beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
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Wednesday, 23 July 2014
Post by Eorl @ 01:29pm 23/07/14 | 0 Comments
Wildstar's next major content update — Sabotage — will introduce a plethora of player-versus-player options to the game, including a 15-on-15 battleground arena, developer Carbine Studios announced today.

Slated for a late July release, the multiplayer mode Sabotage includes new airstrike and explosive options as well as mounts in its massive Daggerstone Pass battleground arena, which players can access once they hit level 30. Within Daggerstone Pass, the objective is to capture and hold certain points within it, which will in turn assist teams in damaging the enemy team's base. Bombs will randomly spawn near bases and can be used by players for various functions — just know they will begin ticking down as soon as they are picked up.

According to Carbine, Sabotage's content highlights the studio's commitment to continuously evolve existing gameplay mechanics in Wildstar into something meatier and more challenging.

Post by Eorl @ 01:13pm 23/07/14 | 0 Comments
Telltale's fourth episode in the second season of their gripping episodic series The Walking Dead has finally shuffled its way out into the hands of gamers. Titled Amid the Ruins, the new episode continues on with the survival of 11-year old Clementine as she battles the apocalypse by herself, though not without help from a handful of strangers.

Taking the lead once again is James “Jickle” O’Connor who finds that while Telltale certainly have a knack for a good story, it seems this season may be lacking in that bang of the original debut.
Amid The Ruins is another quality Telltale episode, but it’s not the most memorable that they’ve ever done. It ends on a huge cliffhanger, as they all seem to now, but it’s not necessarily one that sets up an exciting final conflict.
Follow on through for the full review of The Walking Dead Season 2 Episode 4: Amid the Ruines.
Post by Eorl @ 11:21am 23/07/14 | 0 Comments
Software and hardware mega corporation Microsoft has today announced (via GamesIndustry) that full-year revenues are up more than 11% to $86.8 billion, with the Computing and Gaming Hardware segment (formerly Devices and Consumer Hardware) reporting a total shipment of 1.1 million Xbox consoles in the fourth quarter.

Looking at Microsoft as a whole, full-year revenues were up more than 11 percent to $86.8 billion, with the company posting nearly $22.1 billion in net income, up about 1 percent year-over-year. For the fourth quarter on its own, revenues were up nearly 18 percent to $23.4 billion, while net income slipped 7 percent to $4.612 billion.

The gaming division saw fourth quarter revenues up 23 percent thanks to growing Xbox hardware and Surface tablet sales. Xbox hardware on its own saw sales jump 14 percent, though Microsoft has chosen to bundle Xbox sales into one category, a similar approach to Sony's PlayStation sales. Last known counts for the Xbox One were at 5 million in April, though the company has yet to announce any further milestones.

Revenue for the Devices and Consumer Other segment, which houses Xbox Live revenues and first-party Xbox software, also saw a boost in the fourth quarter with a 20 percent year-over-year increase.
Post by Eorl @ 10:28am 23/07/14 | 2 Comments
Continuing their bi-weekly Living World content updates, developer ArenaNet has today announced the newest addition to the ever-evolving world of Guild Wars 2: Dragon's Reach: Part 1.

"As the adventure of Season 2 continues, the whole of Tyria is threatened by the peril of the Elder Dragon Mordremoth," according to the YouTube blurb. "Attacks by its minions have stretched ever-farther afield, from the arid Maguuma wastes to the Timberline Falls and the heart of Kryta. All of Tyria must come to understand this dire threat."

Further information on the update has yet to be revealed, though we can expect the event to go live come July 29th for Guild Wars 2 players. Until that time, you can check out the trailer below for a glimpse of the action, and keep your eyes peeled on the Releases page of the website.

Post by Dan @ 10:11am 23/07/14 | 0 Comments
Confirming recent rumour reports, Nvidia has announced the SHIELD Tablet, a followup to its Shield Portable gaming device that separates the screen and controller into distinct components that can be purchased individually.

Pitched as the first tablet designed for gaming, the Android OS powered Shield Tablet's most noteworthy features are the ability to in-home stream Windows desktop games from a GeForce-powered PC and live Twitch TV broadcasting directly from the portable device.

