It was looking pretty touch and go a week ago with over US$100,000 still to go on CLANG's Kickstarter funding drive, but With a little over a day left on the clock, the motion-controlled sword-fighting project spearheaded by sci-fi author Neal Stephenson reached its US$500,000 target.
Developer Subutai Corporation will now be able to continue flailing away on the project, which has targeted a PC and Mac release for the game and a very open development process. Subutai plans to use Razer's Hydra Sixense motion-controllers as a base, but will embrace community modders and intends to offer the tools created during development as a base for other games.
Since the project's inception, the developers have since settled on the Unity Engine as their technology of choice and an eventual Steam release is expected, although no release dates have been offered.
As of the time of posting, there's still 12 hours left to pledge, so head over to the
Kickstarter page if you want to get in on this one.