The last face you'll see...
We recently attended a Darksiders II preview event in San Francisco to see what Vigil Games have in store for the next Horseman of the Apocalypse, Death. Check out our preview!
The Ghosts Are Back
We recently got a sneak peek at the upcoming new Ghost Recon Future Soldier from Ubisoft. Check out our in-depth preview for a closer look at the action!
no longer dubai ous
We got a good sandblasting when getting hands-on with Spec Ops: The Line, so we returned the favour with a full video interview with Yager and 2K Games.
Reviewed in Absentia
Read the AusGamers review to find out if importing Star Wars: The Old Republic is worth the hassle, or if you should wait for the local release to get your Force on!

Summary: Q3Pong Arena v2.0 Mod for Quake 3
Date: 14 Sep 03
Filename: Q3Pong_Arena20.zip
Size: 24,958,459
Downloads: 1371
Last Download: 8 days ago
Information URL: http://www.planetquake.com/teamreaction/q3pong/a...
Description:
Information URL: http://www.planetquake.com/teamreaction/q3pong/about.shtml

Two teams face off in a giant arena reminiscient of a Pinball table. Each
team has a goal(s). A gigantic (bigger than your player) ball is dropped
into the middle. Each team tries to roll the ball into the other team's
goal. However, the ball is extremely massive.

You can only move it using your weapons (super shotgun or railgun
recommended). You can also push the ball, but it will only roll slowly.
Should you happen to lie in the path of a quickly-moving ball, you can kiss
your ass goodbye. Yes that's right, balls will crush other players who are
not quick enough to get out of the way. In fact, one of the main ways to
kill people in QPong is by blasting a ball into them (resulting in instant
gibbage).

Anyway, back to the goals. Each time you roll a ball into your opponent's
goal, you score on them. Each team starts with a certain number of points
(10 is the default). Each time you score on a team, you lower their score by
1. Once a team reaches zero, they are eliminated.

The balls make use of an almost totally realistic physics system - they roll
and bounce according to the laws of friction and motion. Send two balls into
each other and momentum is transfered. Balls roll down hills at an
increasing rate.
MD5 Sum: 7829849e1425c264b7d93d76f9657938
SHA1 Sum: 3af3fc4623dbbfdf7d55e5175a4236ce61c3987e
Mirrors: - GameArena (BigPond) (8 clicks)
   

 

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2012 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development, runnning on Mammoth VPS.