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Summary: Faiakes Mod v2.2 for S.T.A.L.K.E.R.
Date: 18 Jun 07
Filename: stalker_faiakes_v22.7z
Size: 149,420,125
Downloads: 130
Last Download: 3 days ago
Information URL: http://stalker.filefront.com/file/Faiakes_Mod;79644
Description:
Stalker Faiakes Mod v2.2



#################################
---------- Description ----------
#################################

Finding S.T.A.L.K.E.R. too frustrating and slow?

This mod tries to bring the game closer to the FPS genre.




####################################
---------- Major features ----------
####################################


- Buy more items from traders
- Rifles fitting the handgun slot
- Dream and avoid night time
- More usefull interaction with NPCs
- Better skins for weapons & items
- More gruesome blood effects
- Drive yourself around in vehicles
- Tushkanos spawn more often and in multiple regions
- More realistic detection by Army, Bandits, Stalkers
- Stalkers more likely to see items and pick them up
- Lots of Quests fixed and reenabled
- Reputation rewards reenabled
- Torch that shines further and wider
- Smaller Inventory grid
- Non-degrading Armour and Weapons
- Reliable (non-misfiring) weapons
- Side-quests without a time limit
- Carry higher load
- Add more to weapons
- More realistic nights and weather
- Text on the map
- Better English text dialogues
- Accurate & Realistic weapon descriptions




################################
---------- Changelog ----------
################################

2.1.2 -> 2.2

- Added sanex's SANEX A-LIFE MOD v4.2 Extended (modofied, requires new game)
- Added LLSNeitrino's M_BCCF mod v2.0 (modified, requires new game)
- Added jjwalker's Float32 mod v1.5267a
- Added broke181's Silent Silencers mod v3.0
- Added Turgo's Edited Advanced Mapping System mod v2.0a
- Added KoGar's Rules of Engagement mod v0.1b (partial modified)
- Added natasha8384's Camo Weapons Pack v1.0 & 2.0 (partial modified)
- Added Broken181's Russian Military skin (as made for karl87)
- Added Hectrol's Acoustic Metal Stalker Minimod (partial - uploaded mod to FileFront)
- Added Bolm's OLMod 1.2 (added the weather effects, too)
- Removed Ceano's UAZ Jeeps vehicle Mod 1.1
- Fixed: Extremely high ammo prices. Now set at double the original
- More NPCs now carry x2 the ammo and all NPCs sell food and meds at half price
- Nearly all friendly NPCs have beed "beefed up" with better weapons (requires new game)
- Abakan fire distance reduced to a more realistic 400m
- AK-74 fire distance reduced to a more realistic 400m
- AN-94 Sniper Abakan fire distance reduced to a more realistic 600m
- Beretta fire distance reduced to a more realistic 100m
- Gauss rifle price increased to 200.000
- Rg-6 Unique now fires all types of grenade ammo
- Rg-6 Unique price increased to 70.000
- Broken181 credited for 100 Rads Bar poster
- Corrected SIG SG-550 (Tactical) ammo reference (thanks ezeht)
- Added new tip to the guide (Quests & Tactics #1)
- Added Stauffenbergs Stalker vista 32 bit "out of memory" fix in the ReadMe (Bugs section)
- Added "out of memory" fix for XP info in the ReadMe (Bugs section)




##################################
---------- Installation ----------
##################################


1. Double click the file. It self-extract. Extract it anywhere you like (it is NOT an installer).

2. Place: gamedata (folder) UImod (exe) uicontainer (folder) in:

...\Program Files\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl

Do whatever you want with the other files.


======= NOTE =======

1. DO NOT EXPECT that your old saved games will work with this mod. Just to be safe, keep my old gamedata folder somewhere before you try the new one. If the game crashes to the desktop either continue to use the old one or start a new game.

2. The Stalker Faiakes mod is meant for Master level only. Otherwise it makes the game too easy.

3. Requires patch 1.0003 to work and enable all features.

4. Some mods (e.g. Vehicles mod) need some tweaking to be activated. Please read the respecitve ReadMe file of that mod, which is in the 'All Other ReadMe' folder. I get seriously annoyed when asked questions whose answers can be found in the ReadMe.

