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Summary: Quake 3 OSP Patch v1.03 to v1.03a Zip
Date: 25 Mar 03
Filename: osp-Quake3-1.03a_patch.zip
Size: 708kB (724,969 bytes)
Downloads: 2364
Last Download: 62 days ago
Description:
================= - Fix: "Godmode" exploit - Fix: droppable HIs in modes besides FT - Fix: reset server_freezetag to 0 for custom modes (prior to execing) - Change: server_freezetag is now a serverinfo cvar Feb 03 - 1.03 ================ - Fix: turn off showPing in demos - Fix: #D doesnt work if the player identified in it is in slot #0 - Fix: Names can stay greyed out in a match (non-FT) - Fix: 0 scores for losing player on spectator views (scorebox) - Fix: CA Team overlay - Fix: CA player spec issues - Fix: CA chat issues - Fix: CA multiple team point scoring scenarios - Fix: \callvote mode X mapname when the server is already that gametype for the mode doesn't change the map. - Fix: followprev/next just teleports like a respawn - Fix: no inactivity for coaches/refs - Fix: (FT) insta-thaw issues in lava/void - Fix: (FT) Dead players getting thrown to spec if team was speclocked - Fix: various config handling issues (both internal and custom configs) - Fix: CTF scores reset if map vote in the middle of a match - Fix: Various issues with the HUD - Fix: cf_Scores offset issues - Fix: Overlay issue with left vertically-aligned weapon list - Fix: Various issues with nextmap voting - Fix: follow_powerup option and flag carriers. You should now always be locked on the current FC even if another PU or Flag is picked up - Change: Move from 142->125 (com_maxfps) - Change: disable com_maxfps 0 for inet play - Change: (FT) team scoring sounds in - Change: (FT) OSP FT ammo at 50% on extra pickups - Change: cg_drawPing 1 = white, 2 = color-coded (also changed location) - Change: Clamp r_fullbright to 0 for internet play - Add: (FT) dropitems set to 1 for FT modes - Add: (FT) freezetag_latejoin <0|1>: Toggles whether players joining a team while a match is in progress will spawn frozen. - Add: Add ftv in default server_availmodes - Add: ch_recordMessage <0|1> : Toggles the display of "Recording" message while a demo is being recorded. Note: the cvar must be set BEFORE a recording is started. - Add: callvote capfps <0|1>: Allows for toggling of com_maxfps clamp - Add: vote_allow_capfps <0|1>: Admin control for capfps callvote - Add: flag 0x20 (32) on server_customclient (enables no client fps capping)
MD5 Sum: cca70cfd4237c37a2291cdd90a0648b3
SHA1 Sum: 66277eda01af9fa3b6c490e4494da796e7ee6da2
   

 

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