live by the creed!
Extract the dual hidden blades of 15th Century assassin Ezio Auditore in Assassin's Creed II, a game that expands upon the original in every way you'd hoped. Click here for our full review!
More Modern Warfare!
The follow-up to Call of Duty 4 does plenty of little things better than its predecessor but is unfortunately marred by one incredibly bad decision. Find out why.
Build your own HD HTPC!
AusGamers understands the economic woes of our time, but don't want you to miss out on great HD home entertainment either. So check out our 'DYI' HD HTPC guide!
Aussie Game Dev Abroad!
Aussies are responsible for more than you might think in worldwide game development, we aim to introduce you to them. Meet Double Fine's Emily Ridgway!

Share:
Submit to Facebook Submit to Digg Submit to del.icio.us Submit to Reddit
Summary: Call of Duty: World at War Mod Tools v1.2
Date: 11 Apr 09
Filename: CoD_WW_MODTOOLS_v1.2.zip
Size: 40,028,276
Downloads: 854
Last Download: 2 days ago
Information URL: http://www.callofduty.com/
Description:
Issues Fixed:

- Custom models no longer crash the lighting process in Launcher.exe when compiling a map that contains a custom model.
- Converter's "ERROR: dll version number does not match converter version" error has been resolved.
- Launching "mp_usermaps" in the /mods directory no longer causes clients to be kicked when joining the host's game.
MD5 Sum: a57edce8f0993bf5d352461eab461617
SHA1 Sum: 79da8bfa31b2b042c3b4bf417bf0ea760a672039
 
 



Advertise with Us | Privacy Policy | Contact Us
© Copyright 2001-2009 AusGamers™ Pty Ltd. ACN 093 772 242.
A Mammoth Media web development.