This is the public beta version of A.C.E. Mod!
The A.C.E. Mod is primarily intended as Enhancement and Extension of the game, it is a full conversion mod and it builds on it's predecessor; WGL Mod (OFP).
We had to make many different choices, and we've tried to make the best choices / balance between Realism and Gameplay.
The mod is intended to be fully MP Compatible, and builds on the most commonly used frameworks, like XEH and S_Hole Display Eventhandler, to be as compatible as possible with other Mods and Addons.
Countless hours of hard work of many different people went into this Mod, and after a few bumps in the road, finding people, fight for motivation, etc, etc, we can finally deliver this release to you.
This release is compatible with ArmA v1.15Beta!
For all features see www.acemod.net/wiki
Mission for the mod can be found in the Battle Center (Dynamic Coop with DAC) topic where the A.C.E Development Team will keep us up to date to inform you about the latest releases.
Extract the pbo(s) to your ...ArmA\Addons folder or use a mod folder to install/launch it (recommended).
If you don't know how to make and use modfolders have a look in our FAQ.
You can download the A.C.E. Islands Pack from this page:
- ACE Island Pack
Credits & thanks:
ACE Lead Staff
ardvarkdb, Dasquade, Durg78, gTGeneral, Joel, jonny, Maddmatt, messiah, NSXr, Pillage, ProPilot, PuFu, Rg7621, RKSL-Rock, RyanKaplan, Ryujin, Sonsalt, Spooner, Strango, SWAT-guy, Terox
Former Team Members
6thSense.eu Community, GOL Clan, Kellys Heroes, LSD Clan, OFCRA, ShackTactical, Theatre-of-War Tournament, Community, Zeus Community
Aussie Dave, mr.g-c