We had a chance to visit Treyarch in LA recently and caught an in-depth glimpse at Call of Duty: Black Ops II to preview, as well as had a chance to speak with Treyarch's Mark Lamia! Check it!
We take the tortured Max Payne for one more spin in his latest sequel, as produced by Rockstar Games. Have they saved his soul? Read our review to find out!
This week we feature the very polished Bullistic Unleashed from Melbourne-based Millipede who've taken the physics puzzler genre, and bulled it! Click here for more!
PC WORLD EDITOR CHANGES
- Increased max map file size from 4 MB to 8 MB.
- Added the ability to store hashtable handles in a hashtable.
- Added GetSpellTargetX and GetSpellTargetY natives.
- Added a new base handle type "Agent" of which many types now extend from.
- Added a SaveAgentHandle native which can be used for saving most handle types.
- Added a JASS optimization dealing with global variable change events.
FIXES
- Fixed a few false positives caused by the "return bug" fix.
- Fixed a crash related to hashtable reference counting.
- "Shadowing" global variables with local variables no longer is possible.
- Fixed a type conversion dealing with operators (i.e. adding a handle with an integer).