CoD: Ghosts
CoD: Ghosts
promo!
We are all we’ve got. Watch the full trailer for Call of Duty: Ghosts.
Pre-order Now!
last hopes
We take Naughty Dog's latest graphical masterpiece for a gameplay spin to see if it handles as well as it looks and sounds. Click here for our full hands-on preview!
fade to black
Ahead of the Xbox One reveal, AusGamers had a chance to see Call of Duty: Ghosts up close and in person. We also spoke with CoD VP of product Daniel Suarez. Click here!
Injustice Reviewed!
We take NetherRealm's Injustice: Gods Among Us for the review spin and walk away very happy with what the MK creators have built here. Click for the review!

Summary: AI War: Fleet Command Demo v1.201
Date: 03 Sep 09
Filename: AIWarSetup1201.exe
Size: 82.3MB (86,310,998 bytes)
Downloads: 617
Last Download: 171 days ago
More info: http://www.arcengames.com/
Description:
After a month in public beta, Arcen Games is pleased to announce the official release of AI War: Fleet Command version 1.201. This is a huge update to the successful space-based RTS title that has been gaining attention recently because of its unique and notable twists on the RTS genre as well as the strong AI. AI War has also been a big hit with fans, holding the #2 spot on Stardock's Impulse platform for nearly a week after a discount promotion.

Key new features from 1.201:
- 16 new ships: 1 new energy reactor, 3 new starships, 8 new turrets, new mercenary space dock with 3 new mercenary ships.
- Major visual improvements -- planets and backgrounds, some effects, parts of the HUD, and a few ship classes.
- Massively updated economy that is easier to manage and which scales better to very long games.
- New Energy model that provides more incentive for expansion while also fitting within the updated economy.
- Faster Starts: The repetitive activities from the first 5 or so minutes of a new campaign have now been automated to let players get right to the real game.
- Several major AI improvements: tactical retreats, better aggression against key targets, better tactical intelligence in a number of different scenarios.
- Revamped cross-planet attacks that are better balanced for players.
- A good number of performance improvements make giant battles perform better than ever.
- Network latency settings allow players to tune their game for high-latency networks.
- Improvements to the interface in general, most notably the planetary summary upgrades and the addition of the Threat Meter at the top of the screen.
- Drag-building of ships is now possible, and placement is even easier with Ctrl and Alt hotkeys while placing ships.
- Some updated battle sound effects.
- New "Energy Storm" music track replaces older "Thor" track.
- Many smaller balance tweaks, ship logic improvements, and other minor enhancements and bugfixes.
MD5 Sum: 9dfab46d9bedf52247dd77784a2fb4bd
SHA1 Sum: 5f2c47106ee48675d544af7288560fa7a15db16c
   

 

Advertise with Us | Download Media Kit | Privacy Policy | Contact Us
© Copyright 2001-2013 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development, hosted by Mammoth VPS.