You are the very first Big Daddy as you travel through the decrepit and
beautiful fallen city, chasing an unseen foe in search of answers and
your own survival.
Courtesy of 2K Games, AusGamers has ten hot Bioshock 2 prize packs to give away, including a copy of the game for PC as well as Bioshock universe accessories!
General Changes
==========
* mods done to fresh 1.02 patched files
* Bot difficulty up from .5 to .8
* 30 bots up to 32 bots per map, any higher causes CTD's on testing.
Fushe Pass
=======
* MEC vs CHINA
* 6 Control points added from std 16 player map
* some CP's can bombard others, this can be evil ;)
* Fighter & attack choppers feature in this game
* Extra two artillery added to both sides
* This ONLY works on single player! I can't isolate the coop bug in the original EA map.
Strike_at_karkand
============
* only jeeps on this one, no armour.
* Blackhawk still features for US .
* two control points moved
* one control point added
* action no longer just at at city square at long last.
Dalian Plant
=========
* MEC invades CHINA
* AT Added to top of construction site. Commanding view of north of map
* Commander assets moved to North Docks and Power Plant.
* AT added to cover Chinese commander assets.
* AA added to south docks
* Warehouse CP moved to inside warehouse
* AT added to warehouse CP
* spawn take time on Chinese & MEC primary bases increased to 60 seconds.
* Removed CWIZ from carrier
* Extra two artillery added to both sides
Zatar Wetlands
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* MEC & CHINA vs US
* MEC/Chinese air units, ground units and soldiers operate under the Chinese flag.
* AA vehicle added to each northern CP
* Third AT added to south CP
* Transport choppers at MEC/China airbase replaced by attack chopper
* Double spawn added to US Fighter at airfield..
* 2 x AT positions added to Central CP having commanding views over northern CP's
Songhua_Stalemate
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* Almost all fog removed
* AT unit added to west approach on top left control point
* transport helo's and attack helo's added
* Static CP's added to both sides of map.
* This seems a far more interesting map now.
Sharqi Peninsula
===========
* MEC vs CHINA
* Take times of primary CP's increased by ten seconds.
* Apart from above, map is the same as V2
(note to Trog) I'll leave the official announcement to you on QGL. When I see it I'll place AUSGAMERS to the top of the download list on my web page.