beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Naren @ 08:30am 24/04/14
AusGamers takes on the latest build of Watch Dogs on PS4, to see if those delays have made the wait worth it. Read on for our full thoughts...
Post by Joaby @ 10:46am 23/04/14
AusGamers' Joab "Joaby" Gilroy pulled himself away from Dark Souls II long enough to chat with Aussie expat and BioWare producer, Cameron Lee, about all things Dragon Age: Inquisition. Read on for what he had to say...
Post by Steve Farrelly @ 11:11am 19/04/14
AusGamers was fortunate enough to spend some time with Diablo 3 Lead Character Artist Paul Warzecha to discuss all things Diablo 3: Reaper of Souls...
Post by Steve Farrelly @ 10:50am 16/04/14
AusGamers goes hands on with Evolve, the forthcoming cooperative first person shooter from Left 4 Dead creators Turtle Rock
Post by RyanC @ 05:35pm 09/04/14
AusGamers was fortunate enough to spend some time with Randy Pitchford, President Gearbox Software; Tony Lawrence, 2K Australia CEO and Joel Eschler, Producer at 2K Australia on all things Borderlands: The Pre-Sequel...
Post by RyanC @ 05:32pm 09/04/14
Our own Stephen Farrelly was given a chance to try out the upcoming Borderlands: The Pre-Sequel from local 2K Australia, and comes out with some rather interesting views on the franchise...
Post by Dan @ 09:24am 08/04/14
AusGamers chats with prominent games industry figure Obsidian Entertainment founder and CEO Feargus Urquhart about the upcoming Project Eternity, the recently announced Armored Warfare, the studio’s involvement in Russian MMO Skyforge, and more.
Post by nachosjustice @ 11:33am 03/04/14
Nathan Lawrence took WB Interactive's Gauntlet revival for a hands-on spin during GDC this year. Read on for his full thoughts...
Post by Eorl @ 02:59pm 01/04/14
We take a look at Samsung's official smartphone gamepad and just what it has in store for mobile users...
Post by Eorl @ 02:59pm 01/04/14
In this preview Daniel 'Eorl' Roy and Warren 'Khel' Carroll take a look at just what their experiences were like in the past handful of beta weekends for WildStar, revealing their thoughts on a number of key talking points in the MMO world including where the two believe Carbine Studios' title will go in the future...
Post by Dan @ 04:34pm 28/03/14
In this series of articles we'll explore the nuances and merits of the different techniques game developers use to bring us together in their online worlds. First up: what even is a dedicated server?
Post by Dan @ 10:54am 28/03/14
A Promotional Q&A Document supplied by Ubisoft outling several facts and figures for the forthcoming open world action game Watch_Dogs
Post by nachosjustice @ 05:50pm 27/03/14
AusGamers was invited out to a hands-off demo of Batman: Arkham Knight during this year's GDC, courtesy of Warner Bros. Read on for our full thoughts...
Post by Dan @ 05:02pm 21/03/14
With publisher Paradox Entertainment having recently taken on marketing and distribution duties for Pillars of Eternity, AusGamers was fortunate enough to score some quality Q&A time with Obsidian Entertainment's Josh Sawyer to discuss the studio's much anticipated crowdfunded return to the classic party-based isometric-style RPG.
Post by Steve Farrelly @ 01:41pm 12/03/14
AusGamers caught up with Blizzard's Alex Afrasiabi who ran us through a short hands-on demo of the new World of Warcraft expansion, Warlords of Draenor, and gave us his two cents on the new content and WoW as a whole. Read on for what he had to say...
Post by Steve Farrelly @ 02:37pm 04/03/14
Ahead of the game’s release this month though, we were given a final chance to not only dig into the rich new content for a last time, but to also speak with lead level designer, Kevin Martens, and senior level designer, Larra Paolilli, for context. The two of them infectiously ran us through the new expansion, but more importantly, were on-hand to serve up fresh quotes where nagging questions or piqued curiosity are concerned...
Post by Steve Farrelly @ 03:51pm 24/02/14
AusGamers caught up with CD Projekt RED's Michal Platkow-Gilewski to discuss the studio's first true foray into open-world RPG development with The Witcher 3: The Wild Hunt. Read on or watch for the full interview...
Post by Steve Farrelly @ 02:04pm 21/02/14
Our own Stephen Farrelly was given the chance to try his hands at Obsidian's upcoming South Park: The Stick of Truth RPG, and found himself eagerly wanting more time to try everything. Read on for his full thoughts...
Post by Joaby @ 03:39pm 19/02/14
Joab "Joaby" Gilroy was given a chance to take on Infamous: Second Son, Sucker Punch's upcoming PlayStation 4 exclusive, and see just what the game has in store forboth original and new Infamous fans. Read on for his full thoughts...
Post by KostaAndreadis @ 11:22am 17/02/14
In his fourth and final diary entry for the Diablo III: Reaper of Souls closed beta, Kosta Andreadis wraps up his experience nicely while pointing out a number of smaller things he hasn't really talked about yet, but that also make this new expansion better than the original game in almost every way. Read on for his last thoughts before the game drops proper this March...
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