We play the new city builder from indie studio Colossal Order. Does it take the city sim crown from SimCity? Read on to find out!
Cities: Skylines Review
We take a look at a game that waggled before waggle without waggle - Die by the Sword!
Throwback Thursday - Die by the Sword (1998)
More than halfway through the season Telltale's spin on Game of Thrones is really beginning to bear its teeth!
Game of Thrones Episode 3: The Sword in the Darkness
It's arguably the darkest outing in the Zelda series, and one that changes the formula in unique ways. Read our review!
The Legend of Zelda: Majora's Mask Review
inXile Offering Wasteland 2 Unity Crowdsource Experiement
Eorl
Brisbane, Queensland
8212 posts
Unity Technologies and inXile, the developers behind recent Kickstarter success Wasteland 2, have revealed a new crowdsourcing experiment that will give backers the chance to have direct control over the development of Wasteland 2's games' assets, a first for the industry.

For each week of development, developers inXile will be putting up art concept that fans and developers can then turn into full 3D developed assets. All assets will be then submitted to Unity's special Artist pack where inXile will assess and pick any that they like, giving the creator both money and in-game credit for their work.

In the case that inXile decides not to use your model, all assets that meet Unity requirements will be available in the Unity Assets Store which is a great way for other up-and-coming developers to out-source their development and in the process you get paid for it.

If this sounds like your kind of thing, check out the inXile page for the weekly pick of required assets and then submit your model to the Unity Assets Store, in accordance with the Wasteland 2 style guide.
01:59pm 07/12/12 Permalink
system
Internet
--
01:59pm 07/12/12 Permalink
system
Internet
--
01:59pm 07/12/12 Permalink
AusGamers Forums
Show: per page
1
This thread is archived and cannot be replied to.