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HISTORY
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v1.04
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- Fixed invalid reference when using Clairvoyance on a held object
- Fixed some cases where a failed asset load would later corrupt the game
- Internal localization support
- Align memory allocation for overlapped I/O
v1.03
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- Changed StretchRect filtering for machines that don't support linear filters
v1.02
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- Added fallback to software vertex processing
- Added toggle for smart camera hints - improves mouse behavior when disabled
- Added toggle for camera altitude dampening - improves mouse behavior when disabled
- Added enhanced error reporting
- Fixed bug where collision type could change mid-game and not be recognized by some systems
- Fixed bad pointer reference to console upon exit
- Reordered shutdown sequence
- Fixed bad pointer reference to index buffer upon failure
v1.01
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- Fixed an autosave issue near the end of the game
- Fixed crash on CPUs that don't support SSE