E3 2009 On AusGamers
E3 2009 On AusGamers
Live by the creed
We took an extensive look at Assassin's Creed 2 at E3 and also interviewed the game's associate producer. Check out our preview, as well our interview in both video and written form.
Aliens vs Predator is Back!
Developers of the original Aliens vs Predator FPS return and things are looking good! Find out more in both our in-depth preview and video interview / written Q&A.
Hands on with Aion!
Thanks to an exclusive closed-doors presentation and the closed-beta access, AusGamers brings you an in-depth look at Aion - one of the hottest new MMORPG's.
Freedom!
If you've got an iPhone and want to get the most out of it, you might want to check out our article on jailbreaking - now showing how to jailbreak a v3.0 firmware iPhone 3G!

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Summary: Hammer Level Editor for Half-Life
Date: 02 Apr 02
Filename: hammer_v34.exe
Size: 2,142,766
Downloads: 7617
Last Download: 2 days ago
Description:
This is the Valve Hammer Editor (formerly known as Worldcraft), version 3.4, for editing of Half-Life and Half-Life mod maps.

The most notable change in this version is the change in name to Valve Hammer Editor. The following changes have also been made:



Splitter view layout is now preserved from session to session.

Dialog bars now pop to the top when the mouse cursor floats over them.

No longer renders the 3D views when the editor is not the active application. (This will fix most people's problems with running Hammer and Half-Life at the same time causing the editor to freeze)

Added Copy to Clipboard button to the process window.

Sped up time to bring up the Face Properties dialog when many brushes are selected.

Sped up 2D view scrolling.

Added timed selection of objects by depth in the 3D view when the left mouse button is held down.
Fixed:


Fixed a random spinlock when rendering sprites.

Fixed texture rendering problems with sprites, etc.

Fixed freeze when starting map with sprites visible.

Fixed a crash in the path tool.

Fixed problem with texture shifts being reset when importing old MAP files.

Fixed black brushes caused by clipping.

Fixed a lockup when scaling certain brushes.

Fixed infinite lines in 3D view in vertex mode.

Fixed clipping causing duplicate solids.

Fixed decal repositioning.

Fixed camera angle view bug.

Fixed problem with running compile tools from paths with spaces.
MD5 Sum: 75676c1765d8cff350b53ee145bb98e9
SHA1 Sum: 0aeb772fc3d061f1bd0664f0445e1f26a72ac45a
 
 



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