Impressively, Frozenbyte's acclaimed puzzle platformer Trine 2 comes pre-installed on the Shield tablet, and Valve Software's Half-life 2 and Portal 2 have also been ported to Android to be played exclusively on the new device. The announcement notes that other android games such as Pure Chess, Rochard, Anomaly 2, Flyhunter: Origins, Dungeon Defenders Eternity and Chuck’s Challenge 3D: Reloaded have all been optimised for play on the Shield's Tegra K1 processor also.

Other games featured in the Shield Tablet promotional media such as Titanfall and Assassin's Creed 4: Black Flag are only available on the portable setup by way of streaming them from a compatible desktop PC, but are said to have also been further optimised for that purpose.

Nvidia Shield Tablet is due on North American shelves on July 29 for US$299 wifi-only model or $399 for one with LTE celular connectivity and an additional $59 for the wireless controller. A wider international release is expected later in the year.

Catch more details in this overview at nvidia.com and these promotional trailers: SHIELD Tablet: The Ultimate Tablet For Gamers, NVIDIA GameStream: SHIELD Tablet, SHIELD Tablet: DirectStylus 2, and SHIELD Tablet: High Performance Gaming Everywhere

Post by Dan @ 09:48am 23/07/14 | 1 Comments
Square Enix is the latest major publisher to get in on the popular pay-what-you want Humble Bundle action with an assortment of memorable games from its back catalogue.

PC classics Thief Gold, Mini Ninjas, Daikatana, Hitman: Codename 47, Hitman 2: Silent Assassin and Anachronox can all be had for as little as a dollar, but you'll have to pay more than the average (US$7.48 at the time of posting) to pick up Deus Ex: Invisible War, Deus Ex: The Fall, Hitman: Absolution, Battlestations Midway and the Nosgoth Veteran Pack, and a flat $15 if you want some of the publisher's more recent games: Deus Ex: Human Revolution Director's Cut, Just Cause 2, Lara Croft and the Guardian of Light, Deus Ex: Game of the Year Edition and Kane & Lynch 2: Dog Days.

Watch the obligatory trailer below, and head over to humblebundle.com for the goods.

Post by Eorl @ 09:47am 23/07/14 | 2 Comments
Eager fans of Blizzard's free-to-play digital card game will be happy to hear that the first wing of the single-player Naxxramas content is now open and available to all, free of charge.

The Arachnid Quarter, the first of the Adventure’s five sinister wings, is now available — free for a limited time — to all Hearthstone: Heroes of Warcraft players who step into the necropolis during the Curse of Naxxramas launch event, taking place now through early September.

Curse of Naxxramas pits solo Hearthstone players against a series of iconic, necrotic bosses, each with its own unique powers and cards to command. Heroes will need to draw on all of their wits and deck-building prowess to prevail over Naxxramas’s horrors, earning a total of 30 new cards along the way that can be used in regular play — including a new Legendary card for completing each wing.

“Curse of Naxxramas introduces a whole new way to play Hearthstone,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “Players of all skill levels will find plenty to challenge them within Naxxramas’s haunted corridors—and plenty of new options for their decks with the new cards we’re adding.”

Post by Dan @ 09:43am 23/07/14 | 0 Comments
BioWare's much anticipated Dragon Age: Inquisition had originally been slated for an October 9th launch across its multiple platforms, but the developer has now revealed that it has been pushed back a bit further into the holiday season window - November 18th in North America and November 21st in Europe (An Australian date for EA published games is almost always somewhere between these two).

Executive Producer Mark Darrah took the time to explain the decision in a blog post:
I’m privileged to be a part of a team that has been working very hard to surpass every measure they’ve set for themselves. That has meant completing huge amounts of game content, fixing bugs both big and small, and improving the overall experience. This last bit of time is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero's choices. And ensuring the experience you get is the best it can be in the platform you choose to play on.
Dragon Age: Inquisition is in the works for launch on PC, PlayStation 3, PlayStation 4, Xbox One and Xbox 360.

