E3 2009 On AusGamers
E3 2009 On AusGamers
Live by the creed
We took an extensive look at Assassin's Creed 2 at E3 and also interviewed the game's associate producer. Check out our preview, as well our interview in both video and written form.
Aliens vs Predator is Back!
Developers of the original Aliens vs Predator FPS return and things are looking good! Find out more in both our in-depth preview and video interview / written Q&A.
Hands on with Aion!
Thanks to an exclusive closed-doors presentation and the closed-beta access, AusGamers brings you an in-depth look at Aion - one of the hottest new MMORPG's.
Freedom!
If you've got an iPhone and want to get the most out of it, you might want to check out our article on jailbreaking - now showing how to jailbreak a v3.0 firmware iPhone 3G!

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Summary: Rainbow Six: Vegas Patch v1.03
Date: 16 Jan 07
Filename: rainbow_six_vegas_1.03.exe
Size: 91,965,728
Downloads: 741
Last Download: 3 days ago
Information URL: http://rainbowsixgame.us.ubi.com/vegas/
Description:
Rainbow Six: Vegas v1.03 Patch Contents

================================================================================

Overview

========

* Enabled PunkBuster support.

* Fixed the game session creation bug (network failed to initialize) when using HTTP proxies (like Norton Personal Firewall) by using a different destination port.

* Fixed a dedicated LAN crash.

* Fixed the server listing that was capped.

* Fixed a bug that prevented picking up weapons when taking a dropped weapon from somebody who was in zoom mode when killed.

* Fixed the secondary console that was assigned to the quote character by default.

* Fixed the radar jammer sound that stays even after death.

* Fixed the floating C4 explosive and motion sensor floating when put on breakable items.

* Fixed the menu problem when mapping the [End] key.

* Fixed the chat so that it does not trigger actions when typing.

* Fixed a problem after picking-up a weapon on the ground equipped with laser beam.

* Fixed the canister that resets in Retrieval when the carrier is killed while taking cover.

* Fixed a Retrieval mode bug that caused a 2nd match from having no reachable canister.

* Fixed a bug that caused the user to lose his weapon without picking-up the one on the ground.

* Fixed some incorrect mapping messages.

* Added a check to warn the user if an instance of the game is already running.
MD5 Sum: 812134b94c47569b1f13822aeff14437
SHA1 Sum: 70a9e5e08ef31bfc0674e55957a19b8e44d2ab93
 
 



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