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Bots have been added to Elimination 1v1, Elimination 4v4, Carnage and Vortex game-types.
Bots use Skill Ranks the same as human players.
Each Bot will roll on up to one item in the War Zone loot phase.
The match maker favors matching human opponents against each other. Bot opponents are used if a suitable human match cannot be found in a reasonable amount of time.
Players have the option to disable Bot opponents via a checkbox in the Match Maker GUI.
Maps
Significantly altered power-up placement in Vitae.
Major updates to Boneyard. Also, all power-ups have been removed from this map.
Path between the Vortex Crystal bases in Druje Dam is a lot nicer to navigate.
Various minor map and collision fixes.
Removed collision from Team Node “feet”.
Gameplay
Holding down any hotkey (e.g. the 1 key) will trigger the selected ability continuously (if target in range etc).
War Zone prologue timer will now count down much faster once all players have loaded in.
Global Cooldown reduced to 1 second.
Charges will no longer be consumed if an attack misses/is resisted by the target.
Tutorial
Tutorial has been updated to use a new map and has been greatly reduced in time. Players will now find themselves in combat much faster and will be introduced to more advanced concepts at an appropriate time.
Bloodbath Training Grounds now matches 1 human player against 7 Bot opponents.
Previous tutorial text window has been replaced with Help Alerts that appear when appropriate.
Performance
Ongoing work on pre-loading of textures and meshes to improve performance
Improved disk caching of character textures and meshes.