Age of Empires III by Ensemble Studios - English retail v1.10 patch
Patch 1.10 - Quick Search updates and bug fixes
CLIENT FIXES
- Better anti-aliasing support for NVIDIA GeForce 8 series cards.
- A number of Windows Vista compatibility issues fixed.
- Several low level network optimizations have been added.
- Fixed a recorded game Out of Sync issue involving pre-patch 1.09 games and high level home cities.
BALANCE CHANGES
- Reduced Spanish shipment bonus.
- Reduced Longbowmen ranged attack by 2
- Reduced Longbowmen hand attack by 1
NETWORK AND ESO FIXES
- ESO statistics tab now defaults to show statistics for the game you are playing.
- Decks are now limited to 32 per home city.
- Quick Search - the civilizations of other players are no longer shown when the initial match is made.
- Quick Search - games no longer follow the two minute resign rule and will count toward your rating as soon as they begin.
- Power Rating values will now update more quickly after a game.
Patch 1.09 - Home City Experience Changes
NEW FEATURES
- After each game players will now be granted bonus experience, meaning all Home Cities will now level up faster
- Players on your pest list will not be able to join your game if you are the host
- The experience requirement to level up Home Cities that are level 100 or higher has decreased
- New avatars available on ESO
CLIENT FIXES
- The Russian card Ransack no longer effects teammates
NETWORK AND ESO FIXES
- When right clicking a player on ESO, whisper will now be the top item on the list of options
Patch 1.08 - Balance changes, Quick Search and bug fixes
NEW FEATURES
- Quick Search now allows players to determine the Home City tier and Power Rating level of their opponents
- Power Ratings will now decay over time
CLIENT FIXES
- Numerous changes to Civilizations' special bonuses
- Numerous balance changes
- Fixed an exploit that would refund the Home City shipment after sending mercenaries
- Changed a line of dialogue from the Campaign which was found to be derogatory
- Changing teams on ESO will now unready all players
- When a player clicks to delete a Home City, the default will now be No
NETWORK AND ESO FIXES
- Fixed an issue where Quick Search was not matching people using Power Rating
- Added separators to very large numbers to make them more readable
- Clan page on ESO now properly displays the last online date for clan members
Patch 1.07 - New Random map, and bug fixes
NEW FEATURES
- Added a new random map, The Unknown
- Added ability to see if a friend on ESO is playing a game
- Moderators now have blue chat in chat channels
CLIENT FIXES
- Fixed an issue that let military units in Cover Mode do extra siege damage
- Fixed an issue where the German A.I. would not build houses or collect resources when they started with just Settler Wagons
- Fixed some rollover text issues
- Hispaniola map added to the Standard Maps set
NETWORK AND ESO FIXES
- Fixed an issue where the host would appear invisible in the game setup room
- Chat channels' player lists are now alphabetized
- Fixed an issue where non-rated games were counting toward Power Rating
Patch 1.06 - Bug Fixes, map updates, balance changes, and exploit fixes
NOTE: For a complete list of all fixes as well as balance changes please visit www.agecommunity.com
NEW FEATURES
- Chat Member List can now be sorted by Clan Name
- Added server maintenance notification that will display when the servers are down
CLIENT FIXES
- Added checking that prevents players from joining game rooms which are in a bad state and can not launch, fixing the source of a crash
- Several Home City Card tooltip updates
- Hispaniola water flags and whale placement fixed
- Hispaniola now displays correct thumbnail
- Sonora herds now balanced for both sides of the map
- Advanced Market Card effects now get applied when shipped
- Fixed 'This game is not rated' message that was popping up in rated games
- Number on Home City Cards now displays the correct number of units to be sent
- All ranged cavalry units now do double damage vs. artillery
- Mercenary shipments now cost 1000g and have fewer units
- Military shipments from the homecity decreased for 3rd age shipments and increased for 4th age shipments
- Numerous balance changes
NETWORK AND ESO FIXES
- Quick Search now displays the correct number players during search
- Custom Games List sorting fixed for sorting by Rank
- Fixed exploit that allowed more then 20 cards in ESO decksustom game setup now shows if a game is rated, not rated, no XP
Patch 1.05 - Attack move, RM Hispaniola, ESO Power Rating and much more
NEW FEATURES
- Added Power Rating to ESO
- Added Stand ground to the game
- Attack move button and hotkey added
- Hispaniola, a new random map has been added
- Recorded game playback improved significantly
- Added Option for minimized multiplayer chat
- Added games list filtering options
- Added Option to save games list filter settings
CLIENT FIXES
- Numerous fixes to attack move command
- Numerous balance changes
- Numerous changes to home city cards
- Deathmatch games now have reveal map on
- Deathmatch - Starting crates removed from most maps
- Fixed an issue where watching a recorded game overwrote home cities
- Playing an old saved single player game should no longer revert your home city to the older state
- Ranged Cavalry Caracole now applies to all ranged cavalry
- Native American Treaties card now creates the right number of Natives
- Added support for removing the larger pause dialog. Add 'hidepopups' to your user.cfg
- Added support for modifying custom random map names and text
NETWORK AND ESO FIXES
- Custom game setup now shows if a game is rated, not rated, no XP
- Added , , mouse wheel scroll and double click functionality to numerous spots in ESO
- Changing #players will unready everyone
- Typing in chat and switching to a different ESO window no longer erases the text
- Many Clan chat fixes
- Clan change, you may only demote someone that is below your rank, you may only promote someone that is two ranks below you
- Two players that do not have their routers properly set up can no longer join the same game.