5. If you can't get this (or any other mod) to work, you just need to modify the file fsgame.ltx, which is in the same folder where you placed the gamedata folder of this mod.

Simply, right-click on fsgame.ltx, choose 'open with', click the bottom option 'Choose Program...', select Notepad from the list, check the option below to always open that type of file with Notepad and then click 'OK'.

Open the file and the second line will look like this (a bit more spread apart but ignore that):
$game_data$ = false| true| $fs_root$| gamedata\

Replace the first 'false' with a 'true' and the whole thing should look like:
$game_data$ = true| true| $fs_root$| gamedata\

Save, close and you'll find that all your mods work fine now.




#############################
---------- Credits ----------
#############################

Mods: Contributions:


>>> In alphabetical order:


174@2ch for: Jin-Roh Mod v1.0

Ab@dDon for: Dream Mod v1.1

Balnazzar for: Trader Mod v1.1

Balnazzar for: Retexture Mod v1.0

Balnazzar for: Transport Mod v1.0 Patch

Bolm for: OLMod v1.2

Breda for: l86 blood texture mod

broken181 for: Silent Silencers mod v3.0

Broken181 for: 100 Rads Bar poster

Broken181 for: Russian Military skin

Cryomerk for: Reskin Pack #1 (G36/Sig550/AKM74)

dDefinder for: Improved Sound Effects v0.9 mod

Digital Junkie for: Menu screed

Digital Junkie for: UAZ skin

Digital Junkie for: Bar stairs poster

FacTor-X for: Gaus Rifle skin

FacTor-X for: Re-Skinned Hands/Gloves mod

Gamerush for: Flashlight Range Mod v1.0001

Giv_em_hell for: Real World Weapon Reskins mod v1.07

Giv_em_hell for: GhillieSuit Svd mod v1.0

Gohda for: Retextured AK-74u and AK-74 mod

Gohda for: Retextured USP - Stainless Steel Slide

Gohda for: Retextured Winchester 1300 - Wood Parts

Gohda for: Retextured PM and PB (1.0)

Gohda for: Retextured Groza (1.0)

giv_em_hell for: Advanced World Weapons mod v1.0

gordon-X for: Harmonica mod

gullgotha for: No1DegradeUniqueWeapons Mod Version v1.0

gullgotha for: NoDegradeNormalWeapons Mod Version v1.0

gullgotha for: Endurance Mod Version v1.1

H4wk for: Monster Energy Drink mod

Hectrol for: Acoustic Metal Stalker Minimod

Heru for: Girl TV mod

jjwalker for: Float32 mod v1.5267a

KnifeInFace for: High-res Smirnoff Vodka mod

KnifeInFace for: High-res Food mod

KoGar for: Rules of Engagement mod v0.1b

Kyodan for: Real Gun Names mod v.3

Lexx for: Antigas Armour Mod v4.1

LLSNeitrino for: M_BCCF mod v2.0

Lokbomb for: Viper to Pistol Slot Mod

Mattressi for: Gritty Chrome Desert Eagle re-skin v1.0

Moshpit for: X-46 Advanced Battlearmor Suit v2.0

Mtang for: Annoying Audio Fix v1.3

NAMAYU for: Multicam style Stalker suit skin mod

natasha8384 for: Camo Weapons Pack 1 & 2

Ozne for: Cigarettes mod

Parabellum9x19 for: Napalm and Phosphorus Grenades mod

Phaedin for: Siren sound

PiIsARational for: No time limit on quests Mod v0.01

PiIsARational for: Armour Decay Mod v.01

Pseudoant for: HUD & Blood MOD v1.3

sanex for: SANEX A-LIFE MOD v4.2 Extended

Save for: Carry mod v3.0

save for: UI mod v1.1

SGHi_app for: miniPDA replacement mod

Superfly for: Items skin pack mod

Swifty Magee for: Additional Add-ons Mod v1.0

tharawdeal/onionradish for: Raw Onion Revamp Mod (1.03

TheVoodoo for: Weather Overhaul Mod 1.01

TREG for: Zombified Stalker Skins (v1.0)

