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# Ship combat odds no longer affected by crossing a river
# Game no longer crashes when you load a save with the diplomacy screen open
# Fixed bug where ships could sometimes attack ground units
# When the user is the last human player in a multiplayer game, the retire option now works properly
# Forts act as cities only if they within friendly (ally or vassal) to the defender borders
# GameCore DLL no longer loaded from CustomAssets folder. Mods can still have their own DLL
# Fixed pop-rush rounding bug
# Fixed absenece of production popup for conquered city under certain circumstances
# Fixed multiple missions exploit from the same Great Person
# GNP graph shows total commerce generated, not only raw commerce
# Just one Cathedral required for OCC
# Barbarian Spearmen and Galleys appear as intended
# Fixed crop yield history reset on load
# Fixed removed spy teleportation mission :-)
# Fixed hotseat tech chooser bug
# Game no longer hangs when you retire from a one-player hotseat game
# Widescreen Laptop video resolution 1280x720 is supported