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Fable 2 GC Preview
Post by trog @ 07:07am 27/08/08 | Comments
Fable 2 is very nearly upon us. We took one last look at the game at this year's Leipzig Games Conference where we dabbled in some questing, killing and talking - which is all in a day's work for the Fable 2 adventurer. Read on for our thoughts...

Fable 2 has been doing the rounds pretty heavily since GDC earlier in the year. As with every game that Peter Molyneux is involved with, it promises a lot and the early glimpses we've seen indicate that there's a chance it will deliver. Fable was hugely popular and the sequel is looking like it will build well on the original with a bunch of big new features, so it's unlikely to do a Black and White on us, is what I'm saying here.

A few neat chunks of the game were demonstrated, showing some of the depth available. We saw what happens if you injure someone in the presence of a guard - they'll come after you and if they catch you (assuming you don't kill them) they can punish you with a fine or community service. You can resist arrest, but bear in mind every action will have a reaction - if you do this too often you'll get a reputation as a troublemaker and will run into more problems along the way.

While that seems like a simple thing to lead with, it really highlights the fundamental choice you'll have to make in Fable 2 - Good, or Evil. You have almost unlimited freedom in the game: you can kill whoever the hell you feel like, rob from the poor, get married and beat your wife - Molyneux has reportedly said you can even have unprotected sex with multiple partners and spread disease. Of course, there's no doubt there'll be a bunch of nice things you can do with all this freedom, but what sort of sicko would want to?

A quick quest was demonstrated - a sobbing grandmother comes up to you asking you to help find her lost grandson. This was just a sideline quest, not part of the main game - you can accept it or do it later, or, of course, not do it at all. Once accepting the quest, a golden trail appears on the ground, leading you to your destination (this is a helpful GUI feature which integrates nicely into the game and takes a lot of the guesswork about where you should be heading).

The game-world is, of course, massive and open, with brilliant colours everywhere. The run speed looks nice and fast, which was refreshing to see, giving you a feeling that getting around isn't going to be a long, boring process.

If you're sick of games that only offer a few hours of enjoyment for your hard-earned duckets, then Fable 2 is probably worth a gander. There's 38 hours of recorded dialogue - comprising over 370,000 words, from more than 50 actors aged eight to 80. That's just dialogue, not gameplay. The hugely flexible nature of the game means almost unlimited replay potential - each time you play can be a totally different experience. I must confess I actually found some of the dialogue a bit on the drawn out, over the top side, but I am a chronic dialogue/cut scene skipper.

The big new feature in Fable 2 is the jump-in co-operative play. A lot of thought has gone into this component of the game; it's not something that was just dropped in. You can bring your own characters in to your friend's game, and they can control how much XP and loot you get - if they're nice they might opt for a 50/50 split, but if they're jerks they can opt for a bigger cut, which should make for some pretty interesting co-op sessions.

Fable 2 is looking very polished already and looks like a worthy sequel. RPG fans will almost certainly want to check this out - even if you didn't play the original Fable, the depth of gameplay offered by the huge amounts of freedom combined with the sweet multiplayer opportunities are hugely attractive.
Latest Comments
shade
Posted 09:56pm 29/8/08
the weather effects look really nice.

Fable had a certain unexplainable charm to it even though it wasn't a particularly long or hard game. Fable 2 looks to be adding alot of proposed features that didn't make the first fable.
Scorp
Posted 12:35pm 31/8/08
like any other RPG... if it has coop, i'll buy it. if it doesnt i wont bother even downloading it.

you would think game devs would have learnt by now... bring on sacred 2 and dawn of magic. Two amazing titles coming up with coop.
Tepid
Posted 04:05pm 31/8/08
dawn of magic...

gamespot: 3.0
ign 5.4

"Buggy, broken, and entirely unoriginal, Dawn of Magic is one horrible action-oriented role-playing game." - gamespot.

leave fable2 to us...have fun with your "amazing title".
Tepid
Posted 04:07pm 31/8/08
oh and fable 2 has multiplayer where another player can drop into your "world" and do co-op or just ruin your whole world, depending. so there you go.
Scorp
Posted 08:56pm 31/8/08
nice tepid, looks like i'll give it a shot then. shame about dawn of magic, i didnt see that coming tbh, but if its just bugs then its easily patched hopefully. though sacred 2 should of got some good reviews i hope..
kEEv3r
Posted 06:30pm 01/9/08
lol @ Dawn of Magic

It was released like a year ago
Tepid
Posted 07:36pm 01/9/08
haha yeah.

fable 2 sounds good but it could just be molyneux hype again. but fingers crossed it isnt :)
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