beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
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Thursday, 24 July 2014
Post by Eorl @ 02:37pm 24/07/14 | 0 Comments
After a successful first closed beta test this past weekend for open-world sandbox MMO ArcheAge, developer Trion Worlds has today announced that the team will be continuing the testing frenzy with a second weekend planned for next week.

"This was an important test," Trion notes on their blog post in regards to the past closed beta test. "It was the first time our launch hardware and networks were load tested with real people, the first test for the new backend software integration present in our version of ArcheAge, the first load test for the store, and the first clean test of some of the gameplay westernizations in ArcheAge."

ArcheAge's second closed beta weekend will begin July 31st at 3:00AM AEST, and will run through to August 5th. Those who were previously in the first closed beta weekend sadly won't be given guaranteed access this time round, instead will be placed back in the pool of potential testers. Trion notes on the post that all Founder packs currently being sold give full access to Closed Beta events, so if you are super keen for the free-to-play MMO then head over to the store page for more info.

ArcheAge is expected to launch on Western shores sometime later this year as a free-to-play MMO. To find out what our community thought of the past weekend's event check out the forum post over here.
Post by Eorl @ 12:51pm 24/07/14 | 3 Comments
Ubisoft's closed beta event for their open-world racing MMO The Crew has now gone live, and we recommend those eager to try the game out to check your emails for the required codes and installation instructions.

The closed beta features the game's entire version of the U.S. for exploration, and will be available until July 26th. During the beta, missions will only be available in the Midwest and East Coast map areas, although Ubisoft plans to add more challenges in different areas before the game goes live on November 11th.

Beta players will also have access to two PvP lobbies in the challenge areas, where they can race against other beta participants. As for the cars, players can tweak their vehicles with the Street Spec and Dirt Spec customization options for now. The beta will offer limited access to the game's remaining three Specs — Perf, Raid and Circuit.
Post by TiT @ 11:40am 24/07/14 | 6 Comments
EA recently announced it is ending support for The Sims 2, meaning there will no further patches or updates. As a token of good will, the publisher is upgrading all owners to the Ultimate Collection of the game. For a limited time, anyone can get the game for free.

In order to get your copy of The Sims 2 Ultimate Collection, which comes with every expansion and “stuff pack” for the title, you’ll need an Origin account. Once logged in, you’ll need to redeem the code “I-Love-The-Sims.” No need to enter the hyphens or quatation marks, but you'll need to hurry as the offer is only limited until July 31st.

Once complete, you’ll be the proud owner of The Sims, including all the swimming pools, toasters, and other hazards you could hope for. If you’re looking for a more recent experience, The Sims 3 is also available with even more content to please your inner simulator lifestyle.
Post by Eorl @ 11:40am 24/07/14 | 0 Comments
Counterspy, the action stealth side-scroller with a wickedly satirical storyline and an art style that invokes the best developer Dynamighty has to offer, will be sneaking onto PlayStation 4, PlayStation 3 and PlayStation Vita come August 20th according to the PlayStation Blog.

The game is set to retail at $14.99 with a 20% discount offered to PlayStation Plus subscribers at launch. It's also worth noting the title comes replete with both Cross-Buy and Cross-Save support across all platforms, meaning you'll only need to purchase it once for access to all platform versions.

CounterSpy borrows elements from the 1950s and 60s Cold War and the ever-popular spy culture mythos. Players will join a rogue spy agency and work on the sidelines to keep the world's super powers from destroying everything.

Post by Dan @ 11:20am 24/07/14 | 0 Comments
The 2014 San Diego Comic-Con doesn't kick off until tomorrow, but IGN has gotten its exclusive hands on a Comic-Con trailer for Lords of the Fallen, the upcoming fantasy action RPG from Polish studio CI Games.

Although IGN refers to it as a gameplay trailer, it's mostly just quick cuts of combat and a few scripted cinematics, all in-engine though. For extra dark and brooding points, the clip features Mourning Ritual's cover of the CCR classic Bad Moon Rising.

Lords of the Fallen is due on October 31st 2014 for PC, PlayStation 4 and Xbox One.

