Tech: D-Link DIR-880L AC1900 Reviewed
Post by Eorl on 03:52pm 07/08/14.
We take D-Link's latest router, the DIR-880L AC1900, for a test run to find out just what D-Link has in store...
Wasteland 2: Exploring the Wastes with Chris Avellone
Post by Eorl on 10:51pm 05/08/14.
AusGamers was given the chance to sit in on a demo of inXile's Wasteland 2, with desginer Chris Avellone lending a directive hand...
Chatting with Wasteland 2’s Chris Avellone
Post by Eorl on 10:42pm 05/08/14.
AusGamers caught up with Wasteland 2's Chris Avellone to talk all things Wasteland and post-apocalyptic...
AusGamers Depth Video Preview, Now with Supporting Script Transcript
Post by Joaby on 12:00pm 31/07/14.
AusGamers' Joab Gilroy takes a video preview look at the forthcoming and somewhat rebooted Depth. Read on or wtach for his full thoughts...
Out of Your Depth? Hands-On with Digital Confectioners' Sharks vs Humans Multiplayer Romp, Depth
Post by Joaby on 11:05am 30/07/14.
AusGamers' Joab Gilroy got down and deep with the team at Digial Confectioners out of New Zealand about their jumping in and helping reshape the long-gestating Depth. Read on for what the team had to say...
Introducing Your New Favourite Aussie NBA Export - Dante Exum, Bound for NBA 2K15
Post by Steve Farrelly on 12:56pm 24/07/14.
AusGamers was invited out to 2K Sports' mo-cap studio for an intimate behind-the-scenes look at the system while Aussie superstar, Dante Exum, was on the court working his magic. We also had a chance to speak with him. See more below...
The Core Elements of Doom That Should be Retained in id Software's DOOM Reimagining
Post by Dan on 12:03pm 23/07/14.
Originally announced as Doom 4 back in 2008 and reportedly restarted from scratch again in 2011, id Software’s long awaited sequel is now just titled DOOM, and promises to be a “reimagining” of the classic 1990s games that helped spawn the first-person shooter genre.
DOOM Hands-Off Preview – One Hell of an Old-School Rebirth
Post by nachosjustice on 02:19pm 18/07/14.
id Software revealed its long-awaited return to DOOM at Quakecon 2014 and AusGamers was among the fortunate crowd for the event-exlcusive demonstration. Read on for our hands-off impressions.
AusGamers Atsushi Inaba Developer Interview for Bayonetta 2
Post by Steve Farrelly on 10:37am 15/07/14.
AusGamers had a chance to sit down with the legendary Atsushi Inaba of Platinum Games to talk about their exclusive release for Wii U, Bayonetta 2. Read on for what he had to say...
Dragon Age: Inquisition Developer Interview with Cameron Lee: Difficulty, Theorycrafting, Dynamism and More
Post by Steve Farrelly on 11:50am 10/07/14.
AusGamers caught up with friend of the site Cameron Lee to discuss a host of new topics where Dragon Age Inquisition is concerned. Read on for what he had to say...
No Nemesis of Mine - Diablo 3: Reaper of Souls Ultimate Evil Edition Hands-On and Developer Interview
Post by Steve Farrelly on 04:21pm 07/07/14.
AusGamers sat down with Blizzard's Julia Humphreys and Matthew Berger while playing Diablo III: Reaper of Souls Ultimate Evil Edition on PS4. Read on for what they had to say and our experience with the latest build of the game...
AusGamers Developer Interview with Konrad Tomaszkiewicz, Game Director for The Witcher 3
Post by Steve Farrelly on 03:31pm 04/07/14.
AusGamers sat down with The Witcher 3 game director Konrad Tomaszkiewicz to talk about what separates this Witcher entry from previous games, and how its stands out in the open-world crowd in gaming. Read on for what he had to say...
Daddy's Here - AusGamers Interviews the Father of Survival-Horror - Shinji Mikami, for The Evil Within
Post by Steve Farrelly on 10:45am 03/07/14.
AusGamers was given a chance to talk with Shinji Mikami, the father of the survival-horror genre, about his place in the genre's history and his return to it with The Evil Within. Read on for what he had to say...
You're not Cthulhuan anyone, Kraken - Hands-On with Evolve’s New Monster
Post by Steve Farrelly on 05:11pm 02/07/14.
AusGamers went hands-on with Turtle Rock's Evolve, again, only this time we played as the newly-announced monster - The Kraken. Read on for our full thoughts...
Blizzard’s Heroes of the Storm breaks all the MOBA Rules: Richard Khoo Interview and Hands-On
Post by RyanC on 03:50pm 30/06/14.
No gold or items, shared experience and 15min games; Blizzard’s first MOBA Heroes of the Storm is cutting out its own path by changing all the rules. Richard Khoo explains how and why...
Batman: Arkham Knight E3 2014 Developer Interview with Dax Ginn
Post by Dan on 02:59pm 26/06/14.
At the 2014 E3 Expo in Los Angeles, AusGamers catches up with fellow Aussie and Rockysteady Studios Producer Dax Ginn, for a chat about the upcoming Batman: Arkham Knight.
AusGamers Assassin's Creed: Unity Video Interview with Ubisoft's Bruno St-Andre
Post by Eorl on 02:53pm 26/06/14.
AusGamers caught up with Ubisoft's Bruno St-Andre to chat about all things Assassin's Creed: Unity. read on or watch for what he had to say...
"Something for the Fans" - 343 Industries Takes us Through Halo: The Master Chief Collection
Post by Steve Farrelly on 04:50pm 25/06/14.
AusGamers sat through a lengthy and in-depth presentation by 343 Industries on their Halo 5: Guardians lead-in, Halo: The Master Chief Collection. Read on for what they had to say and reveal...
AusGamers Interview with Matt Booty, General Manager Redmond Game Studios for Microsoft
Post by Steve Farrelly on 10:38am 25/06/14.
AusGamers was given an opportunity to chat with Matt Booty who serves in Phil Spencer's leadership group at Microsoft as the general manager of Redmond Game Studios in Seattle. He was also a former leader at now defunct Midway. Read on for what he had to say...
AusGamers Far Cry 4 Video Interview with Ubisoft Montreal's Dan Hay
Post by Steve Farrelly on 12:15pm 20/06/14.
AusGamers caught up with Ubisoft Montreal's Dan Hay to talk about all things Far Cry 4. read on or watch for what he had to say...