The last face you'll see...
We recently attended a Darksiders II preview event in San Francisco to see what Vigil Games have in store for the next Horseman of the Apocalypse, Death. Check out our preview!
The Ghosts Are Back
We recently got a sneak peek at the upcoming new Ghost Recon Future Soldier from Ubisoft. Check out our in-depth preview for a closer look at the action!
no longer dubai ous
We got a good sandblasting when getting hands-on with Spec Ops: The Line, so we returned the favour with a full video interview with Yager and 2K Games.
Reviewed in Absentia
Read the AusGamers review to find out if importing Star Wars: The Old Republic is worth the hassle, or if you should wait for the local release to get your Force on!

Summary: AI War: Fleet Command Demo v1.201
Date: 03 Sep 09
Filename: AIWarSetup1201.exe
Size: 86,310,998
Downloads: 605
Last Download: 49 days ago
Information URL: http://www.arcengames.com/
Description:
After a month in public beta, Arcen Games is pleased to announce the official release of AI War: Fleet Command version 1.201. This is a huge update to the successful space-based RTS title that has been gaining attention recently because of its unique and notable twists on the RTS genre as well as the strong AI. AI War has also been a big hit with fans, holding the #2 spot on Stardock's Impulse platform for nearly a week after a discount promotion.

Key new features from 1.201:
- 16 new ships: 1 new energy reactor, 3 new starships, 8 new turrets, new mercenary space dock with 3 new mercenary ships.
- Major visual improvements -- planets and backgrounds, some effects, parts of the HUD, and a few ship classes.
- Massively updated economy that is easier to manage and which scales better to very long games.
- New Energy model that provides more incentive for expansion while also fitting within the updated economy.
- Faster Starts: The repetitive activities from the first 5 or so minutes of a new campaign have now been automated to let players get right to the real game.
- Several major AI improvements: tactical retreats, better aggression against key targets, better tactical intelligence in a number of different scenarios.
- Revamped cross-planet attacks that are better balanced for players.
- A good number of performance improvements make giant battles perform better than ever.
- Network latency settings allow players to tune their game for high-latency networks.
- Improvements to the interface in general, most notably the planetary summary upgrades and the addition of the Threat Meter at the top of the screen.
- Drag-building of ships is now possible, and placement is even easier with Ctrl and Alt hotkeys while placing ships.
- Some updated battle sound effects.
- New "Energy Storm" music track replaces older "Thor" track.
- Many smaller balance tweaks, ship logic improvements, and other minor enhancements and bugfixes.
MD5 Sum: 9dfab46d9bedf52247dd77784a2fb4bd
SHA1 Sum: 5f2c47106ee48675d544af7288560fa7a15db16c
   

 

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2012 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development, runnning on Mammoth VPS.