CoD: Ghosts
CoD: Ghosts
Promo!
We are all we’ve got.
Watch the full trailer for Call of Duty: Ghosts. Pre-order Now!
last hopes
We take Naughty Dog's latest graphical masterpiece for a gameplay spin to see if it handles as well as it looks and sounds. Click here for our full hands-on preview!
come with me if you want to live
We review the standalone Far Cry 3 add-on, Blood Dragon, and get all 80s nostalgic on its cybernetic ass. This is one for children of the 80s! Click for more!
Injustice Reviewed!
We take NetherRealm's Injustice: Gods Among Us for the review spin and walk away very happy with what the MK creators have built here. Click for the review!
AusGamers Files


Summary: Drox Operative Patch v0.904 for Windows
Date: 28 Jun 12
Filename: DroxPatch0904.exe
Size: 1.8MB (1,897,885 bytes)
Downloads: 67961
Last Download: 251 days ago
More info: http://www.soldak.com/Drox-Operative/Overview.html
Description:
This patch will update the Mac edition of Drox Operative to version 0.901 beta. This patch addresses some of the movement issues, running out of entities issues, and several other minor issues.


Patch Instructions

Mac

Download the Mac patch (will have a zip extension)
You might need to unzip the patch (by default OS X will do this automatically)
Run the patch installed by double clicking on it
Click continue
Select the volume where Din's Curse is installed
The patch will NOT automatically find where your Din's Curse is installed. It will default to /Applications. If this is not where it is, pick Choose Folder and find the Din's Curse folder
Click Continue and then Install
The next time you run the game make sure the version number at the bottom on the first menu matches the patch number you just installed


Changes
Here are all of the changes in the various patches.

0.901
-----

added Win7 to manual/website
fixed some anomaly text grammer (Roswitha)
fixed Planned Rumor text (Valgor)
fixed background shift on beta screen
now solving a quest at the planet doesn't close the window (Lyranaar)
increased BaseThrust from 40 to 50, will make player ships faster (just about everyone)
increased MaxSpeedTurnMult from 0.25 to 0.3, will make player ship a bit more manueverable
improve some goods wording and spacing (Lyranaar)
increased turn speed on new ship screen and shipyard (Mivo/Aganazer)
improved no active quests line to give hint of where to get quests (Mivo)
increased default miniMapAlpha from 0.5 to 0.9 (Steve/Eduardo X/Valgor)
added a quick tip about talking to races directly to get and solve quests (Castruccio)
fixed Prepare typo (Roswitha)
fixed thruster disengage option working even when thruster toggle option was off (NefariousKoel/kerzain)
added relations line to screens help topic and manual (Aganazer)
added a quick tip about starlanes and wormholes being along the edges of the star systems
now if thruster toggle is on, W will start and stop thrusters (NefariousKoel)
changed npcs to NPCs in one of the tool tips (Valgor)
removed reference to earthquakes in can shake screen tool tip (Valgor)
added an option to disable the intro movie (Valgor)
added a button to replay the intro movie on the main opening screen
fixed an Expansionist typo (DeathKnight1728)
fixed some Space Junk wording (Puce Moose)
added a player thrusters volume slider to options (Castruccio)
fixed lose time going negative (desophos)
fixed lose menu to fit everything correctly (desophos)
fixed technology being hidden when the hide crappy loot option was on (snow)
added wealth line to race rumor, propaganda, espionage, and sabotage screens (kerzain)
fixed If you're on the run typo (Roswitha)
fixed Stop by an ancient recharge station missing word (Roswitha)
fixed patience spelling (Roswitha)
fixed Space cradles great treasures typo (Roswitha)
fixed stranded crew sound
decreased SpawnChance of teleport anomaly from 10.0 to 5.0 (gornova)
doubled ballistic energy use to be comparable to beam weapons energy use over time
tripled missile, bomb, and mine energy use to be comparable to beam weapons energy use over time
decreased mine damage to 75% of missiles
decreased bomb damage to 50% of missiles
quests that start from delivery quests now use the correct planet (Valgor)
changed pay and sell price to 0 if crew has left
improved propaganda and sabotage complete failure text
decreased MaxShipGuards and MaxPlanetGuards by 1 each
increased MAX_ENTITIES from 3000 to 4000, should help running out of entities
relaxed entity purging rules, less likely to run out of entity slots (Krippakrull/Brian Rubin)
made text a little more clear can't use shared stash in semi-hardcore (transigent8)


0.900
-----
This is the first beta version.
MD5 Sum: ed27c0102c9617ce088f8b18261c5f16
SHA1 Sum: 05f6de5af2ebffb5fe948a9fa2c7f90676e5f76d
   

 

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2013 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development, hosted by Mammoth VPS.