We had a chance to visit Treyarch in LA recently and caught an in-depth glimpse at Call of Duty: Black Ops II to preview, as well as had a chance to speak with Treyarch's Mark Lamia! Check it!
We take the tortured Max Payne for one more spin in his latest sequel, as produced by Rockstar Games. Have they saved his soul? Read our review to find out!
This week we feature the very polished Bullistic Unleashed from Melbourne-based Millipede who've taken the physics puzzler genre, and bulled it! Click here for more!
A couple of issues have cropped up in q4max 0.78c, and with WSVG Lanwar so close we thought it worth releasing a small update.
As Q4Max 0.78d only updates 1 file, it can be installed as either an update to 0.78c, or as a full install which does not rely on a previous release. If upgrading from 0.78c, unzip the update over the top of your existing 0.78c release. As usual, server admins should delete the old zz-q4max-game-078c.pk4.
Changes included are:
* chg: net_clientPredictWeaponSwitch defaults to 0
If you experience bogus weapon switches, set this to the new default value.
* fix: "scoreboard bug" with spectators shown as in game after changing to spectator
* fix: spectimers no longer vanish after a serverMapRestart