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The BattleGrounds 2 1.1b is a new version of the Revolutionary War Mod for Half-Life 2 released on the bgmod.com forums September 28 2007. Among many changes, bug fixes and new features, the voice command menus have been extended to contain tactical voice commands such as "Flank left!", "They are behind us!" to make up a total of 18 voice commands and one battlecry, now bound on a seperate key, C. Every class has a different, distinct set of voice commands with 2-5 variations on every choice. All now 13 maps have been revised and polished for this new release. The melee hit detection has been increased greatly to the satisfaction of both devs and players.
Got interested? Battle it out now as either officer, soldier or rifleman on the British or American side and seize control of the thirteen colonies!
Important note for server administrators
Remove 1.0b before installing 1.1b.
We've fixed the players launching into air bug by removing the .phy model for the bullet. This means that you can't simply install 1.1b over 1.0b. You should delete 1.0b first (keep any extra maps and whatnot) before installing 1.1b. It's also a good idea for the simple reason that a lot of the directory structure has changed which means less disk space used compared to overinstall (duplicate files etc). Of course, you can simply delete the phy model aswell (models/game/bullet.phy IIRC).
Full changelog:
1.1b - 20070928
fixed various bugs
new voicecomms, some old ones replaced for a total of 19
all voicecomms rerecorded
voicecomm sounds are class- and team-specific (infantry and riflemen on each team share comms atm)
battlecry is not in the voicecomm menus (Z and X)! X\) but bound alone to C by default
weapons now have proper draw sounds
improved network performance (removed unused vars)
new melee code
increased crouch player hull - crouched players can now be headshot from a distance
readded hl2dm weapons and hl2 npcs to make linux compile work..
fixed bg2 options menu - settings now save to config.cfg
all maps updated or new
new maps:
bg_foothills
bg_freemans_farm
bg_snowlake
bg_dusk_patrol
bg_plateau
bg_pine_lms
bg_pinebarrens
removed maps:
bg_new_england
bg_skirmish_lms
bg_koth
bg_snowlake2
added cvars:
cl_winmusic - play the win music on round restarts?
cl_hitverif - display text saying who you hit and where?
sv_retracing_melee - toggles the new melee code (somewhat experimental)
added entities:
mapfilter_excluder - used to specify which entities to keep on round restart. see fgd