Turgo for: Edited Advanced Mapping System mod v2.0a

Underwhelmed for: Weapon Damage Mod

Warpig for: Mp5/Viper upgrade mod

Warpig for: Sign Bar 100 mod

YoJimbO for: Improved Metal Bump Maps mod

YoJimbO for: Improved Stone Bump Maps mod

YoJimbO for: Improved Concrete Bump Maps mod

YoJimbO for: Improved Vehicle Bump Maps mod

YoJimbO for: Improved Ground Bumpmaps mod

YourMessageHere for: STALKER Realistic-looking Weapon Pack

ZanderArch for: Advanced mapping system v1.5 mod


All changes, beyond what the credited mods originally offered, are mine.
All changes, not credited to a specific modder, are mine.


======= Special thanks =======

/////////////////////////////////
////////// THE TEAM /////////////
/////////////////////////////////
FacTor-X (skins, textures) //////
/////////////////////////////////
Digital Junkie (skins, tecxtures)
/////////////////////////////////
madmax17 (scouter) //////////////
/////////////////////////////////
trickyburn (scouter) ////////////
/////////////////////////////////
giv_em_hell (skins, textures) ///
/////////////////////////////////
Swifty Magee (code) /////////////
/////////////////////////////////
Tarrask (beta tester) ///////////
/////////////////////////////////



and to:

>>> niphty
From the FileFront forums, who showed me how to add & edit icons, for the Double-mini-Weapons mod and more.

>>> ZanderArch
For discovering where those stupid weapon icons were in the first place.

>>> Broken181
For fixing the blood textures not working with past, scripted blood marks and for tactical game advice.

>>> lahvan
For letting me know how to increase weapon dispersion while moving (it pays off to crouch now).

>>> trickyburn
For letting me know how to change the equipment NPCs have by default.

>>> GSC
For their support to the modding community.




##############################
---------- Contents ----------
##############################

1. Folder: gamedata -> the mod folder (see Installation)

2. Folder: All Other ReadMe -> The ReadMe files of each mod used in mine

3. Pictures: various -> screenshots showcasing features of the mod.

4. Text files: various -> ReadMe, Guide, Licence and Changelogs




#######################################
----- Changing/Using this mod ---------
#######################################


======= Altering load capacity =======

Go to: gamedata\config\

Open file: system.ltx

Find line: max_weight = 300

Change to the number you prefer then, go to: gamedata\config\creatures

Open file: Actors.ltx

Find lines:
max_item_mass = 300
max_walk_weight = 300

and apply the same number as with max_weight.



======= Vehicles =======

Bring up the console (press`)

Then type: bind turn_engine kw

(where w is the keyboard key you'd like to use).

With the Use jey you can go into the vehicle

With [W] you start the engine.



======= Skins =======

- If you don't like Weapon skins, just go to: ...\gamedata\textures\wpn
- If you don't like NPC skins, just go to: ...\gamedata\textures\act

and delete accordingly.



======= Weapon Jamming =======


1. Go to: gamedata\config\weapons

2. Open any weapon file with Notepad

3. Find parameter: misfire_probability = 0.0000

4. Change back to original figure (see list below)

Original misfire data:

abakan = 0.0050
ak74 = 0.0030
ak74 = 0.0030
beretta = 0.0050
binoc = 0.0001
bm16 = 0.0030
colt911 = 0.0030
desert eagle = 0.0030
fn2000 = 0.0050
fort = 0.0030
g36 = 0.0030
gauss = 0.0001
groza = 0.0030
hpsa = 0.0050
knife = 0.0000
l85 = 0.0030
lr300 = 0.0030
mounted = 0.0001
mp5 = 0.0030
pb = 0.0050
pm = 0.0030
rg6 = 0.0030
rg7 = 0.0001
sig220 = 0.0050
sig550 = 0.0030
spas12 = 0.0050
svd = 0.0050
svu = 0.0050
toz = 0.0050
ups = 0.0050
val = 0.0030
vintorez = 0.0050
walther = 0.0050
wincheaster1300 = 0.0050