If you missed the recent 30 minutes worth of gameplay footage, be sure to swing by the two walkthrough videos of the game's E3 2014 demo here and here.
Post by Eorl @ 09:26am 23/07/14 | 0 Comments
Blizzard has unveiled another character for their easy-going MOBA Heroes of the Storm: Reghar Earthfury.

Coming over from the Warcraft universe, Reghar will act as a support melee character with the power to get around the battlefield at ease thanks to his Spirit Wolf form. He'll also be able to heal and buff allies, plus prevent enemies from escaping through his Earthbind Totem.

Ultimate skill wise, Rehgar players will be able to choose between either the iconic Shaman abilities Bloodlust or Ancestral Healing, both of which are sure to offer various improvements in battle. For Bloodlust, Rehgar will gain a temporary boos in attack and movement speed for both himself and allies, while Ancestral Healing is as it says, a heavy single-player healing spell. A new character page has appeared on the official website, showing off each of his abilities in action.

Post by Eorl @ 08:54am 23/07/14 | 4 Comments
Bungie has sent word that the previously presumed two day maintenance for their sci-fi FPS MMO Destiny has resolved ahead of schedule, bringing the beta back online a day earlier than expected.

With the beta now back online, both PlayStation and Xbox platform owners can now access the testing grounds, previously only available exclusively to PlayStation consoles. The beta offers up a more polished look at the first few hours of Destiny, including Old Russia and The Crucible PvP zone. Earth's Moon is hinted at once reaching level 6 (the beta is capped at level 8), however sadly Bungie is keeping that one locked away until launch.

Destiny will be available on PlayStation 4, Xbox One, PlayStation 3 and Xbox 360 come September 9th. How are you fairing in the beta? Found any epic loot worth sharing? Let us know in the comments!
Post by Eorl @ 08:38am 23/07/14 | 2 Comments
Riot Games has offered up a brand new cinematic trailer for their popular free-to-play MOBA League of Legends, featuring a lineup of familiar characters from the game's roster, ranging from Ahri to Zyra and even the bulky Nautilus.

Clocking in at just over the six minute marker, "A New Dawn" sees "day [breaking] over a landscape consecrated by blood and steel," according to the official video blurb. As you can expect from a description like that, the cinematic is filled with lots of combat and adrenaline-filled action.

"I think we wanted players to come away with this feeling a stronger connection to the characters they play as," said Riot animator Rylan Davies in a behind-the-scenes talk. "I play Jax a lot and seeing him in cinematic form gives you a lot more of an attachment to the character."

"I think it's just about fleshing things out," he continues. "Who are these characters? What is the world really like that they live in? So when you play the game you get a very small piece of a much broader story that we want to tell."

Post by Eorl @ 08:33am 23/07/14 | 1 Comments
Battlefield: Hardline, Visceral Games' newest addition to the long-running Battlefield series, has been delayed to early 2015 publisher Electronic Arts announced today, citing further time needing to be spent developing the game.

"Back at E3, we launched a beta for Hardline — we wanted to not only show you the game, but to let you play it for yourselves," Karl Magnus Troedsson, DICE vice president and group GM, wrote on the Battlefield blog. "Millions of you jumped in and had a great time. As a result, the Visceral Games team learned a lot from players about what they wanted in the game. We've been pouring over the data and feedback, and have already been putting a lot of it right into the game and sharing it directly with you."

Originally launching for all systems come October 21st, Troedsson stated that the teams at Visceral Games and DICE want to focus more on multiplayer innovation and incorporate "ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience." Battlefield: Hardline's single-player experience is also getting some extra love, as is the game's technical stability, which fans of Battlefield 4 would be all too familiar with.

"This has been a focus for our team since day one and we're going to be using the extra time to continue to optimize the game for a stable launch," Troedsson said. "We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch."
Tuesday, 22 July 2014
Post by Eorl @ 05:47pm 22/07/14 | 9 Comments
Last week, Blizzard revealed its already divisive plans for changing up just how you level out-of-game in Heroes of the Storm, and today the developer has gone into the nitty gritty of one of these features: artifacts. Of course, as usual with any type of MOBA, change has been met with some hostility.

