to the moon, athena
AusGamers caught up with 2K Australia and Randy Pitchford to discuss the recently revealed Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Welcome to Planet Nexus
We take a brief dip in the MMO pool with Carbine Studios' WildStar, and find out just what Planet Nexus has in store for us. Check it out in our preview for more!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
Trial By Dirt Bike
We take a look at the fourth title in the Trials series, and the first to hit next-gen platforms. Does it live up to the name? Find out in our review!
Post by Dan @ 02:00am 08/02/14
As a fan of the conventional Elder Scrolls games, I shared the concerns of the detractors. The freedom afforded in Daggerfall, Morrowind, Oblivion and Skyrim had invited me to spend countless hours exploring their lands and absorbing their lore, but adding multiplayer neccessitates a whole lot of constraints and an MMO even more so.
Post by Steve Farrelly @ 10:35am 04/02/14
During the first part of 2014, AusGamers asked DayZ champion, Joab Gilroy, to introduce us to the game and its layered player-driven world. He produced three video diary entries for us, the first detailing a basic introduction to the game, the second showing off combat and confrontation and the third revealing how to avoid "kill on sight" and rob people. If you're at all curious about the open-world phenomonon that is DayZ, check out the videos below.
Post by KostaAndreadis @ 10:55am 29/01/14
AusGamers' Kosta "Toadovsky" Andreadis is currently running the Diablo III: Reaper of Souls closed beta through its paces and will be supplying us with a diary of his experiences every few weeks. Read on for his latest update on the new Crusader class, the city of Westmarch and changes in Acts...
Post by Joaby @ 10:53am 25/01/14
When you finish a game like Thief, you don't sit down to talk about the narrative. You talk with your mates about how you used a water arrow on one torch and a fire arrow on another to confuse some guards while you stole a necklace.
Post by Hoops @ 03:31pm 21/01/14
Paul "Hoops" Houlihan is an avid wresting fan, but his knowledge of the sport goes beyond fandom having had the opportunity to not only work with the WWE videogame brand, but the WWE itself. He's here to tell us why the videogame side of the WWE needs to take a rest in order to come out relevant and strong once again. Read on for his full thoughts...
Post by KostaAndreadis @ 10:53am 15/01/14
AusGamers' Kosta "Toadovsky" Andreadis is currently running the Diablo III: Reaper of Souls closed beta through its paces and will be supplying us with a diary of his experiences every few weeks. Read on for his latest update on the new level cap of 70 and what that means gameplay-wise...
Post by Steve Farrelly @ 11:21am 09/01/14
Yearly release projections in the games industry usually take on a positive and optimistic approach to what's releasing, but we've decided to take a different approach. Every game here is worth your attention, to be sure, but here's our thoughts on what could be their biggest hurdles or downfalls...
Post by KostaAndreadis @ 11:35am 06/01/14
AusGamers' Kosta "Toadovsky" Andreadis is currently running the Diablo III: Reaper of Souls closed beta through its paces and will be supplying us with a diary of his experiences every few weeks. Read on for his first entry on the much touted "Loot 2.0"...
Post by KostaAndreadis @ 04:25pm 09/12/13
Kosta Andreadis takes a look at how PS4 and Xbox One are hampering the complete domination of digital distribution, and why Triple-A game sizes will require the Blu-ray disc for the foreseeable future...
Post by Steve Farrelly @ 02:30pm 04/12/13
AusGamers was given a chance to talk with Avalanche Studios' Senior Game Designer, Emil Kraftling, and Community Manager, Tomas Wiborgh, about all things post-apocalyptic, vehicular and Max. Read on for what they had to say...
Post by Steve Farrelly @ 10:27am 02/12/13
AusGamers was given a chance to chat with Killzone: Shadow Fall Lead Designer Eric Boljes, post-launch, about the game's reception, the PS4's future and much more. Read on for what he had to say...
Post by Steve Farrelly @ 06:16pm 28/11/13
We've taken Sony's new console offering for the next-gen spin and spun out some thoughts. Read on for more...
Post by Steve Farrelly @ 11:07am 26/11/13
We sat down with Diablo III: Reaper of Souls (console) lead level designer, Matthew Berger, to find out what will seperate the console version from the forthcoming PC release, plus a few other surprises. Read on for what he had to say...
Post by Steve Farrelly @ 03:36pm 25/11/13
AusGamers sat down with Blizzard's Hamilton Chu to talk more Hearthstone: Heroes of Warcraft. Read on for what he had to say...
Post by Steve Farrelly @ 11:30am 25/11/13
AusGamers chats with Techland producer Tymon Smektala, about the studio’s upcoming new zombie survival title, Dying Light. Read on for what he had to say...
Post by Steve Farrelly @ 04:15pm 22/11/13
We take a look at the first next-gen console to land on Australian shores and see just what it has to offer...
Post by Steve Farrelly @ 05:26pm 19/11/13
AusGamers was given a very special opportunity to chat with Blizzard's Chris Metzen, whose official title is Senior Vice President, Story and Franchise Development, but he's oh-so-much more in the Blizzard creative realm (if that's even possible). Read on for what he had to say...
Post by Steve Farrelly @ 11:58am 19/11/13
At BlizzCon 2013, AusGamers was given a chance to catch up with Blizzard's Jesse McCree and Leonard Boyarski to talk about the PC (and a little of the console) version of Diablo III: Reaper of Souls. Read on or watch for what they had to say...
Post by Steve Farrelly @ 03:45pm 18/11/13
AusGamers caught up with senior game designer Richard Khoo out at this year's BlizzCon to talk about their long-awaited heroe-battle entry, Heroes of the Storm. Watch or read on for what he had to say...
Post by Steve Farrelly @ 11:11am 15/11/13
At this year's BlizzCon, AusGamers sat down with Blizzard's Helen Cheng and Marco Koegler to grill them about all things World of Warcraft: Warlords of Draenor. Read on for what they had to say...
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