Post by Dan @ 11:03am 24/07/14 | 10 Comments
Square Enix have set a December 9th 2014 release date for Lara Croft and the Temple of Osiris, the Tomb Raider-themed game from Crystal Dynamics that builds on the couch co-op focus of Lara Croft and the Guardian of Light, supporting four players this time, up from two (thanks Eurogamer).
In her new adventure, Lara Croft travels to Egypt and must join forces with rival archaeologist Carter Bell and imprisoned gods Horus and Isis, to defeat the evil god Set. Featuring a four-player co-op story, players must work together to explore the temple, defeat hordes of enemies from the Egyptian underworld, solve devious puzzles, and avoid deadly traps. All the while, players will compete for treasure, powerful artifacts, and ultimate bragging rights.
Lara Croft and the Temple of Osiris in development for PC, PlayStation 4 and Xbox One.

Post by Eorl @ 10:23am 24/07/14 | 0 Comments
After teasing their newest levelling UI changes, the brand-new Garden of Terror battleground, the controversial Artifacts and Rehgar the Shaman, Blizzard has today announced that the culminative patch is now here and ready for technical alpha users to test.

As mentioned, the new July 23rd update will be bringing in a new battleground, the Garden of Terror which involves collecting seeds and unleashing the Garden Terror onto your enemies. The newest hero to approach the ranks is Rehgar Earthfury, who wields potent Shaman abilities that are sure to devastate his enemies. These include a Ghost Wolf form, Chain Heal, Lighting Shield and the dreaded Bloodlust ultimate.

The levelling system has also been reworked with progressions rewards now reorganised and the Co-op and Versus modes no longer need to be unlocked which means you can jump right in without having to level-up. Hero Quests have also been renamed to to Hero Levels with XP points from playing Co-op and Versus matches counting toward player and hero level. Each hero will now have to level up separately to unlock Heroic Abilities and talents which means you’re going to have to work harder with each hero.

This marks a major update for Blizzard's MOBA, so be prepared to learn some new things when coming into the patch after maintenance concludes at 11:00AM AEST. A few of the changes have been considered controversial, however hopefully with enough feedback Blizzard will be able to tune the new content to the liking of the community, but for now its all about the testing.

Find the full patch notes here.
Post by Eorl @ 10:00am 24/07/14 | 0 Comments
Ahead of its July 30th release next week (July 29th for America), 14 new screenshots of Naughty Dog's The Last of Us Remastered have leaked online, showing off the gorgeous looking PlayStation 4 revision.

The new screenshots mainly show off the revamped 1080p resolution that many have been clamouring for since its original launch on the PlayStation 3 last year, however it also gives a glimpse at remastered texturing and shadows. Also found in the screenshots is far more detail in certain objects like fences, vehicles, water reflections and more importantly the character models. While it may not be in-action gameplay, the screenshots definitely do the revision justice in showing the new HD detail.

The Last of Us Remastered will be launching on PlayStation 4 exclusively come July 30th, and will include both the base game and its single-player expansion, Left Behind. It will also include the various multiplayer DLC maps plus a day one patch that will introduce inFamous: Second Son's Photo Mode for taking those perfect screenshots. Sadly, the game's multiplayer will be censored in both Europe and Australia, which you can read more about here.

Post by Dan @ 09:42am 24/07/14 | 4 Comments
The button layout on Valve's still-prototyping Steam Controller continues to evolve, as a data file found in the latest beta version of the Steam client (found in the Steam\tenfoot\resource\images\library if you want to see for yourself) shows a new revision of the device with one major new change: an analogue thumbstick (thanks PC Gamer).

During the Steam Dev Days event back in January, Valve had revealed a new prototype Steam Controller with two sets of face buttons in diamond layout, with the stated aim of making it more compatible with existing controller supporting games. However, it now looks like they've removed the left-hand side d-pad buttons and replaced them with an analogue stick, while still retaining both left and right touchpads as the primary analogue movement inputs.

The image also confirms that the lower rear grip trigger buttons are still present, in addition to the more traditional upper triggers and bumpers. There's a lot of inputs on this thing.

