Extract the dual hidden blades of 15th Century assassin Ezio Auditore in Assassin's Creed II, a game that expands upon the original in every way you'd hoped. Click here for our full review!
The follow-up to Call of Duty 4 does plenty of little things better than its predecessor but is unfortunately marred by one incredibly bad decision. Find out why.
AusGamers understands the economic woes of our time, but don't want you to miss out on great HD home entertainment either. So check out our 'DYI' HD HTPC guide!
Aussies are responsible for more than you might think in worldwide game development, we aim to introduce you to them. Meet Double Fine's Emily Ridgway!
· Destroyer/Submarine collisions always leading to the destroyer being sunk
· Fix the periscope animation problem
· Save & Load issues with the submarine crew
· Magnetic/Contact Detonator switch now working properly
· Improper display of the TBT interface for widescreen resolutions
· Loss of torpedo aiming track when crossing the International Date Line
· Deck gun Metric/Imperial system issues
· Repeating objectives bug
· Correct date when loading a save from career
CHANGES:
· Rendering distance increased to 20km, with appropriate improvement for visual sensors capabilities
· Dynamic loading of game units has been implemented, considerably improving loading times
· Improvements to Water rendering
· Improvements for enemy ships detection of steam torpedoes
· Damage taken by hulls submarine is shown in the damage interface
· Entries in Captain’s Log are now limited for better performance
· Screenshot names now contain the date they were taken on
· End patrol ports are now displayed on the map
· Objectives on the navigation now change color when completed