We recently attended a Darksiders II preview event in San Francisco to see what Vigil Games have in store for the next Horseman of the Apocalypse, Death. Check out our preview!
We recently got a sneak peek at the upcoming new Ghost Recon Future Soldier from Ubisoft. Check out our in-depth preview for a closer look at the action!
Read the AusGamers review to find out if importing Star Wars: The Old Republic is worth the hassle, or if you should wait for the local release to get your Force on!
Code / Gameplay / GUI
- Fixed in-game server browser to work with ET 2.60
- Fixed kick and clientkick rcon & vote commands
- vote kicks cope better with odd names
- Fixed invisible players due to lack of spawn points
- Fixed cluster explosion sound under water
- Added server redirect when full, like ET 2.60. Set sv_fullmsg to ETF://server.name:port, client side can enable/disable through cvar "allowRedirect"
- Updated omnibot, see http://www.omni-bot.com/
Maps
- Added etf_spazball
- Added etf_assaultforts : an assault map
- Added etf_nowjump : an obstacle course map
- Made etf_dissect official
- Added more respawn points to several maps
- Updated mapinfos to provide more information