We recently attended a Darksiders II preview event in San Francisco to see what Vigil Games have in store for the next Horseman of the Apocalypse, Death. Check out our preview!
We recently got a sneak peek at the upcoming new Ghost Recon Future Soldier from Ubisoft. Check out our in-depth preview for a closer look at the action!
Read the AusGamers review to find out if importing Star Wars: The Old Republic is worth the hassle, or if you should wait for the local release to get your Force on!
We've nailed a few rare crashes and added a couple of features that
didn't make it into the 1.0 release.
-added friends highlighting to scoreboard, radar and iff
-added new team specific pain and death sounds
-fixed stats not working if two servers are on the same IP
-fixed door warping
-fixed end of round camera position/angles
-fixed players spawning in each other
-fixed server crash in spawn code
-fixed server crash when players cyber fragged by projectiles
-fixed client crash when spectating someone with smartlocks when round ends
-fixed client crash priming a grenade when round ends
-fixed client crash loading dys_detonate on dx8 computers
-fixed shotgun muzzle flash drawing through walls
-added more effect for basilisk grenade
-fixed several hud textures being blurry at low texture quality
-fixed "Move out" and "Fall back" voicecomms not playing
-increased volume of corp light/medium voicecomms