We recently attended a Darksiders II preview event in San Francisco to see what Vigil Games have in store for the next Horseman of the Apocalypse, Death. Check out our preview!
We recently got a sneak peek at the upcoming new Ghost Recon Future Soldier from Ubisoft. Check out our in-depth preview for a closer look at the action!
Read the AusGamers review to find out if importing Star Wars: The Old Republic is worth the hassle, or if you should wait for the local release to get your Force on!
* Fixed the game session creation bug (network failed to initialize) when using HTTP proxies (like Norton Personal Firewall) by using a different destination port.
* Fixed a dedicated LAN crash.
* Fixed the server listing that was capped.
* Fixed a bug that prevented picking up weapons when taking a dropped weapon from somebody who was in zoom mode when killed.
* Fixed the secondary console that was assigned to the quote character by default.
* Fixed the radar jammer sound that stays even after death.
* Fixed the floating C4 explosive and motion sensor floating when put on breakable items.
* Fixed the menu problem when mapping the [End] key.
* Fixed the chat so that it does not trigger actions when typing.
* Fixed a problem after picking-up a weapon on the ground equipped with laser beam.
* Fixed the canister that resets in Retrieval when the carrier is killed while taking cover.
* Fixed a Retrieval mode bug that caused a 2nd match from having no reachable canister.
* Fixed a bug that caused the user to lose his weapon without picking-up the one on the ground.
* Fixed some incorrect mapping messages.
* Added a check to warn the user if an instance of the game is already running.