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We've arrived at version 1.1.0, bringing along two new maps and a bunch of fixes.
Some of the changes:
- Added zm_minerinconvenience
- Added zm_warehouse
- Fixed invisible model bug (again)
- Fixed object carrying lag
- Fixed ZM Game Info menu
- Fixed Hulk hitboxes
- Fixed a bunch of crashes
- Changed ammo pickups: players can only pick up ammo for guns they own
- Balancing tweaks
- And various other things...
A more complete changelog.txt (though it doesn't list every single change) can be found in the game directory after installing.
Due to inconsistencies created by differences between the 1.0.2 patch and 1.0.2 main build, we are only releasing a full 1.1.0 build. This is to get everyone on the same base again. Next version will have patches again.
Pleasant news is that we have a more advanced installer this time, which should automatically find your SourceMods directory for you.
It is recommended that you remove your existing zombie_master directory before installing.