- Fixed numerous issues with joining and creating a clan
Patch 1.04 - Refresh button, Resume button, bug fixes, and exploit fixes
CLIENT FIXES
- Update to the patching process which should address difficulties experienced during the autopatch process.
- Resume button added. A dialog is now displayed when a user pauses the game.
NETWORK AND ESO FIXES
- Changes to Games List functionality. The list is pulled down once on initial login and can be updated by pressing the Refresh button. Automatic updates will no longer occur.+
- Quickmatch now uses only standard maps.
- Home City level now displayed on the Game Start screen.
- Clan tags added to the Advanced Game Setup.
- Fixed an issue with clan chat not being displayed.
- Fixed a game pause issue when a resigned player remained in game.
- Removed the exploited ability to split the military and economy scores.
- Timeout added to Vote Dialog box.
Patch 1.03 - Hotfix to Matchmaking
NETWORK AND ESO FIXES
- Fixed an issue where a game would be cancelled and all players given a "Failed to join" message when two routers that could not communicate joined the same game.
Patch 1.02 - Hotkeys, Large Maps and numerous bug fixes
CLIENT FIXES
- New hotkey editor added to the game
- New large map set.
- 5 new large versions of popular maps have been added.
- Fixed a sound crash issue.
- Fixed a bug with sound being choppy
- Fixed some performance issues with boat battles.
- Fixed a D3D initialization error when launching the game.
- Fixed a bug where the auto-patcher text was impossible to read.
NETWORK AND ESO FIXES
- Fixed an bug where disconnecting a player would lock up the game.
- Switching home cities unchecks all players.
- Quick search now uses the Standard Map set.
- Fixed an issue where a user would get in a state that they could not host or join a game.
- Fixed a number of multiplayer exploits.
- New ESO privacy.
- Updated a number of error and user messages.
- Allow users to turn off enter/left chat messages on ESO.
- New user.cfg commands to assist with router and direct IP issues.
- For more assistance on this check http://forum.agecommunity.com/ibb/topics.aspx?forumID=7
CLIENT FIXES 1.01
- Fixed a bug in the command manager that caused slow performance when CPAIs were in the game
- Fixed a bug that caused sound effects (and sometimes music) to stop playing
- Fixed a problem where unplayed dialogue lines made the Campaign scenarios stop working
- Fixed a bug on the Postgame screen that allowed players' names to be edited
- Fixed a bug where all players would hear the selection sound for HC cards played
- Fixed a bug that kept the ESO connection problem dialog box from closing
- Fixed a bug in the Portuguese tech TEAM Early Dragoons that kept some civilizations from training their anti-cavalry units until the Industrial age
- Fixed a bug that made abundant resources available in the single-player Campaign
- Fixed a bug that did not let the host launch the game once the number of players was reduced below the number that had clicked ready
- Tweaked movement code to improve the responsiveness of units
- Changed formations so that unit types keep their setting even when grouped with different types
NETWORK AND ESO FIXES 1.01
- Fixed a bug in the Unresponsive Player dialog box so that it closes once consensus is reached
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