The Steam Controller is still expected to launch alongside third party manufactuered Steam Machines, which was originally supposed to be happening in 2014, but has been delayed into next year while Valve gets SteamOS retail ready.

Post by Eorl @ 09:33am 24/07/14 | 0 Comments
Five new characters from Marvel's upcoming Guardians of the Galaxy film will soon become a (virtual) reality in Disney's upcoming Disney Infinity 2.0, executive producer John Vignocchi announced during a recent event in San Francisco (via Polygon).

The Guardians of the Galaxy will appear inside Disney Infinity: Marvel Super Heroes as a standalone playset. After the gang gets ahold of one of the legendary Infinity Stones, they find the deadly Ronan the Accuser hot in pursuit. The set is being developed by Studio Gobo, who worked on the Pirates of the Caribbean playset.

Like the original Disney Infinity figurines, the Guardians of the Galaxy characters will each have their own special set of moves related to their character. As Star-Lord, players will have access to standard melee abilities, a special super jump ability and dual-wield pistols. Drax, who Vignocchi describes as "a very brutal, inside and up close melee combat fighter." He has two daggers as well, which he can use to wall-crawl. The deadly Gamora will play "similar to [the Avenger's] Black Widow" with her abilities to move quickly from foe to foe, Vignocchi said. Gamora's super move is a powerful slice that can tear through enemies on the battlefield.

Rounding out the set is Groot — a humanoid tree who can extend his limbs to attack — and Rocket Raccoon, a pistol wielding raccoon. Rocket's super move allows him to fire off a gigantic blast to wipe out bad guys with ease.

In related super hero news, Disney Infinity players on PlayStation consoles will have the opportunity to snag the Hulk figurine early in one of two bundled sets, executive producer John Vignocchi announced in a post on the PlayStation Blog. The PlayStation Collector's Edition will include Black Widow, Captain America, Hawkeye, Iron Man, Thor, and Hulk figurines, as well as an Avengers-themed play set, two power discs and the glow-in-the-dark Frost Beast Collector's Edition display.

Wednesday, 23 July 2014
Post by Eorl @ 04:56pm 23/07/14 | 0 Comments
Unlike the Xbox One predecessor, when Capcom's open-world zombie apocalypse sim Dead Rising 3 reaches PC land come September 5, it won't just include the main game, but also all four Untold Stories of Los Perdidos DLC episodes at no additional cost.

The news about the game, now known as Dead Rising 3 Apocalypse Edition, comes directly from a message through the official Dead Rising Twitter account. Capcom also noted in a later tweet that those who had jumped in early on the pre-orders will also be upgraded to the Apocalypse Edition for free, a much-appreciated gesture.

It's unknown if Dead Rising 3 Apocalypse Edition will include any DLC beyond the Untold Stories of Los Perdidos episodes, such as the miscellaneous costume DLC awarded to players for buying Dead Rising 3 at launch, or the more recent, multiplayer-focused Super Ultra Dead Rising 3 Arcade Remix Hyper Edition EX Plus Alpha.
Post by Eorl @ 04:03pm 23/07/14 | 4 Comments
Losing someone isn't an easy task to live through, and the memories you try to cherish are even more important.

When it came to YouTube commenter 00WARTHERAPY00 (via Autos Yahoo), the ability to hold onto those memories became a reality when he discovered the ghost of his father in Xbox game Rally Sports Challenge. To be more specific, the ghost was in the form of a past top score that his father had completed before his passing away, leaving behind the ghost driver that his son had discovered.

While it's hard to verify the legitimacy of such comments on YouTube, it's no doubt a touching one. The teenager elaborated on the experience stating that "[sic] i played and played, and played, untill i was almost able to beat the ghost. until one day i got ahead of it, i surpassed it, and... i stopped right in front of the finish line, just to ensure i wouldnt delete it."

