Speaking to
Eurogamer following the recent reveal of
Ghost Recon Commander, a free-to-play Facebook game based on the Ubisoft shooter franchise in development at John Romero's Loot Drop, the infamous creator of Doom, Quake and [cough] Daikatana has revealed that he is planning on making another PC shooter.
"Yes, I'm definitely going to be making another shooter and it will be on PC first," he explained.
"I don't want to talk about the details but I already know what it is. I've already kind of designed the thing and it's pretty cool - though of course, I am going to say that. I think it's a neat design, I haven't seen the design anywhere else."
Romero didn't go into much more detail but added that it'll be "MMO-ish" and will offer a new twist on genre traditions.
"It's a persistent game, it has persistent player data, the character grows and gets better over time. I think most gamers expect that now anyway, but this was a design I'd done a while ago. I think it's pretty valid.
"You will be playing the game as you would expect a shooter to feel, but the specifics of your situation, narrative wrapper and reward system are all unique. I wouldn't want to give out any specifics until I'm close to shipping it. I've learned my lesson about talking too soon about specific game features and release dates."
The lesson referred to here of course, is the impossible hype that surrounded the development of Daikatana -- the game that sunk developer Ion Storm, with the unforgettable advertisement that boasted "John Romero's about to make you his bitch".
Refreshingly, Romero still seems to be on the same page as most fans of classic first person shooters, explaining that as a PC game first, it would not be hamstrung with a slower pace like most modern console-centric shooters.
"It's not going to be an old-school shooter - it won't be pixelated. But it will probably have some faster movement than most games have right now."
"I'm not a fan of cover systems or the player being a bullet sponge. I'm not that interested in the tank-like player; I like feeling that I have skill in the game,"
"I do realise that a lot of the movement in new shooters is directly attributable to the console controller because you can't play well and fast with them so they had to come up with some design to make it so the player can do something else if they can't skillfully move quickly. They have to do something different.
"But I'm a PC mouse and keyboard type player," he countered.
It sounds promising, but most Australian gamers will know that twitch-gaming and international servers really don't go well together. So if we do hear more about this one in the future, let's hope local servers are on the agenda.
Loot Drop's Ghost Recon Commander is due to launch on Facebook and mobile platforms later in 2012.