E3 2009 On AusGamers
E3 2009 On AusGamers
Live by the creed
We took an extensive look at Assassin's Creed 2 at E3 and also interviewed the game's associate producer. Check out our preview, as well our interview in both video and written form.
Aliens vs Predator is Back!
Developers of the original Aliens vs Predator FPS return and things are looking good! Find out more in both our in-depth preview and video interview / written Q&A.
Hands on with Aion!
Thanks to an exclusive closed-doors presentation and the closed-beta access, AusGamers brings you an in-depth look at Aion - one of the hottest new MMORPG's.
Freedom!
If you've got an iPhone and want to get the most out of it, you might want to check out our article on jailbreaking - now showing how to jailbreak a v3.0 firmware iPhone 3G!

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Summary: Supernova 2: Spacewar Demo v1.0.3
Date: 29 Jul 08
Filename: SpacewarTrial_v103.exe
Size: 11,629,437
Downloads: 77
Last Download: 5 days ago
Information URL: http://www.spacewargame.com/
Description:
Supernova 2: Spacewar is a sci-fi strategy game featuring a main part mainly based on the macromanagement of your space empire, and a classical turn based wargame part when a fight occurs. You'll have to manage carefully your resources, balancing several aspects like researching new technologies, training better troops, raising the people loyalty in your empire, and building the ultimate fleet to conquer the galaxy!

New version 1.0.3 26th July 2008

added Skirmish Mode, which lets you focus on the wargame part only: all techs are known and you get unlimited resources and money to build your fleet directly on startup

added “Ship Customization” screen where you'll be able to create custom ship blueprints modifying an existing one: each device now require a certain amount of space, but the possible custom combinations are thousands
added the “Statistics Screen” where you can see various interesting statistics about your current game like battles win/lost, total ship killed/lost, and so on
added a real-time turn option during the game macromanagement part, so that time advances automatically without you having to press end turn. You can use + and – keys to change game speed or press “P” key to pause/unpause
increased the floating text speed between each turn to reduce the waiting time
the weapons panel now opens only if you have a target or if you hover the mouse on any of your ships
you now start the game with a random amount of materials and money available to build immediately a small fleet
added some new stronger weapons for the neutral army (Gaussian Weapons line)
in technology screen the weapon devices now also display the ammo available
you'll see the battlefield type displayed on top-right part of the wargame screen now
bugfix – now if you defend your homeworld, you don't lose automatically the game when you come back to the Galaxy Map screen
bugfix - if you don't have enough ships the next button is now disabled in the unit placement phase during the wargame battles
MD5 Sum: 425c7997fdc0b0040ff204ef7b0ac79b
SHA1 Sum: 585a15ccd5b09cc67cf2db61674a00de7b8727d9
 
 



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