The new system will introduce an almost League of Legends like Rune system, enabling players to further enhance and customise their desired heroes for battle. Artifact slots will unlock starting at level 15 and artifacts can be placed in the three categorised slots called Gems, Relics, and Trinkets. The Gem slot will become available at level 15 and then two additional slots, called the Relic and Trinket Artifact slot, can be unlocked for 2000 gold each.

So far Blizzard has revealed 14 of the Artifacts available to players, which will also be given a gold price tag. These include ones that will give extra health on level, mount speed increases and even shield bubbling. Blizzard has gone even further with the gold sink idea by making it so players can upgrade each of the artifacts, improving the desired effect but coming at a price of 100 gold per level.

As mentioned, the news didn't quite go down as planned with current players, who are participating in the technical alpha phase of the eventual free-to-play title. Most common of the complaints seem to be centred around the idea that Blizzard was originally going for a unique look, but is now simply following in the footsteps of League of Legends. Other concerns includes the valid notion that Blizzard may be catering more to those spending frivolous amounts of time grinding for gold, who will have a clear advantage over the drop-in-drop-out type of player.

For the full overview on the new system, check out the blog post here, and let us know in the comments on your thoughts.
Post by Eorl @ 03:29pm 22/07/14 | 2 Comments
Following on from yesterday's reveal of a new gameplay video for The Sims 4, it seems a new subscription-based service has been subsequently spotted hidden in the 20-minute long gameplay, offering members exclusive items and early access to new content.

The service, which EA is calling The Sims 4 Premium, appears upon entering the gallery, an in-game area that lets players share content with each other. An advertisement pops up at 13:26 in the video below, and reads, "Become a Premium member to get early access to 3 new packs, with exclusive items. Your Sims can throw a spooky costume party, camp in the great outdoors, and toast to the new year in style."

Currently it is unclear just how much the service will cost, however publisher Electronic Arts isn't new to subscription-based models with the latest Battlefield titles sharing a "Premium" subscription service. This included early access to map packs and exclusive content like knives, achievements and more. Check it out below to see it in action.

Post by Eorl @ 11:52am 22/07/14 | 0 Comments
DC Comics most iconic superhero Batman is turning 75 this year, and to help celebrate his birthday milestone DC Universe Online developer Sony Online Entertainment has revealed three new videos themed around the Dark Knight.

Each of the three videos features renown artist and DC Comics co-publisher Jim Lee, and members of the DCUO development team who offer insight into "the role and creation of Batman in DCUO, the different adventures players experience with the Dark Knight, and the role of the game's own Future Batman".

Batman's presence in DC Universe Online since its launch back in 2011 has seen a number of iconic locations from the Batman universe take form in the MMO. These include Arkham Asylum, Gotham Freight Yards, Knights Dome Sports Complex, Amusement Mile, Cape Carmine Lighthouse, Gotham Police Department, Ace Chemicals and Crime Alley to name a few.

Check out the three videos below to see all that Batman goodness. DC Universe Online is available as a free-to-play title on both PC and PlayStation 4. SOE Recently revealed a fresh round of DLC coming to the MMO, titled Halls of Power Part 1 that will introduce a new storyline featuring the New Gods of Apokolips and New Genesis.





Post by Eorl @ 10:32am 22/07/14 | 2 Comments
A new Wii U update has made its way out to the public, finally giving console owners the chance to transfer all of their Wii U system data over to another Wii U console.

Acting in a similar fashion to Nintendo's current 3DS system transfer, the option will now allow Wii U owners the ability to transfer all software and data from one Wii U to another. Content from the source console, including any users, Nintendo Network IDs, save data, and digital content, will replace that on the target console. The update patch notes also note that Nintendo Network IDs that previously existed on the source console can be transferred over, allowing users the ability to re-download any purchased content.

