zephers and mono sky rails that have been shown in previous clips
Midda the 360 looks like it's a matinee event (it's how the unreal engine handles cutscenes) and not the head spinning. They do seem to be using it more in unreal engine games for dramatic effect, don't like it either.
The rain droplet animated texture does seem to move with the boat object until you reach the ladder at the dock, maybe an oversight or just something the Xbox 360 version which looks like what we're seeing this from has a bug with. Maybe the storm cloud is moving at exactly the same pace with the rowboat and yeahhhhhhhh not a bug just an unreal engine feature.
Dishonoured uses the UE3 engy too and seemed to overuse matinees in places and it kinda made it too nauseating for me, surely Irrational haven't over cooked the use of things like cutscenes with this and it will be an outstanding work of art.
I friggin love the Bioshock series, really hanging out for this one
shouldnt it go without saying that the first five minutes of a game is a spoiler?
I thought that showing the game off using better hardware (PC) to produce lush graphics and smooth frame rates would have been better.