======= Armour Degrading =======

1. Go to: gamedata\config\misc

2. Open file 'outfit' (for normal armours) or 'unique_items' (for unique armours) with Notepad

3. Find parameters:

[sect_novice_outfit_immunities]
burn_immunity = 0 ;0.xxx
strike_immunity = 0 ;0.xxx
shock_immunity = 0 ;0.xxx
wound_immunity = 0 ;0.xxx
radiation_immunity = 0.00
telepatic_immunity = 0.00
chemical_burn_immunity = 0 ;0.xxx
explosion_immunity = 0 ;0.xxx
fire_wound_immunity = 0 ;0.xxx

and change the zeros to whatever values follow the ';'



======= Dispersion =======

a) fire_dispersion_base

This is the weapon's bullet spread. Can be found at:

...gamedata\config\weapons\**name of weapon**

and

...gamedata\config\misc\unique_items

Example: fire_dispersion_base = 0.20 (lower is better, 0.0 = 100% accurate)

I have only reduced the dispersion of 3 weapons. Below are their -original- figures:

FN F2000 (config\weapons\w_fn2000) = 0.20
Gauss Rifle (config\weaponsw_gauss) = 0.01
Groza 5.45 (config\misc\unique_items) = 0.18

And I have increased the dispersion of 1. Below is its -original- figure:
Silenced Mp5 (config\misc\unique_items) = 0.15


b) PDM_disp_base

This is the added spread because of your movement. Can be found at:

...gamedata\config\weapons\**name of weapon**

Example: PDM_disp_base = 2.0 (lower is better)
Original value was 1.0 (for almost all weapons).



======= Removing the new menu screen =======

You need to delete ui_mainmenu, which is in: gamedata\textures\ui



======= Removing the new title music =======

Delete gamedata\sounds\music folder



======= Removing all mini weapons =======

You'd need to delete their references in the trader files.

1) Go into: gamedata\config\misc
2) Open: trade_trader, trade_freedom, trade_ecolog, trade_dolg, trade_barman

Make sure there are NONE left:

wpn_tiny-svd_m1
wpn_mp5_m3
wpn_fn2000_m1
wpn_gauss_m1
wpn_sig_m3
wpn_vintorez_m1
wpn_l85_m3
wpn_val_m2
wpn_abakan_m3
wpn_abakan_m4
wpn_rg6_m2
wpn_groza_m2
wpn_sig_m4
wpn_l85_m4
wpn_g36_m1
wpn_lr300_m2
wpn_ak74u_m2
wpn_ak74_m2
wpn_winchester_m2
wpn_spas12_m2
wpn_rpg7_m1
wpn_toz34_m1
wpn_groza_jinroh
wpn_niphty_m1



======= Removing all the unique weapons from traders =======

Same as with mini, delete these from all traders:

wpn_ak74_m1
wpn_abakan_m1
wpn_fort_m1
wpn_ak74u_m1
wpn_mp5_m1
wpn_groza_m1
wpn_spas12_m1
wpn_winchester_m1
wpn_l85_m1
wpn_lr300_m1
wpn_svd_m1
wpn_sig_m1
wpn_eagle_m1
wpn_colt_m1
wpn_val_m1
wpn_mp5_m2
wpn_abakan_m2
wpn_l85_m2
wpn_sig_m2
wpn_rg6_m1
wpn_walther_m1
wpn_pm_arena
wpn_mp5_arena
wpn_toz34_arena
wpn_spas12_arena
wpn_ak74_arena
wpn_bm16_arena
wpn_ak74u_arena
wpn_val_arena
wpn_groza_arena
wpn_fn2000_arena
wpn_g36_arena



======= Removing all the unique armours from traders =======

Same as with mini, delete these from all traders:

outfit_novice_m1
outfit_bandit_m1
outfit_dolg_m1
outfit_killer_m1
outfit_specnaz_m1
outfit_stalker_m1
outfit_stalker_m2
outfit_svoboda_m1
outfit_exo_m1
outfit_niphty_m1
outfit_ghillie_m1
neytral_antigas_outfit_m1
neytral_novice_antigas_outfit_m1
neytral_novice_outfit_m1
bandit_veteran_outfit_m1
svoboda_antigas_outfit_m1
svoboda_heavy_antigas_outfit_m1
dolg_antigas_outfit_m1
killer_antigas_outfit_m1
svoboda_yellow_exo_outfit_m1
bandit_antigas_outfit_m1
monolit_antigas_outfit_m1
neytral_exo_antigas_outfit_m1



======= Removing 100 Rads Bar sign =======

Delete prop_bar_logo from gamedata\textures\prop



======= Removing MP5 scope =======

Go to: config>weapons>w_mp5

open it with notepad

find this section :

;SCOPE
zoom_enabled = true
scope_zoom_factor = 30
scope_texture = wpnwpn_crosshair_MP5
scope_name = wpn_addon_scope
scope_x = 60
scope_y = -2
;End Scope

delete all of it.