The new system update also offers owners the chance to browse the eShop with multiple controller options, including the Wii Remote, Wii U Pro Controller, or Classic Controller. Previously eShop navigation was done solely with the Wii U GamePad. For more information on the update including a guide on transferring content, check out the official website.
Post by Eorl @ 10:21am 22/07/14 | 1 Comments
From Software's unforgiving RPG Dark Souls 2 will soon be taking the spotlight again with the launch of their first piece of DLC for the game, Crown of the Sunken King, come later today.

To help prepare for the launch, the developer has taken the change to address a number of long-standing bugs since its launch. These include squashing certain speed-running shortcuts and also taking a look at grief tactics used by some invaders. Other changes include damage and defence reduction to weapons and armour, plus a number of bug fixes to ensure the game plays butter smooth.
  • Health Recovery Items can no longer be used during any PvP
  • An upper limit has been set to the number of Souls a player can earn when fighting off invading players
  • Fixed the progression-stopping phenomenon at Heide’s Tower when the host falls off right before the Dragonrider Boss Fight
  • Fixed the phenomenon in Majula where the door does not open even after moved by Licia of Lindeldt
  • Fixed the progression-stopping phenomenon when the player talks to Laddersmith
  • Gilligan in Earthen Peak
  • Fixed the phenomenon when the poison pond does not disappear when the windmill is burned down and immobilized
  • The above is only a snippet of some of the larger changes, but you can view the full list via CVG. Crown of the Sunken King is out later today and it’s the first of three DLC packs coming to the RPG. The pack is titled The Lost Crown Trilogy, with the second DLC, Crown of the Old Iron King, releasing on August 26th and Crown of the Ivory King on September 24th.
    Post by Dan @ 10:10am 22/07/14 | 2 Comments
    Japanese indie studio Comcept has released some new gameplay footage of Mighty No. 9, the crowdfunded platformer being helmed by Mega Man creator Keiji Inafune that looks more and more like a Mega Man game every time we see it.

    The latest gameplay footage (thanks Polygon) offers a glimpse at some of the main character Beck's transformations, that (just like Mega Man) he obtains by vanquishing bosses and becomes imbued with their abilities, as well as some of the first gameplay of Call, the female counterpart character that was introduced as a crowdfunding stretch goal.

    Mighty No. 9 is still reportedly on track for launch in April 2015 on PC, with Mac, Linux, and console platforms also said to be in the works.

    Post by Eorl @ 10:03am 22/07/14 | 5 Comments
    Bungie has sent word to remind players that their Destiny beta will be offline for the next two days as the developer works on a maintenance period, with the beta phase to re-open on Thursday.

    Thursday will not only mark the return of the beta, but will also allow those on the Xbox platforms the chance to jump into the world of Destiny. Originally launching last Thursday, Sony fans have been able to access the beta exclusively until now, with the beta opening to Xbox One and Xbox 360 come Thursday, 3:00AM AEST. The beta will remain open for all platforms until 4:59pm AEST on July 28th.

    While developer Bungie is working hard on the maintenance periods, it hasn't stopped the studio from revealing just what pre-ordering the game will get you, besides the game of course. Those eager to throw their cash down ahead of the game's release will be able to gain exclusive access to the Vanguard Armoury pack, which gives you early access to several weapons and helmets. These include three helmets and one weapon in each category, along with an exclusive player emblem.

    Destiny will be launching on September 9th for PlayStation 4, PlayStation 3, Xbox One and Xbox 360.

    Post by Dan @ 10:00am 22/07/14 | 0 Comments
    Little Big Planet and Tearaway developer Media Molecule is working on an unannounced PlayStation 4 game, and have just offered a brief tease in a peculiar way that leaves us none the wiser:
    A rendering error one of our artists Stefan experienced whilst working on our unannounced PS4 project caused this trippy sequence of colourful nonsense that simply begged to be shared in its full unedited glory... naturally only after we slapped some techno over the top of it.

    Consider it an exclusive peek at our new game if you like, it's not particularly revealing, but we found it amusing! If you've seen our tech demo from the PS4 announcement, then you'll spot a familiar face...
    Our best guess is that it could have something to do with the PlayStation Camera, perhaps a motion controlled game of sorts on the PS4. But we'll just have to wait and see.

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