The comment has since gone viral, even going so far as hitting the hearts of those in Hong Kong. He claims to be overwhelmed by the response, saying he "just commented on a video, which happened to be about spirituality in video games" and "never expected any of this."
Post by Dan @ 03:50pm 23/07/14 | 23 Comments
Bethesda and id Software gave attendees of the recent QuakeCon 2014 event the first look at DOOM, their self-described reimagining of one of the most important franchises in the history of the first person shooter genre.

Through first hand accounts of the Quakecon demo, we've learnt quite a bit about , but a lot of questions remain.

The original Doom games are very dear to my heart, having had a significant impact on my tastes as fan of videogames in general, so I got to thinking about what I'd like to see in a return to the series. What elements and features make a Doom game?

Read on for my thoughts on the matter, and please share your own in the comments.
Post by Eorl @ 03:16pm 23/07/14 | 1 Comments
Microsoft has revealed an extensive list of the first 100 cars set to storm onto the scene in the upcoming Forza Horizon 2.

The final game will feature just over 200 cars, though this first half includes appearances from state-of-the-art supercars like the 2015 Lamborghini Huracán, to Group B rally legends, off-roaders, classic muscle cars, and more.
2002 Acura RSX Type-S
2007 Alfa Romeo 8C Competizione
2011 Alfa Romeo Giulietta Quadrifoglio Verde
1986 Alfa Romeo Spider Quadrifoglio Verde
1964 Aston Martin DB5
2010 Aston Martin One-77
2012 Aston Martin Vanquish
2013 Audi R8 Coupé V10 plus 5.2 FSI quattro
1995 Audi RS 2 Avant
2006 Audi RS 4
2011 Audi RS 5 Coupé
While above is only a sample of the cars available, head over to the Xbox Wire post for the entire list including screenshots for each individual car.
Post by Eorl @ 02:52pm 23/07/14 | 0 Comments
Three new character stills have appeared online, showing off the very first character from Ridley Scott's Halo: Nightfall, Spartan Agent Locke.

The images, seen below, feature Mike Colter who is best known for his work in The Good Wife and The Following. Previous reports had suggested Colter would appear on the TV series as a rising star called Marlowe, however it seems he's received an upgrade to the new Spartan assigned a key role in the Xbox One exclusive Halo 5: Guardians.

Halo: Nightfall will act as a live-action digital series taking place between the events of Halo 4 and Halo 5: Guardians, offering an origin story that will lend insight and understanding into the character Jameson Locke becomes in Halo 5: Guardians. Fans of Master Chief needn't worry however, as the iconic Spartan will remain the star of both the show and the upcoming game.

Halo: Nightfall is set to be bundled alongside the Halo: The Master Chief Collection when it hits stores later this year. Led by world class talent such as executive producer Ridley Scott, Scott Free TV President David Zucker, and director Sergio Mimica-Gezzan, Halo: Nightfall will take "full advantage of Xbox One’s seamless blend of high-quality visuals and storytelling and rich interactivity, connecting the games and the series in innovative new ways."

Post by Eorl @ 01:29pm 23/07/14 | 5 Comments
Wildstar's next major content update — Sabotage — will introduce a plethora of player-versus-player options to the game, including a 15-on-15 battleground arena, developer Carbine Studios announced today.

Slated for a late July release, the multiplayer mode Sabotage includes new airstrike and explosive options as well as mounts in its massive Daggerstone Pass battleground arena, which players can access once they hit level 30. Within Daggerstone Pass, the objective is to capture and hold certain points within it, which will in turn assist teams in damaging the enemy team's base. Bombs will randomly spawn near bases and can be used by players for various functions — just know they will begin ticking down as soon as they are picked up.

According to Carbine, Sabotage's content highlights the studio's commitment to continuously evolve existing gameplay mechanics in Wildstar into something meatier and more challenging.

Post by Eorl @ 01:13pm 23/07/14 | 0 Comments
Telltale's fourth episode in the second season of their gripping episodic series The Walking Dead has finally shuffled its way out into the hands of gamers. Titled Amid the Ruins, the new episode continues on with the survival of 11-year old Clementine as she battles the apocalypse by herself, though not without help from a handful of strangers.