And change this (its right above it):

scope_status = 1, to 0



======= Other Mods =======

The best way to do that is for you to download that mod, see the files it has and try to remove them from my mod. I say 'try' because you should only do that after you have read the ReadMe of that mod and you can be certain that they don't use common files which I merged. Otherwise the mod will crash.




##################################
---------- Bugs, Issues ----------
##################################

1. Saved games will not necessarily work. The changes in some versions simply require a new game to be started.

2. There is an issue with the game (not the mod). You have to have Antialiasing all the way to the left (off) otherwise the crosshair disappears.

3. If you have too many things for the trader and your items turn red, quicksave, quickload and you can trade again. Unfortunately, this is one of the disadvantages of making the traders offer so many things.

4. Sometimes when you die and are pressing any button at the same time, the game crashes to the desktop. I have no idea why but the patch reduced this a lot.



****** Stauffenbergs Stalker vista 32 bit "out of memory" fix ***Start***

The problem: Stalker crashes on vista 32 bit when played on high settings as there is not enough memmory available.
This happens because vista 32bit can't address more than 2 GB of memory unless you use this tweak.

There's basicly two things that need to be done:

1) Apply patch 1.0003

2) Now this is the important part!

a - Go to Start/Accessories/run command prompt (the dos box thingy)
b - Right click on the link, hit "Run as administrator"
c - Now copy and paste: BCDEDIT /set increaseuserva 3072
d - Hit enter and restart.

Now stalker and any other games that have this problem on vista (Gothic3, supreme commander, Vanguard, BF 2142 etc) should run as smooth and stable as you can ask for.

If you have questions, feel free to contact me if necessary.You can also find me on the filefront forums as "21.Pz Stauffenberg" jhor@hotmail.de

Thanks to Andy77 from the Nzone forums for finding this solution!

****** Stauffenbergs Stalker vista 32 bit "out of memory" fix ***End***


****** "out of memory" fix for XP ******

First you need to tell XP that it can use more than 2GB of RAM for applications.

Manually edit your boot.ini file by adding " /3GB /Userva=2900" to your boot.ini (no quotes). Your boot.ini is normally read only and you will need to change that temporarily while you edit it.

To Edit it manually you can find it on the root of your system drive or go to system properties/advanced tab, settings under 'startup and recovery' section, then hit edit.

Mine looks like: multi(0)disk(0)rdisk(0)partition(1)\WINDOWS="Windows XP Professional" /FASTDETECT /NOEXECUTE=OPTIN /3GB /Userva=2900

Yours maybe different, the only thing you should change is add /3GB /Userva=2900.




###############################
---------- Copyright ----------
###############################

1) You may modify this mod.

2) You may distribute it.

3) You may NOT include it into your mod unless you receive my explicit permission.

4) If you have included it in your mod, then you HAVE to credit me & the respective modders (see credits). All rights to the mod SANEX A-LIFE MOD V 4.2 EXTENDED belong to SANEX.

5) You may NOT charge money for it (apart from --minimum-- shipping & format costs (e.g. CD sent through post). Any overcharging for posting will be be considered as an attempt to make a profit out of the mod.

6) 'Handling' or 'packaging' charges will be considered as an attempt to make a profit out of the mod.

Failure to comply with (3), (4), (5) and (6) will result in a request to the hosting website that you be banned (and the mod be taken down) and/or to legal action against you and/or the website.




#############################
---------- Contact ----------
#############################

Faiakes

faiakes@hotmail.co.uk
MD5 Sum: 39d821bdc2648564fa5ff9495d975442
SHA1 Sum: 9bf1dc4b50ec240205d669befcd02c9daa035cbc
 
 
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