The
Kickstarter Campaign for hopeful building and trading sim Alpha Colony has ended disappointingly for developer DreamQuest games, raising US$49,972 of its $50,000 goal --A shortfall of a measly $28, which as per Kickstarter's service rules, still disqualifies it from receiving the pledges of its 542 backers (via
Polygon):
Thank you all for your support, but I am afraid that we came up $28 short. Kickstarter is very strict about their terms and our project will not be funded. Obviously, we are very disappointed. We have invested 10 months and over $60,000 of our own money into this project. It is so frustrating to come so close, but clearly there simply isn't that much interest in building the kind of game I envisioned.
I have already invested everything I have getting my dream this far (twice!) and now I must feed my family and focus on projects that will pay the bills. Thank you all for your support and help and I am sorry that we came up short. Perhaps we will try again at some future point once I have attended to my personal and team's immediate financial needs. I have been trying to build this game for almost 14 years so I doubt this is the end for Alpha Colony, but I do have to be responsible business owner and father and accept the reality of where we are at the moment and what the world wants.
Presumably the developer's friends and family must have either been already tapped out, or not paying attention to the campaign's end to fall short by such a trivial amount. Unlucky.