Bethesda's post-apocalyptic dystopia could be the place to be this holiday season. Is Fallout 3 the AusGamers Game of the Year? Check out our massively in-depth review to find out...
EA and DICE's Mirror's Edge is finally upon us so we took the game's protagonist, Faith for a spin. How does she handle? You'll have to check out our full review to find out...
=================
Point of Existence v0.4.2RC
ChangeLog File
May 25, 2005
=================
##New Content##
_Added New TankTrack Efx
_Added New M1A2 Muzzle Efx
_Added New T90 Muzzle Efx
_Added New MiniGun Richo Efx
_Added New Blood_Efx e_BloodHvy
_Added New Blood_Efx e_BloodHvy02
_Added New HE_Efx e_TankImpact
_Added New Firey ScrapMetal Efx
_Added MLRS Cluster Munitions And Efx
_Added SP-Arty Cluster Smoke Efx
_Added M167_Mobile Towable Via the HumveeTruck
_Added new SparkShower EFX for air wrecks.
_Added new Air explosions for air wreckage
_Added new fireball EFX for Air wreckage
_Added Pt-91 MBT
_Added T55AGM MBT
_Added LCAC_Static
_Added MercedesTaxi
_Added MercedesLimo
_Added Btr80
_Added Btr80-A
_Added Ah-6
_Added Mh-6
_Added 3D ironsights
_Added Pb69p
_Added PSG-1 sniper rifle
_Added FN SCAR
_Added M14 Socom II
_Added A10_2 Cluster bomb variant
_Added Su39_2 Rckt Variant
_Added Grizzly(SA_17) *mobile Missle launcher
_Added Cluster munitions to Mlrs
##Gameplay Tweaks##
_Added Ammo Switching to MSTA and M109 *Smoke/HE munitions
_Added overheating to mounted M249 and mounted Pecheneg
_Added Abilities to rotate Static artillery peice via A/D keys
_Slightly Increased Attack choopers Speed/Agility
_Specialist kits given C4
_US and Russian AA kits speed increased
_Stinger and SA7 damage vs. air units increased. Projectiles agility lowered and speed increased.
_Increased deviation on sniper rifles
_Added MusicPlayer to almost all vehciles * Low Radius Only heard form the Cockpit
_Added scope to RPG-29
_Increased velocity of anti-tank weapons (compensation for ironsights)
_Tweaked velocity of handweapons (compensation for ironsights)
_Increased speed of AA and heavy AT kits
##Bug Fixes##
_C4 animation redone to remove problem with selecting detonator
_Fixed M1A2[Tusk] Collisions
_New tankturret icon (fixes inverted movement caused by BfV1.2 patch)
_Fixed disappearing light indicators on ammoselectors at low geometry settings
_Added menu icon to stationary KORD
_Added weaponfire animation to Aks74u
_Fixed vehicle collision o_poe_warehouse_nke_m1
_Fixed M224 not damaging or showing effects on material 39
_Tweaked physics of SU-39 to remove drop in altitude at full speed
__Decreased viewdistance on players (should make it harder to see players from distance, and reduce the problem with lying players looking like they're standing)
_Added end effect to projectiles on RPGs, AT4 and SMAW
_Removed Air Vehcile Dependent fireArmsinfo's And replaced them all with one common "PlaneFireArmInfo"
_Removed Land Vehcile Dependent fireArmsinfo's And replaced them all with one common "TankFireArmInfo"
_Remove Hidden Objects in maps Mara and Darfur. Increased 5%-20% more FPS on average
_Removed folding wings on F18 until we need them
_Removed vehicle dependent Musicplayers and Netinfos