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V0.40 Changes:
FIXES:
- End of the Round stats fixed to update kills and ratios correctly.
- Spawn Protection bug fixed, should work 100% of time now.
CHANGES/ADDITIONS:
Code changes:
- Mobile MG code added.
- New Squad System implemented (Accessible through Voice Comm menu).
- Voice Comm menu integrated with Squad System.
- Progressive Spawning support for maps added.
- Linear Capping progression code for maps added.
Graphics changes:
- Deployment Icon shows when a mobile mg weapon is at a deployable surface.
- New HuD Icons.
- New Sniper Reticle.
- Custom Connection Screen added.
Sounds changes:
- New Ambience Sound included for mapping.
- Players now hear pain sounds when you shoot people or get shot.
- Capture confirmation sound implemented for Allies.
- Sound aliases for various sounds updated to fade with distance.
Weapons changes:
- Fully functioning Deployable BAR added.
- American and British grenades now have an alternate fire-mode. (Alternate mode starts the fuse AFTER the grenade is thrown)
- Grenades for all nationalities tweaked to more realistic values and effects.
- All bolt-action rifles now go out of iron sights when rechambering.
- Sniper rifles now do same damage as bolt-action rifles.
- Greaser hip/ads accuracy values adjusted.
- Thompson hip accuracy values adjusted.
- Weapon location damage table updated for head and neck shots.
**-Maps_________________________
-HoB_Village by Giovanni; Polished and overhauled by Mojambo
-HoB_Dawnville by Infinity Ward; Converted by Giovanni
-HoB_RailSpike by Wade Wilson
-HoB_Occupied by Wade Wilson
-HoB_Grand_Central by BigBoyG
-HoB_Second_Coming by BigBoyG
-HoB_Enterrez by BigBoyG
-HoB_Isolation by BigBoyG
-HoB_CR44 by Lunt