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Summary: Splinter Cell Patch 1.2 - US Version
Date: 16 Apr 03
Filename: SCUS_CA_Patch_1.2.exe.exe
Size: 12,188,499
Downloads: 7715
Last Download: 1 days ago
Information URL: http://www.splintercell.com/us/patch.php
Description:
Information URL: http://www.splintercell.com/us/patch.php


Patch 1.2 Release Notes

General Fixes/Changes:

The 3D Sound button in the Sound config area is now properly activating/deactivating 3d hardware sound acceleration/positioning.

In Shadow Projector mode, the shadow filter design was changed to LOW/MEDIUM = 2x2, HIGH = 3x2, VERY HIGH = 3x3 depending on the value of Effects Quality in the video settings menu.

Holding or Pushing CTRL while going back to the main menu no longer bring you back to a cube map with a default texture.

Laser micro success/failure computation fix.

Benchmark mode (see instructions in readme file).

No more guard/unguard, check/uncheck to speed up performance.

No more Shadow Details in Shadow Buffer mode (that setting was useless on GF3/GF4Ti/FX cards).

No more bugs submitted to EPIC.

800x600 is now supported by 32 MB video cards.

GeForce 256, Radeon 7500 cards and Xabre 200/400/600 cards (with 3.11 drivers) are now officially supported.

Night vision fix for several graphic cards.

Video memory optimization.
MD5 Sum: faf5014b512bd2b76ff87734f188f082
SHA1 Sum: 0edb7a046c057bb8d25f4977b247c8444ff2848c
 
 
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