Taking the lead once again is James “Jickle” O’Connor who finds that while Telltale certainly have a knack for a good story, it seems this season may be lacking in that bang of the original debut.
Amid The Ruins is another quality Telltale episode, but it’s not the most memorable that they’ve ever done. It ends on a huge cliffhanger, as they all seem to now, but it’s not necessarily one that sets up an exciting final conflict.
Follow on through for the full review of The Walking Dead Season 2 Episode 4: Amid the Ruines.
Post by Eorl @ 11:21am 23/07/14 | 0 Comments
Software and hardware mega corporation Microsoft has today announced (via GamesIndustry) that full-year revenues are up more than 11% to $86.8 billion, with the Computing and Gaming Hardware segment (formerly Devices and Consumer Hardware) reporting a total shipment of 1.1 million Xbox consoles in the fourth quarter.

Looking at Microsoft as a whole, full-year revenues were up more than 11 percent to $86.8 billion, with the company posting nearly $22.1 billion in net income, up about 1 percent year-over-year. For the fourth quarter on its own, revenues were up nearly 18 percent to $23.4 billion, while net income slipped 7 percent to $4.612 billion.

The gaming division saw fourth quarter revenues up 23 percent thanks to growing Xbox hardware and Surface tablet sales. Xbox hardware on its own saw sales jump 14 percent, though Microsoft has chosen to bundle Xbox sales into one category, a similar approach to Sony's PlayStation sales. Last known counts for the Xbox One were at 5 million in April, though the company has yet to announce any further milestones.

Revenue for the Devices and Consumer Other segment, which houses Xbox Live revenues and first-party Xbox software, also saw a boost in the fourth quarter with a 20 percent year-over-year increase.
Post by Eorl @ 10:28am 23/07/14 | 3 Comments
Continuing their bi-weekly Living World content updates, developer ArenaNet has today announced the newest addition to the ever-evolving world of Guild Wars 2: Dragon's Reach: Part 1.

"As the adventure of Season 2 continues, the whole of Tyria is threatened by the peril of the Elder Dragon Mordremoth," according to the YouTube blurb. "Attacks by its minions have stretched ever-farther afield, from the arid Maguuma wastes to the Timberline Falls and the heart of Kryta. All of Tyria must come to understand this dire threat."

Further information on the update has yet to be revealed, though we can expect the event to go live come July 29th for Guild Wars 2 players. Until that time, you can check out the trailer below for a glimpse of the action, and keep your eyes peeled on the Releases page of the website.

Post by Dan @ 10:11am 23/07/14 | 0 Comments
Confirming recent rumour reports, Nvidia has announced the SHIELD Tablet, a followup to its Shield Portable gaming device that separates the screen and controller into distinct components that can be purchased individually.

Pitched as the first tablet designed for gaming, the Android OS powered Shield Tablet's most noteworthy features are the ability to in-home stream Windows desktop games from a GeForce-powered PC and live Twitch TV broadcasting directly from the portable device.

Impressively, Frozenbyte's acclaimed puzzle platformer Trine 2 comes pre-installed on the Shield tablet, and Valve Software's Half-life 2 and Portal 2 have also been ported to Android to be played exclusively on the new device. The announcement notes that other android games such as Pure Chess, Rochard, Anomaly 2, Flyhunter: Origins, Dungeon Defenders Eternity and Chuck’s Challenge 3D: Reloaded have all been optimised for play on the Shield's Tegra K1 processor also.

Other games featured in the Shield Tablet promotional media such as Titanfall and Assassin's Creed 4: Black Flag are only available on the portable setup by way of streaming them from a compatible desktop PC, but are said to have also been further optimised for that purpose.

Nvidia Shield Tablet is due on North American shelves on July 29 for US$299 wifi-only model or $399 for one with LTE celular connectivity and an additional $59 for the wireless controller. A wider international release is expected later in the year.

Catch more details in this overview at nvidia.com and these promotional trailers: SHIELD Tablet: The Ultimate Tablet For Gamers, NVIDIA GameStream: SHIELD Tablet, SHIELD Tablet: DirectStylus 2, and SHIELD Tablet: High Performance Gaming Everywhere

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